Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Bagoong1738
Aphrodite
Level 107
God Stats
3W - 2L
1,670 SR
Queue Stats
215W - 212L
1,499 Elo+
Solo
Lancelot
Lancelot
NICKSTER1240
Lancelot
Level 122
God Stats
3W - 2L
1,700 SR
Queue Stats
63W - 56L
1,505 Elo+
Solo
Cernunnos
Cernunnos
PIGGY9094
Cernunnos
Level 158
God Stats
10W - 10L
1,551 SR
Queue Stats
336W - 329L
1,469 Elo+
Solo
Nu Wa
Nu Wa
XHaviHavilowlowX
Nu Wa
Level 75
God Stats
3W - 2L
1,418 SR
Queue Stats
298W - 314L
1,450 Elo+
Solo
Team Averages
Level 127
1,568 SR
1,485 Elo+

VS

Team Averages
Level 132
1,500 SR
1,512 Elo+
Baron Samedi
Baron Samedi
ShelfOfBooty
Baron Samedi
Level 127
God Stats
2W - 2L
1,481 SR
Queue Stats
77W - 85L
1,498 Elo+
Party 1
Ymir
Ymir
YeremyN1
Ymir
Level 89
God Stats
0W - 2L
1,301 SR
Queue Stats
80W - 69L
1,551 Elo+
Solo
Artemis
Artemis
ZealousCross
Artemis
Level 155
God Stats
21W - 23L
1,436 SR
Queue Stats
274W - 264L
1,503 Elo+
Solo
Surtr
Surtr
apelação
Surtr
Level 139
God Stats
3W - 4L
1,590 SR
Queue Stats
35W - 35L
1,498 Elo+
Solo
Ne Zha
Ne Zha
badxtimes
Ne Zha
Level 148
God Stats
8W - 5L
1,692 SR
Queue Stats
43W - 44L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 0 / 1
8,098
578
5,866
11,763
8,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
Bagoong1738
Aphrodite
15
11 / 1 / 4
9,738
696
12,239
10,601
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
NICKSTER1240
Lancelot
14
3 / 1 / 9
8,266
590
7,160
10,005
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
PIGGY9094
Cernunnos
12
1 / 2 / 8
7,737
553
4,537
9,358
2,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 9
6,135
438
5,549
4,977
1,149
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ShelfOfBooty
Baron Samedi
14
2 / 3 / 0
8,116
580
6,679
11,128
5,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
12
1 / 4 / 2
7,268
519
4,035
13,968
10,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
ZealousCross
Artemis
11
0 / 4 / 0
6,475
463
5,006
7,972
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
13
0 / 1 / 0
7,394
528
3,409
10,199
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
badxtimes
Ne Zha
14
3 / 5 / 2
7,565
540
7,062
14,071
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
17
Kills
6
6
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
W
Aphrodite
Bagoong1738
Aphrodite
11
1
4
13
W
Lancelot
NICKSTER1240
Lancelot
3
1
9
7.5
W
Cernunnos
PIGGY9094
Cernunnos
1
2
8
2.5
L
Baron Samedi
ShelfOfBooty
Baron Samedi
2
3
0
0.67
W
0
2
9
2.25
L
Ymir
1
4
2
0.5
L
Artemis
ZealousCross
Artemis
0
4
0
0
L
Surtr
0
1
0
0
L
Ne Zha
badxtimes
Ne Zha
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,351
Damage
26,191
46,704
Taken
57,338
19,656
Mitigated
26,959
18,498
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,866
971
0
2,848
11,763
8,003
162
3,360
8,403
0
55,903
W
Aphrodite
Bagoong1738
Aphrodite
12,239
661
810
6,482
10,601
3,680
640
3,719
6,882
47,461
2,580
W
Lancelot
NICKSTER1240
Lancelot
7,160
1,784
0
4,719
10,005
4,423
162
2,113
7,892
0
64,014
W
Cernunnos
PIGGY9094
Cernunnos
4,537
1,710
516
3,123
9,358
2,401
484
1,184
8,174
0
48,983
L
Baron Samedi
ShelfOfBooty
Baron Samedi
6,679
791
0
4,769
11,128
5,083
408
4,293
6,500
53,045
0
W
5,549
1,214
0
0
4,977
1,149
28
1,154
3,823
22,877
0
L
Ymir
4,035
687
0
1,684
13,968
10,017
632
4,074
9,736
25,994
0
L
Artemis
ZealousCross
Artemis
5,006
1,822
0
2,615
7,972
2,111
264
3,235
4,536
0
46,498
L
Surtr
3,409
651
0
2,267
10,199
4,890
0
1,904
8,228
740
47,504
L
Ne Zha
badxtimes
Ne Zha
7,062
2,537
0
6,827
14,071
4,858
2,107
3,059
10,875
0
68,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
36,818
381
Minions Killed
431
0
Camps Cleared
0
1,375,076
Distance Traveled
1,339,471
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,098
578
81
6
0
265,831
2
W
Aphrodite
9,738
696
96
7
0
272,848
2
W
Lancelot
8,266
590
91
7
0
340,833
4
W
Cernunnos
7,737
553
80
6
0
235,814
7
L
Baron Samedi
8,116
580
95
7
0
250,485
0
W
Nu Wa
6,135
438
33
2
0
259,750
0
L
Ymir
7,268
519
40
3
0
247,435
2
L
Artemis
6,475
463
83
6
0
236,369
0
L
Surtr
7,394
528
106
8
0
295,199
8
L
Ne Zha
7,565
540
107
8
0
309,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role