Player Matchup

Danzaburou
Danzaburou
Chrispbaconn547
Danzaburou
Level 66
God Stats
47W - 46L
1,490 SR
Queue Stats
133W - 149L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
Korovkaa
Kuzenbo
Level 118
God Stats
1W - 0L
1,590 SR
Queue Stats
175W - 188L
1,453 Elo+
Solo
Atlas
Atlas
Lovu Dogu
Atlas
Level 159
God Stats
59W - 67L
1,504 SR
Queue Stats
335W - 295L
1,492 Elo+
Solo
Izanami
Izanami
Minato6_9Flash
Izanami
Level 47
God Stats
56W - 51L
1,518 SR
Queue Stats
57W - 54L
1,472 Elo+
Solo
Scylla
Scylla
TdubNati0n
Scylla
Level 97
God Stats
14W - 18L
1,388 SR
Queue Stats
578W - 534L
1,481 Elo+
Party 1
Team Averages
Level 97
1,498 SR
1,461 Elo+

VS

Team Averages
Level 124
1,545 SR
1,492 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Callooom23
Erlang Shen
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,525 Elo+
Solo
Terra
Terra
FruitzSalad
Terra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 118L
1,498 Elo+
Solo
Neith
Neith
HolyWizdon
Neith
Level 159
God Stats
0W - 2L
1,493 SR
Queue Stats
107W - 101L
1,445 Elo+
Solo
Set
Set
NonYaBeznez
Set
Level 147
God Stats
22W - 20L
1,732 SR
Queue Stats
110W - 93L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chrispbaconn547
Danzaburou
12
0 / 1 / 3
6,727
561
2,282
6,506
1,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Korovkaa
Kuzenbo
9
0 / 1 / 2
5,909
492
2,897
8,292
6,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
Lovu Dogu
Atlas
14
7 / 2 / 0
7,908
659
6,009
10,031
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 1
8,594
716
5,044
7,809
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
TdubNati0n
Scylla
12
1 / 2 / 4
6,858
572
3,423
6,918
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 1
6,080
507
2,644
3,860
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Callooom23
Erlang Shen
4
1 / 1 / 0
4,883
407
1,280
2,499
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 1
7,076
590
8,604
9,429
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
8
0 / 4 / 1
5,469
456
3,619
7,875
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 2
7,433
619
4,737
9,380
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
7
7
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Erlang Shen
Callooom23
Erlang Shen
1
1
0
1
W
Danzaburou
Chrispbaconn547
Danzaburou
0
1
3
1.5
L
3
4
1
0.88
L
Neith
0
4
1
0.13
W
Kuzenbo
Korovkaa
Kuzenbo
0
1
2
1
W
Atlas
Lovu Dogu
Atlas
7
2
0
3.5
W
4
1
1
4.5
L
2
3
2
1
W
Scylla
TdubNati0n
Scylla
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,655
Damage
20,884
39,556
Taken
33,043
16,683
Mitigated
13,264
13,003
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,644
1,214
0
1,235
3,860
2,183
462
586
3,274
24,854
1,579
L
Erlang Shen
Callooom23
Erlang Shen
1,280
613
0
893
2,499
1,080
0
0
2,499
363
6,744
W
Danzaburou
Chrispbaconn547
Danzaburou
2,282
449
0
2,809
6,506
1,878
164
1,216
5,164
0
40,900
L
8,604
460
4
1,126
9,429
3,712
0
6,117
3,312
40,169
0
L
Neith
3,619
944
0
1,233
7,875
2,146
0
2,399
5,476
0
31,268
W
Kuzenbo
Korovkaa
Kuzenbo
2,897
1,143
0
901
8,292
6,173
0
2,178
6,020
18,971
0
W
Atlas
Lovu Dogu
Atlas
6,009
1,837
0
4,226
10,031
4,257
0
2,449
7,582
51,232
1,658
W
5,044
3,016
0
3,366
7,809
2,534
2,406
1,471
6,338
0
71,329
L
4,737
1,800
0
1,623
9,380
4,143
826
2,983
6,397
0
55,971
W
Scylla
TdubNati0n
Scylla
3,423
462
0
1,701
6,918
1,841
0
3,799
3,100
34,198
260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
30,941
384
Minions Killed
265
0
Camps Cleared
0
1,191,331
Distance Traveled
996,405
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,080
507
34
3
0
222,323
0
L
Erlang Shen
4,883
407
14
1
0
53,384
0
W
Danzaburou
6,727
561
78
7
0
225,519
0
L
Terra
7,076
590
71
6
0
262,747
2
L
Neith
5,469
456
48
4
0
205,230
4
W
Kuzenbo
5,909
492
30
3
0
252,968
4
W
Atlas
7,908
659
89
7
0
259,663
0
W
Izanami
8,594
716
132
11
0
212,110
0
L
Set
7,433
619
98
8
0
252,721
0
W
Scylla
6,858
572
55
5
0
241,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role