Player Matchup

Arachne
Arachne
Blackavar169
Arachne
Level 139
God Stats
7W - 1L
1,799 SR
Queue Stats
253W - 233L
1,501 Elo+
Solo
Anubis
Anubis
KaptenFeStiS
Anubis
Level 148
God Stats
48W - 42L
1,575 SR
Queue Stats
266W - 251L
1,473 Elo+
Solo
Achilles
Achilles
Mcleaf420
Achilles
Level 143
God Stats
10W - 9L
1,489 SR
Queue Stats
129W - 134L
1,469 Elo+
Party 1
Janus
Janus
Unge
Janus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 99L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
gregerKING
Xbalanque
Level 69
God Stats
9W - 4L
1,702 SR
Queue Stats
86W - 82L
1,477 Elo+
Party 1
Team Averages
Level 117
1,613 SR
1,481 Elo+

VS

Team Averages
Level 115
1,516 SR
1,485 Elo+
Hades
Hades
CharlieChaos
Hades
Level 180
God Stats
1W - 7L
1,311 SR
Queue Stats
261W - 237L
1,490 Elo+
Solo
Kali
Kali
Kaktoz_
Kali
Level 74
God Stats
3W - 6L
1,429 SR
Queue Stats
204W - 197L
1,490 Elo+
Solo
Anubis
Anubis
atomrakete1337
Anubis
Level 79
God Stats
3W - 2L
1,707 SR
Queue Stats
50W - 53L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
cYnteX
Sylvanus
Level 90
God Stats
8W - 9L
1,516 SR
Queue Stats
44W - 50L
1,463 Elo+
Party 2
Neith
Neith
gRu3n27
Neith
Level 153
God Stats
3W - 3L
1,616 SR
Queue Stats
65W - 64L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blackavar169
Arachne
10
0 / 2 / 2
5,285
529
3,195
8,295
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
5 / 1 / 1
7,584
758
4,839
4,171
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Mcleaf420
Achilles
9
1 / 2 / 3
5,913
591
2,943
9,542
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Unge
Janus
11
3 / 2 / 1
6,115
612
4,100
4,733
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
gregerKING
Xbalanque
9
1 / 3 / 3
5,780
578
3,514
6,766
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,746
375
854
3,946
1,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
Kaktoz_
Kali
10
5 / 2 / 2
5,829
583
4,130
8,157
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
4 / 3 / 0
5,094
509
3,972
5,085
1,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
cYnteX
Sylvanus
9
0 / 1 / 5
5,011
501
4,714
6,134
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
gRu3n27
Neith
11
1 / 1 / 3
6,562
656
4,109
4,268
1,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
10
Kills
10
10
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blackavar169
Arachne
0
2
2
0.5
L
0
3
0
0
L
Kali
Kaktoz_
Kali
5
2
2
3
W
Anubis
5
1
1
5.5
W
Achilles
Mcleaf420
Achilles
1
2
3
1.25
W
Janus
Unge
Janus
3
2
1
1.75
L
4
3
0
1.33
L
Sylvanus
cYnteX
Sylvanus
0
1
5
2.5
L
Neith
gRu3n27
Neith
1
1
3
2.5
W
Xbalanque
gregerKING
Xbalanque
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,591
Damage
17,779
33,507
Taken
27,590
12,523
Mitigated
10,303
12,431
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blackavar169
Arachne
3,195
2,331
0
4,170
8,295
2,192
0
335
7,960
0
33,179
L
854
66
0
1,598
3,946
1,037
0
2,280
1,408
6,580
247
L
Kali
Kaktoz_
Kali
4,130
1,770
0
3,383
8,157
2,424
0
1,265
6,810
0
31,314
W
Anubis
4,839
296
0
1,000
4,171
1,957
455
876
3,295
42,383
742
W
Achilles
Mcleaf420
Achilles
2,943
590
0
3,959
9,542
5,769
0
3,857
5,685
0
16,317
W
Janus
Unge
Janus
4,100
603
0
1,000
4,733
1,210
0
762
3,971
32,624
0
L
3,972
220
0
677
5,085
1,943
0
1,697
3,266
23,079
0
L
Sylvanus
cYnteX
Sylvanus
4,714
2,199
780
1,691
6,134
3,704
0
1,472
4,556
20,228
5,588
L
Neith
gRu3n27
Neith
4,109
1,037
0
1,146
4,268
1,195
0
1,449
2,625
0
46,233
W
Xbalanque
gregerKING
Xbalanque
3,514
1,258
0
2,302
6,766
1,395
378
3,206
3,560
0
40,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
26,242
327
Minions Killed
238
0
Camps Cleared
0
1,000,289
Distance Traveled
820,954
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,285
529
51
5
0
201,874
0
L
Hades
3,746
375
12
1
0
80,487
0
L
Kali
5,829
583
59
6
0
219,235
0
W
Anubis
7,584
758
106
11
0
181,013
2
W
Achilles
5,913
591
22
2
0
219,108
0
W
Janus
6,115
612
67
7
0
222,633
0
L
Anubis
5,094
509
34
3
0
163,540
1
L
Sylvanus
5,011
501
49
5
0
181,177
2
L
Neith
6,562
656
84
8
0
176,515
2
W
Xbalanque
5,780
578
81
8
0
175,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role