Player Matchup

Discordia
Discordia
Antiy
Discordia
Level 74
God Stats
0W - 4L
1,264 SR
Queue Stats
76W - 113L
1,429 Elo+
Party 2
Set
Set
ChelOver
Set
Level 183
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,494 Elo+
Party 4
Awilix
Awilix
EmersonB
Awilix
Level 149
God Stats
2W - 2L
1,471 SR
Queue Stats
63W - 96L
1,401 Elo+
Party 2
Horus
Horus
Malaussene
Horus
Level 147
God Stats
1W - 1L
1,623 SR
Queue Stats
73W - 108L
1,384 Elo+
Party 2
Yu Huang
Yu Huang
xAlastaRx
Yu Huang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,511 Elo+
Party 4
Team Averages
Level 131
1,472 SR
1,444 Elo+

VS

Team Averages
Level 83
1,648 SR
1,481 Elo+
Artemis
Artemis
 
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CcFungi
Bacchus
Level 120
God Stats
6W - 3L
1,852 SR
Queue Stats
189W - 194L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
CharlyYa
Sun Wukong
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,474 Elo+
Party 3
Ra
Ra
GerittDieSchneke
Ra
Level 125
God Stats
4W - 1L
1,685 SR
Queue Stats
431W - 346L
1,534 Elo+
Party 3
Zhong Kui
Zhong Kui
Lilpeachee
Zhong Kui
Level 25
God Stats
2W - 1L
1,703 SR
Queue Stats
118W - 129L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Antiy
Discordia
13
1 / 6 / 5
7,669
767
6,266
7,431
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 7
7,195
720
5,514
6,564
4,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
EmersonB
Awilix
15
5 / 4 / 3
8,450
845
6,256
8,373
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Horus
11
0 / 5 / 4
7,245
725
3,063
12,422
10,813
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
xAlastaRx
Yu Huang
14
3 / 3 / 4
8,009
801
10,097
7,553
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 3 / 8
8,956
896
12,609
8,483
2,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
CcFungi
Bacchus
14
4 / 3 / 14
9,553
955
10,881
14,796
19,822
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
CharlyYa
Sun Wukong
17
8 / 1 / 8
9,884
988
6,647
9,588
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
3 / 1 / 10
10,031
1,003
7,928
6,068
2,115
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Lilpeachee
Zhong Kui
13
1 / 1 / 11
7,993
799
1,806
4,915
2,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
9
Kills
21
21
Deaths
9
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
3
8
3
L
Discordia
Antiy
Discordia
1
6
5
0.58
W
Bacchus
CcFungi
Bacchus
4
3
14
3.67
W
Sun Wukong
CharlyYa
Sun Wukong
8
1
8
12
L
0
3
7
1.17
L
Awilix
EmersonB
Awilix
5
4
3
1.63
W
3
1
10
8
W
Zhong Kui
Lilpeachee
Zhong Kui
1
1
11
6.5
L
Horus
0
5
4
0.4
L
Yu Huang
xAlastaRx
Yu Huang
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,196
Damage
39,871
42,343
Taken
43,850
23,604
Mitigated
31,860
10,512
Healing
20,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,609
5,983
124
1,388
8,483
2,760
2,785
2,604
5,789
0
21,798
L
Discordia
Antiy
Discordia
6,266
153
597
248
7,431
2,543
0
5,377
2,054
15,667
0
W
Bacchus
CcFungi
Bacchus
10,881
592
1,719
3,013
14,796
19,822
111
4,559
10,153
20,936
0
W
Sun Wukong
CharlyYa
Sun Wukong
6,647
1,170
0
1,319
9,588
4,281
485
3,616
5,942
0
18,801
L
5,514
1,186
668
659
6,564
4,370
0
2,793
3,771
0
13,597
L
Awilix
EmersonB
Awilix
6,256
1,275
351
369
8,373
3,106
0
3,653
4,720
0
14,987
W
7,928
741
8,508
2,684
6,068
2,115
1,278
3,349
2,661
32,236
446
W
Zhong Kui
Lilpeachee
Zhong Kui
1,806
575
1,115
406
4,915
2,882
1,809
2,235
2,617
6,679
321
L
Horus
3,063
1,282
3,371
2,702
12,422
10,813
0
5,678
6,744
0
4,543
L
Yu Huang
xAlastaRx
Yu Huang
10,097
339
206
1,341
7,553
2,772
0
2,850
4,629
25,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
46,417
98
Minions Killed
113
0
Camps Cleared
0
962,797
Distance Traveled
951,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,956
896
16
2
0
164,499
0
L
Discordia
7,669
767
32
3
0
165,447
0
W
Bacchus
9,553
955
13
1
0
191,930
0
W
Sun Wukong
9,884
988
28
3
0
234,383
0
L
Set
7,195
720
11
1
0
201,886
0
L
Awilix
8,450
845
17
2
0
197,139
0
W
Ra
10,031
1,003
49
5
0
191,808
0
W
Zhong Kui
7,993
799
7
1
0
168,918
0
L
Horus
7,245
725
5
1
0
195,835
0
L
Yu Huang
8,009
801
33
3
0
202,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role