Player Matchup

Ullr
Ullr
DATRUGGA954
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 109L
1,481 Elo+
Party 1
Hachiman
Hachiman
Ethanol
Hachiman
Level 123
God Stats
3W - 3L
1,593 SR
Queue Stats
135W - 133L
1,510 Elo+
Solo
Medusa
Medusa
MoneyManLex
Medusa
Level 144
God Stats
4W - 4L
1,478 SR
Queue Stats
234W - 248L
1,527 Elo+
Party 1
Mercury
Mercury
Riskytacticz99
Mercury
Level 84
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Gilgamesh
Gilgamesh
SsijGoMala
Gilgamesh
Level 61
God Stats
16W - 14L
1,565 SR
Queue Stats
342W - 326L
1,494 Elo+
Solo
Team Averages
Level 108
1,483 SR
1,454 Elo+

VS

Team Averages
Level 134
1,509 SR
1,476 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JusDoBetter
Ao Kuang
Level 67
God Stats
8W - 5L
1,529 SR
Queue Stats
102W - 99L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Rastounette
Sun Wukong
Level 157
God Stats
4W - 4L
1,411 SR
Queue Stats
440W - 426L
1,501 Elo+
Solo
Atlas
Atlas
SaltyBoyPC
Atlas
Level 151
God Stats
3W - 4L
1,342 SR
Queue Stats
285W - 293L
1,444 Elo+
Party 2
Hun Batz
Hun Batz
Unobtrusiveowl
Hun Batz
Level 140
God Stats
2W - 0L
1,761 SR
Queue Stats
260W - 279L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,938
722
2,706
10,847
4,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
Ethanol
Hachiman
16
3 / 5 / 2
8,785
799
8,720
10,845
3,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
4 / 4 / 3
8,001
727
6,493
8,916
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 6 / 1
6,638
603
1,653
7,456
2,683
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
SsijGoMala
Gilgamesh
16
3 / 4 / 4
9,114
829
10,349
22,207
14,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 1 / 8
10,736
976
16,716
5,661
2,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
JusDoBetter
Ao Kuang
16
6 / 4 / 8
9,911
901
7,649
11,655
5,656
Sun Wukong
Rastounette
Sun Wukong
15
2 / 2 / 13
9,823
893
7,498
10,729
15,323
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atlas
17
3 / 1 / 17
10,477
952
13,621
15,491
22,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
16
7 / 3 / 11
9,975
907
10,947
10,454
5,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
10
Kills
24
24
Deaths
11
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
8
10
L
0
5
4
0.4
L
Hachiman
Ethanol
Hachiman
3
5
2
0.8
W
Ao Kuang
JusDoBetter
Ao Kuang
6
4
8
2.5
L
Medusa
4
4
3
1.38
W
Sun Wukong
Rastounette
Sun Wukong
2
2
13
4.25
L
0
6
1
0.08
W
Atlas
3
1
17
11.5
L
Gilgamesh
SsijGoMala
Gilgamesh
3
4
4
1.25
W
Hun Batz
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,921
Damage
56,431
60,271
Taken
53,990
27,183
Mitigated
51,512
14,901
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,716
550
1,698
997
5,661
2,490
1,915
0
5,661
39,756
598
L
2,706
309
635
1,098
10,847
4,264
0
6,246
4,601
0
8,888
L
Hachiman
Ethanol
Hachiman
8,720
4,555
1,254
1,335
10,845
3,532
261
6,220
4,625
0
22,519
W
Ao Kuang
JusDoBetter
Ao Kuang
7,649
1,609
833
2,237
11,655
5,656
2,214
0
11,655
16,277
0
L
Medusa
6,493
2,408
1,571
538
8,916
2,632
0
6,710
2,206
0
15,326
W
Sun Wukong
Rastounette
Sun Wukong
7,498
1,068
932
1,098
10,729
15,323
1,138
0
10,729
0
16,914
L
1,653
0
886
554
7,456
2,683
0
4,391
3,065
0
5,508
W
Atlas
13,621
3,559
4,543
4,499
15,491
22,188
144
0
15,491
25,283
1,825
L
Gilgamesh
SsijGoMala
Gilgamesh
10,349
1,126
1,466
5,564
22,207
14,072
152
13,312
8,895
0
23,010
W
Hun Batz
10,947
806
758
635
10,454
5,855
477
0
10,454
0
22,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
50,922
103
Minions Killed
137
0
Camps Cleared
0
951,183
Distance Traveled
1,045,059
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,736
976
53
5
0
215,022
0
L
Ullr
7,938
722
11
1
0
197,707
0
L
Hachiman
8,785
799
43
4
0
171,891
0
W
Ao Kuang
9,911
901
23
2
0
198,852
0
L
Medusa
8,001
727
15
1
0
196,771
0
W
Sun Wukong
9,823
893
26
2
0
205,902
0
L
Mercury
6,638
603
5
0
0
180,691
0
W
Atlas
10,477
952
27
2
0
243,744
2
L
Gilgamesh
9,114
829
29
3
0
204,123
0
W
Hun Batz
9,975
907
8
1
0
181,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role