Player Matchup

Shiva
Shiva
Silver II
Artîk
Shiva
Silver II
Level 110
God Stats
29W - 45L
1,443 SR
Queue Stats
147W - 160L
1,077 MMR
Party 1
Ix Chel
Ix Chel
Silver II
Darwine
Ix Chel
Silver II
Level 260
God Stats
51W - 49L
1,527 SR
Queue Stats
148W - 159L
1,116 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze IV
SENJUKAISEN
Kuzenbo
Bronze IV
Level 123
God Stats
0W - 2L
1,270 SR
Queue Stats
21W - 29L
1,132 MMR
Solo
Artemis
Artemis
Silver I
rpnvmb3r
Artemis
Silver I
Level 101
God Stats
2W - 2L
1,810 SR
Queue Stats
21W - 34L
1,204 MMR
Solo
Loki
Loki
Silver II
shapshup44
Loki
Silver II
Level 126
God Stats
6W - 7L
1,550 SR
Queue Stats
146W - 160L
1,002 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,520 SR
1,106 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,533 SR
1,228 MMR
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
Allor
Bastet
Silver I
Level 214
God Stats
18W - 11L
1,681 SR
Queue Stats
137W - 147L
1,126 MMR
Solo
Janus
Janus
Silver I
Jzillaaaaa
Janus
Silver I
Level 120
God Stats
45W - 54L
1,414 SR
Queue Stats
555W - 575L
1,135 MMR
Solo
Medusa
Medusa
Silver I
L0II0
Medusa
Silver I
Level 160
God Stats
23W - 27L
1,477 SR
Queue Stats
340W - 340L
1,214 MMR
Solo
Aphrodite
Aphrodite
Silver I
LinaInveres
Aphrodite
Silver I
Level 157
God Stats
47W - 42L
1,592 SR
Queue Stats
417W - 441L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Artîk
Shiva
13
2 / 2 / 2
7,193
553
9,479
11,577
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Darwine
Ix Chel
12
2 / 2 / 2
6,844
526
2,689
4,664
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SENJUKAISEN
Kuzenbo
9
0 / 5 / 2
5,233
403
4,602
10,466
8,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
rpnvmb3r
Artemis
10
0 / 4 / 3
6,102
469
4,744
5,444
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 2
6,648
511
2,145
10,212
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MulanThanatosNeithAwilix

VS

Bans
AnubisYmirKing ArthurAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
6 / 2 / 4
7,544
580
5,149
9,648
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Allor
Bastet
11
1 / 3 / 2
6,879
529
5,719
12,934
6,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
15
3 / 0 / 3
8,399
646
8,239
2,138
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
L0II0
Medusa
14
4 / 1 / 4
8,409
647
6,237
7,576
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
LinaInveres
Aphrodite
12
3 / 1 / 6
6,853
527
2,464
6,645
3,025
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
17
17
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
4
4
W
Bastet
Allor
Bastet
1
3
2
0.67
L
Shiva
Artîk
Shiva
2
2
2
1.5
L
Ix Chel
Darwine
Ix Chel
2
2
2
1.5
W
Janus
3
0
3
4.5
W
Medusa
L0II0
Medusa
4
1
4
6
W
Aphrodite
LinaInveres
Aphrodite
3
1
6
6
L
Kuzenbo
SENJUKAISEN
Kuzenbo
0
5
2
0.2
L
Artemis
rpnvmb3r
Artemis
0
4
3
0.38
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,659
Damage
27,808
42,363
Taken
38,941
20,693
Mitigated
18,568
11,275
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,149
2,294
0
3,786
9,648
5,134
232
2,757
6,583
0
33,256
W
Bastet
Allor
Bastet
5,719
646
0
3,574
12,934
6,883
0
840
11,365
0
35,687
L
Shiva
Artîk
Shiva
9,479
1,745
110
3,829
11,577
6,797
0
1,403
10,092
0
51,803
L
Ix Chel
Darwine
Ix Chel
2,689
442
620
1,200
4,664
1,015
0
2,497
1,999
43,674
193
W
Janus
8,239
114
0
223
2,138
739
294
798
1,244
64,128
493
W
Medusa
L0II0
Medusa
6,237
2,550
0
1,582
7,576
2,787
351
826
6,678
0
64,594
W
Aphrodite
LinaInveres
Aphrodite
2,464
646
3,046
4,358
6,645
3,025
296
1,563
4,944
30,431
685
L
Kuzenbo
SENJUKAISEN
Kuzenbo
4,602
1,463
0
1,392
10,466
8,295
0
3,461
6,838
23,097
480
L
Artemis
rpnvmb3r
Artemis
4,744
508
0
665
5,444
1,743
0
527
4,917
0
35,482
L
2,145
396
0
3,459
10,212
2,843
0
2,110
7,944
0
37,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
38,084
367
Minions Killed
426
0
Camps Cleared
0
1,272,060
Distance Traveled
1,319,940
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,544
580
58
4
0
263,736
2
W
Bastet
6,879
529
60
5
0
258,226
3
L
Shiva
7,193
553
90
7
0
266,598
5
L
Ix Chel
6,844
526
109
8
0
234,936
4
W
Janus
8,399
646
132
10
0
297,139
0
W
Medusa
8,409
647
121
9
0
242,076
5
W
Aphrodite
6,853
527
55
4
0
258,763
0
L
Kuzenbo
5,233
403
37
3
0
267,348
0
L
Artemis
6,102
469
63
5
0
197,832
1
L
Loki
6,648
511
68
5
0
305,346
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role