Player Matchup

Sol
Sol
Chitosz
Sol
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 163L
1,477 Elo+
Solo
Nemesis
Nemesis
LGDSAMUEL
Nemesis
Level 69
God Stats
4W - 3L
1,672 SR
Queue Stats
34W - 45L
1,484 Elo+
Solo
Hercules
Hercules
NutflixnChill
Hercules
Level 39
God Stats
0W - 2L
1,228 SR
Queue Stats
8W - 7L
1,550 Elo+
Solo
Osiris
Osiris
TDPOfficial
Osiris
Level 64
God Stats
0W - 4L
1,177 SR
Queue Stats
280W - 301L
1,491 Elo+
Solo
Hades
Hades
giggadude12
Hades
Level 157
God Stats
26W - 16L
1,523 SR
Queue Stats
177W - 168L
1,464 Elo+
Solo
Team Averages
Level 97
1,420 SR
1,493 Elo+

VS

Team Averages
Level 59
1,512 SR
1,566 Elo+
Apollo
Apollo
AfroNutty
Apollo
Level 60
God Stats
6W - 2L
1,870 SR
Queue Stats
74W - 48L
1,839 Elo+
Solo
Poseidon
Poseidon
LipdsxD
Poseidon
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 30L
1,433 Elo+
Solo
King Arthur
King Arthur
XxAROX2006XX
King Arthur
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,629 Elo+
Solo
Awilix
Awilix
diegosaavedra200
Awilix
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 87L
1,511 Elo+
Solo
Anubis
Anubis
iSmxkeTrees
Anubis
Level 34
God Stats
15W - 23L
1,190 SR
Queue Stats
170W - 201L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 2 / 5
7,972
1,139
3,997
4,451
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
LGDSAMUEL
Nemesis
12
1 / 5 / 4
7,213
1,030
3,815
7,143
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
NutflixnChill
Hercules
13
2 / 5 / 3
7,907
1,130
6,850
12,420
10,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
13
1 / 5 / 6
7,680
1,097
8,172
11,286
11,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 5 / 4
8,051
1,150
5,524
10,765
3,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Team 1 Tickets

249

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AfroNutty
Apollo
15
9 / 1 / 10
9,949
1,421
10,824
6,515
3,017
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
LipdsxD
Poseidon
14
2 / 2 / 14
8,406
1,201
8,101
5,724
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
XxAROX2006XX
King Arthur
14
0 / 0 / 14
7,739
1,106
5,714
8,621
6,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 12
9,071
1,296
8,335
6,674
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Anubis
15
6 / 1 / 12
9,388
1,341
8,969
3,205
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
7
Kills
22
22
Deaths
7
22
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Apollo
AfroNutty
Apollo
9
1
10
14
L
Sol
1
2
5
1.75
L
Nemesis
LGDSAMUEL
Nemesis
1
5
4
0.6
W
Poseidon
LipdsxD
Poseidon
2
2
14
4.5
L
Hercules
NutflixnChill
Hercules
2
5
3
0.7
L
Osiris
1
5
6
0.8
W
King Arthur
XxAROX2006XX
King Arthur
0
0
14
7
W
5
3
12
3.67
L
2
5
4
0.8
W
Anubis
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,358
Damage
41,943
46,065
Taken
30,739
28,895
Mitigated
15,823
3,899
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AfroNutty
Apollo
10,824
6,737
0
1,595
6,515
3,017
0
1,783
4,732
0
17,853
L
Sol
3,997
1,096
0
453
4,451
1,042
0
1,002
3,449
24,762
2,072
L
Nemesis
LGDSAMUEL
Nemesis
3,815
556
0
825
7,143
2,498
0
1,789
5,354
0
9,820
W
Poseidon
LipdsxD
Poseidon
8,101
1,419
0
490
5,724
1,827
0
1,709
4,015
20,560
472
L
Hercules
NutflixnChill
Hercules
6,850
905
0
1,338
12,420
10,626
0
4,992
7,428
576
15,920
L
Osiris
8,172
3,253
0
43
11,286
11,162
0
3,470
7,816
0
15,398
W
King Arthur
XxAROX2006XX
King Arthur
5,714
821
0
40
8,621
6,634
0
3,546
5,075
0
15,365
W
8,335
3,019
0
147
6,674
2,945
0
2,263
4,411
0
18,553
L
5,524
307
284
956
10,765
3,567
0
5,581
5,184
15,822
436
W
Anubis
8,969
333
0
441
3,205
1,400
0
556
2,649
21,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
44,553
136
Minions Killed
131
6
Camps Cleared
6
628,065
Distance Traveled
751,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,949
1,421
17
2
0
162,775
0
L
Sol
7,972
1,139
44
6
1
126,445
0
L
Nemesis
7,213
1,030
19
3
1
93,723
0
W
Poseidon
8,406
1,201
28
4
5
132,175
0
L
Hercules
7,907
1,130
30
4
2
139,680
0
L
Osiris
7,680
1,097
7
1
1
137,846
0
W
King Arthur
7,739
1,106
24
3
1
172,519
0
W
Awilix
9,071
1,296
24
3
0
146,473
0
L
Hades
8,051
1,150
36
5
1
130,371
0
W
Anubis
9,388
1,341
38
5
0
137,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role