Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kitqss___
Bellona
Level 87
God Stats
2W - 2L
1,276 SR
Queue Stats
65W - 57L
1,447 Elo+
Solo
Aphrodite
Aphrodite
LordMuu
Aphrodite
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,535 Elo+
Party 1
Anubis
Anubis
PlagueRat4485
Anubis
Level 113
God Stats
1W - 2L
1,335 SR
Queue Stats
84W - 105L
1,428 Elo+
Solo
Chaac
Chaac
R6 Ziyde
Chaac
Level 101
God Stats
3W - 3L
1,217 SR
Queue Stats
180W - 174L
1,485 Elo+
Party 1
Team Averages
Level 112
1,366 SR
1,479 Elo+

VS

Team Averages
Level 131
1,502 SR
1,469 Elo+
Ullr
Ullr
 
Ullr
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
BalenciagaDani
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 84L
1,470 Elo+
Party 3
Yemoja
Yemoja
DON VertiN
Yemoja
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 117L
1,455 Elo+
Party 2
Bacchus
Bacchus
Daiderson
Bacchus
Level 102
God Stats
1W - 2L
1,509 SR
Queue Stats
156W - 153L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 3 / 10
8,609
861
8,924
11,618
15,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Kitqss___
Bellona
14
5 / 1 / 10
8,876
888
6,511
8,915
7,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Aphrodite
LordMuu
Aphrodite
16
6 / 1 / 11
9,267
927
10,586
10,147
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
2 / 2 / 12
8,310
831
8,309
5,099
2,245
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
R6 Ziyde
Chaac
16
2 / 2 / 13
8,658
866
12,803
11,426
11,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 2 / 6
7,220
722
10,321
8,899
3,767
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
 
Discordia
12
0 / 4 / 5
6,488
649
7,045
7,099
2,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 6 / 3
6,947
695
4,987
9,552
3,878
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
DON VertiN
Yemoja
15
3 / 2 / 5
8,465
847
5,660
11,200
7,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
Daiderson
Bacchus
14
1 / 3 / 5
7,688
769
4,129
13,524
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
17
Kills
8
9
Deaths
17
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
3
10
2.33
L
Ullr
 
Ullr
2
2
6
2.5
L
Discordia
 
Discordia
0
4
5
0.63
L
2
6
3
0.58
L
Yemoja
DON VertiN
Yemoja
3
2
5
2.75
L
Bacchus
Daiderson
Bacchus
1
3
5
1.17
W
Bellona
Kitqss___
Bellona
5
1
10
10
W
Aphrodite
LordMuu
Aphrodite
6
1
11
11.5
W
2
2
12
4
W
Chaac
R6 Ziyde
Chaac
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,133
Damage
32,142
47,205
Taken
50,274
42,732
Mitigated
30,679
24,687
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,924
3,679
2,063
1,695
11,618
15,626
47
2,871
8,747
14,586
0
L
Ullr
 
Ullr
10,321
3,758
25
357
8,899
3,767
0
4,375
4,478
0
31,558
L
Discordia
 
Discordia
7,045
338
257
241
7,099
2,372
0
3,819
3,234
12,668
0
L
4,987
2,969
576
650
9,552
3,878
0
4,777
4,775
0
7,010
L
Yemoja
DON VertiN
Yemoja
5,660
735
7,642
3,235
11,200
7,336
0
5,731
5,424
12,641
0
L
Bacchus
Daiderson
Bacchus
4,129
67
707
2,680
13,524
13,326
0
8,840
4,645
9,599
0
W
Bellona
Kitqss___
Bellona
6,511
1,064
2,106
2,435
8,915
7,454
1,103
3,144
5,771
0
15,068
W
Aphrodite
LordMuu
Aphrodite
10,586
1,984
5,617
6,591
10,147
5,705
511
4,270
5,877
19,825
0
W
8,309
0
0
488
5,099
2,245
102
1,809
3,290
17,144
621
W
Chaac
R6 Ziyde
Chaac
12,803
1,271
450
3,242
11,426
11,702
857
4,740
6,686
0
27,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,720
Gold Earned
36,808
108
Minions Killed
89
0
Camps Cleared
0
900,865
Distance Traveled
713,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,609
861
16
2
0
169,080
0
L
Ullr
7,220
722
45
5
0
142,391
0
L
Discordia
6,488
649
18
2
0
107,390
0
L
Mercury
6,947
695
8
1
0
170,424
0
L
Yemoja
8,465
847
10
1
0
143,655
0
L
Bacchus
7,688
769
8
1
0
149,293
0
W
Bellona
8,876
888
18
2
0
197,085
0
W
Aphrodite
9,267
927
27
3
0
187,812
0
W
Anubis
8,310
831
30
3
0
146,294
0
W
Chaac
8,658
866
17
2
0
200,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role