Player Matchup

Ganesha
Ganesha
Joker600
Ganesha
Level 88
God Stats
2W - 0L
1,685 SR
Queue Stats
174W - 170L
1,486 Elo+
Solo
Pele
Pele
Mcleaf420
Pele
Level 143
God Stats
1W - 1L
1,324 SR
Queue Stats
130W - 137L
1,460 Elo+
Party 2
Osiris
Osiris
Unge
Osiris
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 101L
1,478 Elo+
Party 2
Neith
Neith
elL1ssar
Neith
Level 115
God Stats
22W - 15L
1,579 SR
Queue Stats
87W - 88L
1,372 Elo+
Solo
Janus
Janus
gregerKING
Janus
Level 69
God Stats
3W - 6L
1,297 SR
Queue Stats
86W - 84L
1,469 Elo+
Party 2
Team Averages
Level 100
1,477 SR
1,453 Elo+

VS

Team Averages
Level 144
1,593 SR
1,490 Elo+
Nike
Nike
 
Nike
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Lucentbark
Anubis
Level 73
God Stats
4W - 1L
1,966 SR
Queue Stats
39W - 33L
1,534 Elo+
Solo
Jing Wei
Jing Wei
Сфинкс68рег
Jing Wei
Level 109
God Stats
6W - 9L
1,500 SR
Queue Stats
61W - 59L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Joker600
Ganesha
5
0 / 0 / 0
3,573
715
381
2,655
981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
6
0 / 1 / 0
3,374
675
441
3,772
873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Unge
Osiris
8
2 / 0 / 0
4,442
888
3,141
3,994
1,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
elL1ssar
Neith
6
1 / 0 / 0
3,592
718
1,188
1,478
337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
6
0 / 2 / 0
3,380
676
821
2,171
201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
0 / 1 / 0
3,460
692
1,912
4,074
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cliodhna
 
Cliodhna
5
0 / 1 / 1
3,171
634
1,518
3,995
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
6
0 / 1 / 0
3,100
620
1,244
2,530
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Lucentbark
Anubis
7
3 / 0 / 0
3,753
751
1,873
1,605
454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
938
188
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
3
3
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
L
Cliodhna
 
Cliodhna
0
1
1
0.5
L
Bacchus
 
Bacchus
0
1
0
0
W
Ganesha
Joker600
Ganesha
0
0
0
0
L
Anubis
Lucentbark
Anubis
3
0
0
3
W
Pele
0
1
0
0
W
Osiris
Unge
Osiris
2
0
0
2
W
Neith
elL1ssar
Neith
1
0
0
1
W
Janus
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,972
Damage
6,547
14,070
Taken
12,204
4,092
Mitigated
5,269
3,656
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
1,912
596
0
1,370
4,074
2,301
0
0
4,074
0
19,137
L
Cliodhna
 
Cliodhna
1,518
377
0
1,821
3,995
988
0
532
3,463
0
14,830
L
Bacchus
 
Bacchus
1,244
203
0
840
2,530
1,526
0
281
2,249
10,885
186
W
Ganesha
Joker600
Ganesha
381
82
0
700
2,655
981
229
696
1,959
6,381
0
L
Anubis
Lucentbark
Anubis
1,873
103
0
557
1,605
454
0
389
1,216
14,032
0
W
Pele
441
124
0
881
3,772
873
0
818
2,954
0
15,309
W
Osiris
Unge
Osiris
3,141
1,641
0
1,272
3,994
1,700
0
0
3,994
0
22,697
W
Neith
elL1ssar
Neith
1,188
486
0
249
1,478
337
529
507
971
0
17,498
W
Janus
821
0
0
554
2,171
201
0
1,055
1,116
13,679
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,361
Gold Earned
14,422
148
Minions Killed
108
0
Camps Cleared
0
508,283
Distance Traveled
397,658
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,460
692
38
8
0
101,546
3
L
Cliodhna
3,171
634
29
6
0
110,701
0
L
Bacchus
3,100
620
19
4
0
94,178
0
W
Ganesha
3,573
715
0
0
0
78,966
0
L
Anubis
3,753
751
22
4
0
91,233
0
W
Pele
3,374
675
37
7
0
122,000
0
W
Osiris
4,442
888
49
10
0
105,419
0
W
Neith
3,592
718
39
8
0
101,406
1
W
Janus
3,380
676
23
5
0
100,492
0
L
Jing Wei
938
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role