Player Matchup

Izanami
Izanami
Fever
Izanami
Level 142
God Stats
3W - 0L
1,865 SR
Queue Stats
171W - 164L
1,593 Elo+
Solo
Xing Tian
Xing Tian
NonStickGlue
Xing Tian
Level 29
God Stats
8W - 2L
1,691 SR
Queue Stats
277W - 114L
1,709 Elo+
Solo
Geb
Geb
ZaloV2
Geb
Level 124
God Stats
9W - 9L
1,549 SR
Queue Stats
265W - 268L
1,575 Elo+
Solo
Baba Yaga
Baba Yaga
bagheera_dn
Baba Yaga
Level 103
God Stats
13W - 10L
1,601 SR
Queue Stats
771W - 761L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
grnhnd
Kumbhakarna
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 76L
1,487 Elo+
Solo
Team Averages
Level 85
1,641 SR
1,584 Elo+

VS

Team Averages
Level 136
1,551 SR
1,546 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Alastorous
Chiron
Level 154
God Stats
6W - 2L
1,756 SR
Queue Stats
245W - 240L
1,594 Elo+
Solo
Hachiman
Hachiman
Jorgembw
Hachiman
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,583 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingSavageWolfi
Kumbhakarna
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
658W - 665L
1,544 Elo+
Solo
The Morrigan
The Morrigan
RedBronto
The Morrigan
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 176L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fever
Izanami
15
7 / 2 / 6
9,460
946
14,185
8,319
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
NonStickGlue
Xing Tian
16
4 / 1 / 13
9,719
972
11,003
17,255
16,516
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
ZaloV2
Geb
16
5 / 0 / 8
9,265
927
9,377
8,447
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
bagheera_dn
Baba Yaga
15
4 / 1 / 7
8,695
870
8,341
5,688
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
grnhnd
Kumbhakarna
14
0 / 1 / 11
8,793
879
4,881
14,553
12,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 3 / 2
7,693
769
3,899
13,851
10,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Alastorous
Chiron
13
1 / 4 / 1
6,887
689
8,163
8,420
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
Jorgembw
Hachiman
11
0 / 4 / 3
6,505
651
9,578
7,947
2,921
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
KingSavageWolfi
Kumbhakarna
13
0 / 5 / 3
6,849
685
6,865
14,204
12,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
RedBronto
The Morrigan
13
1 / 4 / 3
7,194
719
9,996
7,517
2,986
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
20
Kills
5
5
Deaths
20
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
2
1.33
L
Chiron
Alastorous
Chiron
1
4
1
0.38
W
Izanami
Fever
Izanami
7
2
6
5
L
Hachiman
Jorgembw
Hachiman
0
4
3
0.38
L
Kumbhakarna
KingSavageWolfi
Kumbhakarna
0
5
3
0.3
W
Xing Tian
NonStickGlue
Xing Tian
4
1
13
10.5
L
The Morrigan
RedBronto
The Morrigan
1
4
3
0.63
W
Geb
ZaloV2
Geb
5
0
8
9
W
Baba Yaga
bagheera_dn
Baba Yaga
4
1
7
7.5
W
Kumbhakarna
grnhnd
Kumbhakarna
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,787
Damage
38,501
54,262
Taken
51,939
41,666
Mitigated
32,324
21,340
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,899
554
0
3,862
13,851
10,536
0
5,864
7,765
0
6,222
L
Chiron
Alastorous
Chiron
8,163
3,758
539
1,722
8,420
3,662
0
5,860
2,184
0
18,869
W
Izanami
Fever
Izanami
14,185
8,954
395
1,193
8,319
3,456
759
2,696
5,479
0
25,755
L
Hachiman
Jorgembw
Hachiman
9,578
6,335
392
1,345
7,947
2,921
0
4,707
3,034
0
15,224
L
Kumbhakarna
KingSavageWolfi
Kumbhakarna
6,865
101
725
1,044
14,204
12,219
0
8,208
5,534
13,016
312
W
Xing Tian
NonStickGlue
Xing Tian
11,003
403
3,872
4,292
17,255
16,516
129
5,994
10,887
18,045
2,318
L
The Morrigan
RedBronto
The Morrigan
9,996
1,296
1,822
2,043
7,517
2,986
0
5,311
2,090
23,673
118
W
Geb
ZaloV2
Geb
9,377
178
1,166
773
8,447
6,151
627
2,709
5,514
14,119
981
W
Baba Yaga
bagheera_dn
Baba Yaga
8,341
271
919
1,592
5,688
2,891
525
1,058
4,555
24,879
105
W
Kumbhakarna
grnhnd
Kumbhakarna
4,881
434
3,243
3,895
14,553
12,652
512
2,929
11,396
15,056
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
35,128
131
Minions Killed
86
0
Camps Cleared
0
981,271
Distance Traveled
843,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,693
769
3
0
0
162,272
0
L
Chiron
6,887
689
26
3
0
161,402
0
W
Izanami
9,460
946
37
4
0
172,879
0
L
Hachiman
6,505
651
13
1
0
158,304
0
L
Kumbhakarna
6,849
685
19
2
0
170,371
0
W
Xing Tian
9,719
972
11
1
0
202,774
0
L
The Morrigan
7,194
719
25
3
0
191,042
0
W
Geb
9,265
927
22
2
0
202,325
0
W
Baba Yaga
8,695
870
39
4
0
179,214
0
W
Kumbhakarna
8,793
879
22
2
0
224,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role