Player Matchup

Danzaburou
Danzaburou
Gold II
Drivenrage
Danzaburou
Gold II
Level 166
God Stats
1W - 1L
1,644 SR
Queue Stats
106W - 116L
1,491 MMR
Solo
Athena
Athena
Silver I
KillaMIA_
Athena
Silver I
Level 57
God Stats
2W - 0L
1,662 SR
Queue Stats
59W - 76L
1,304 MMR
Party 1
Zeus
Zeus
Gold II
Luxurious_hunter
Zeus
Gold II
Level 84
God Stats
1W - 1L
1,477 SR
Queue Stats
144W - 178L
1,709 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,594 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,548 SR
1,513 MMR
Anhur
Anhur
Gold V
AlexMarin
Anhur
Gold V
Level 151
God Stats
4W - 8L
1,439 SR
Queue Stats
68W - 71L
1,398 MMR
Party 2
Hera
Hera
Gold I
McYago
Hera
Gold I
Level 146
God Stats
2W - 1L
1,900 SR
Queue Stats
44W - 42L
1,578 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
SlayzeUnbound
Jormungandr
Bronze III
Level 146
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 1L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drivenrage
Danzaburou
16
3 / 0 / 7
9,561
1,062
9,231
6,024
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
KillaMIA_
Athena
13
3 / 2 / 7
8,051
895
2,919
8,306
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 5
8,425
936
6,298
5,824
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
SerqetAchillesCerberusThothCthulhu

VS

Bans
CharonShivaSobekOdinKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlexMarin
Anhur
13
2 / 3 / 1
8,432
937
4,600
8,722
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
McYago
Hera
13
0 / 3 / 1
7,629
848
2,848
5,646
1,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
SlayzeUnbound
Jormungandr
9
1 / 4 / 0
6,574
730
2,299
6,671
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
3
3
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
AlexMarin
Anhur
2
3
1
0.83
W
Danzaburou
Drivenrage
Danzaburou
3
0
7
6.5
W
Athena
KillaMIA_
Athena
3
2
7
3.25
W
4
1
5
6.5
L
Hera
McYago
Hera
0
3
1
0.17
L
Jormungandr
SlayzeUnbound
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
9,747
20,154
Taken
21,039
8,677
Mitigated
7,063
5,748
Healing
2,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AlexMarin
Anhur
4,600
1,760
0
1,622
8,722
2,537
0
2,765
5,601
0
26,623
W
Danzaburou
Drivenrage
Danzaburou
9,231
2,613
0
2,253
6,024
2,255
1,451
1,138
4,806
0
48,782
W
Athena
KillaMIA_
Athena
2,919
635
0
1,605
8,306
4,734
37
1,666
6,542
4,702
480
W
6,298
1,101
0
1,890
5,824
1,688
650
2,052
3,600
26,777
0
L
Hera
McYago
Hera
2,848
390
0
500
5,646
1,715
0
2,335
2,979
26,491
0
L
Jormungandr
SlayzeUnbound
Jormungandr
2,299
552
257
294
6,671
2,811
0
3,221
3,100
6,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
22,635
158
Minions Killed
117
0
Camps Cleared
0
538,744
Distance Traveled
433,126
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,432
937
49
5
0
148,343
0
W
Danzaburou
9,561
1,062
101
11
0
190,238
2
W
Athena
8,051
895
8
1
0
179,219
0
W
Zeus
8,425
936
49
5
0
169,287
0
L
Hera
7,629
848
63
7
0
169,177
0
L
Jormungandr
6,574
730
5
1
0
115,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role