Player Matchup

Fenrir
Fenrir
Bodea
Fenrir
Level 145
God Stats
8W - 12L
1,394 SR
Queue Stats
90W - 74L
1,519 Elo+
Solo
Medusa
Medusa
Boorzik_71
Medusa
Level 115
God Stats
125W - 156L
1,510 SR
Queue Stats
452W - 444L
1,492 Elo+
Solo
Hel
Hel
GáborOfRivia
Hel
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,200 Elo+
Party 1
Chang'e
Chang'e
aminoglico
Chang'e
Level 115
God Stats
45W - 47L
1,509 SR
Queue Stats
449W - 458L
1,381 Elo+
Solo
Surtr
Surtr
prosyxy
Surtr
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 47L
1,463 Elo+
Party 1
Team Averages
Level 106
1,482 SR
1,411 Elo+

VS

Team Averages
Level 115
1,558 SR
1,497 Elo+
Fenrir
Fenrir
Percy-Gandalf
Fenrir
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 120L
1,437 Elo+
Solo
Cabrakan
Cabrakan
WunderwaffIe
Cabrakan
Level 185
God Stats
9W - 10L
1,541 SR
Queue Stats
387W - 386L
1,510 Elo+
Solo
Rama
Rama
resit2727
Rama
Level 106
God Stats
4W - 4L
1,628 SR
Queue Stats
27W - 22L
1,514 Elo+
Solo
Poseidon
Poseidon
tsp454
Poseidon
Level 82
God Stats
74W - 70L
1,551 SR
Queue Stats
122W - 125L
1,526 Elo+
Solo
Ra
Ra
x_Serhan0_x
Ra
Level 122
God Stats
153W - 147L
1,569 SR
Queue Stats
153W - 147L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bodea
Fenrir
12
6 / 1 / 1
6,154
684
6,228
5,865
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Boorzik_71
Medusa
9
1 / 1 / 4
5,400
600
4,147
5,596
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 3 / 4
5,367
596
3,076
3,611
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
aminoglico
Chang'e
9
3 / 2 / 2
4,991
555
1,764
5,906
3,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Surtr
prosyxy
Surtr
10
1 / 1 / 0
6,116
680
806
4,644
2,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,491
610
3,080
5,252
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cabrakan
WunderwaffIe
Cabrakan
7
1 / 4 / 2
4,471
497
1,806
7,595
6,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
8
1 / 2 / 2
4,569
508
3,063
4,568
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
tsp454
Poseidon
10
2 / 4 / 2
5,801
645
4,115
6,818
1,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

3
0 / 1 / 0
3,459
384
151
774
143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
7
8
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bodea
Fenrir
6
1
1
6.5
W
Medusa
Boorzik_71
Medusa
1
1
4
3
W
1
3
4
1
L
3
1
1
3.5
L
Cabrakan
WunderwaffIe
Cabrakan
1
4
2
0.5
W
Chang'e
aminoglico
Chang'e
3
2
2
2
W
Surtr
prosyxy
Surtr
1
1
0
1
L
Rama
1
2
2
1
L
Poseidon
tsp454
Poseidon
2
4
2
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,021
Damage
12,215
25,622
Taken
25,007
11,107
Mitigated
12,136
8,492
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bodea
Fenrir
6,228
751
0
1,144
5,865
2,355
0
1,843
4,022
0
41,993
W
Medusa
Boorzik_71
Medusa
4,147
1,480
0
1,192
5,596
1,568
0
1,023
4,573
0
28,360
W
3,076
221
732
879
3,611
993
0
2,352
1,259
19,926
0
L
3,080
334
0
934
5,252
2,232
0
920
4,295
0
36,027
L
Cabrakan
WunderwaffIe
Cabrakan
1,806
430
0
1,558
7,595
6,696
0
1,545
6,050
11,487
0
W
Chang'e
aminoglico
Chang'e
1,764
87
360
2,731
5,906
3,810
275
652
5,254
14,885
0
W
Surtr
prosyxy
Surtr
806
343
0
1,454
4,644
2,381
281
151
4,493
700
35,089
L
Rama
3,063
2,792
0
1,070
4,568
1,254
0
723
3,845
0
26,788
L
Poseidon
tsp454
Poseidon
4,115
841
0
2,338
6,818
1,811
182
1,652
5,166
43,939
296
L
151
34
0
120
774
143
0
0
718
4,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
23,791
263
Minions Killed
228
0
Camps Cleared
0
862,342
Distance Traveled
702,487
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,154
684
73
8
0
204,685
3
W
Medusa
5,400
600
49
5
0
167,965
0
W
Hel
5,367
596
37
4
0
170,780
0
L
Fenrir
5,491
610
68
8
0
199,587
0
L
Cabrakan
4,471
497
21
2
0
161,217
4
W
Chang'e
4,991
555
31
3
0
177,051
2
W
Surtr
6,116
680
73
8
0
141,861
0
L
Rama
4,569
508
35
4
0
150,344
0
L
Poseidon
5,801
645
91
10
0
163,986
3
L
Ra
3,459
384
13
1
0
27,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role