Player Matchup

Chang'e
Chang'e
GoldSniper BR
Chang'e
Level 85
God Stats
3W - 3L
1,614 SR
Queue Stats
101W - 103L
1,502 Elo+
Solo
Sylvanus
Sylvanus
RichardqM
Sylvanus
Level 141
God Stats
4W - 2L
1,448 SR
Queue Stats
209W - 208L
1,511 Elo+
Solo
Mercury
Mercury
SonicoCorrendo
Mercury
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 48L
1,444 Elo+
Solo
Neith
Neith
Tormenta99
Neith
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 94L
1,555 Elo+
Solo
Bastet
Bastet
gorila-genomico8
Bastet
Level 67
God Stats
4W - 2L
1,846 SR
Queue Stats
329W - 346L
1,466 Elo+
Solo
Team Averages
Level 114
1,582 SR
1,496 Elo+

VS

Team Averages
Level 126
1,461 SR
1,495 Elo+
Agni
Agni
 
Agni
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Arenacloser
Izanami
Level 104
God Stats
34W - 32L
1,523 SR
Queue Stats
100W - 101L
1,518 Elo+
Solo
Sylvanus
Sylvanus
CriticalBeatBox
Sylvanus
Level 157
God Stats
2W - 2L
1,203 SR
Queue Stats
182W - 183L
1,536 Elo+
Solo
Loki
Loki
MinistroDaREURB
Loki
Level 123
God Stats
20W - 10L
1,627 SR
Queue Stats
304W - 303L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
Thunderr6
Ao Kuang
Level 144
God Stats
8W - 7L
1,450 SR
Queue Stats
304W - 316L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
5 / 3 / 3
8,257
590
7,491
11,875
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
RichardqM
Sylvanus
12
2 / 4 / 1
7,143
510
5,551
11,520
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 4 / 2
7,839
560
7,196
12,891
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
12
1 / 3 / 2
6,967
498
7,772
9,207
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
4,820
344
1,425
3,008
622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 5 / 4
8,095
578
8,416
8,162
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Arenacloser
Izanami
13
1 / 3 / 4
7,660
547
5,840
10,914
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
1 / 1 / 4
7,646
546
4,767
11,773
7,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 5
8,524
609
8,079
10,424
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Thunderr6
Ao Kuang
15
9 / 3 / 2
8,979
641
7,591
10,606
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
14
Kills
16
16
Deaths
14
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
5
4
0.8
W
Izanami
Arenacloser
Izanami
1
3
4
1
W
Sylvanus
1
1
4
3
L
Chang'e
5
3
3
2.17
W
3
2
5
2.75
L
Sylvanus
RichardqM
Sylvanus
2
4
1
0.63
L
6
4
2
1.75
W
Ao Kuang
Thunderr6
Ao Kuang
9
3
2
3.33
L
Neith
1
3
2
0.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
34,693
48,501
Taken
51,879
17,794
Mitigated
23,009
11,356
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,416
500
0
1,916
8,162
2,348
0
2,980
5,182
59,256
0
W
Izanami
Arenacloser
Izanami
5,840
2,939
0
1,729
10,914
3,750
1,579
1,064
9,850
0
53,063
W
Sylvanus
4,767
873
2,619
5,006
11,773
7,914
14
3,258
8,515
24,974
2,304
L
Chang'e
7,491
242
120
3,068
11,875
3,568
0
8,425
3,450
43,189
0
W
8,079
1,900
0
2,554
10,424
4,810
0
3,959
6,465
0
55,782
L
Sylvanus
RichardqM
Sylvanus
5,551
940
459
3,138
11,520
6,667
0
3,553
7,967
30,658
2,891
L
7,196
4,593
0
2,338
12,891
4,040
0
5,060
7,831
0
54,650
W
Ao Kuang
Thunderr6
Ao Kuang
7,591
846
0
1,753
10,606
4,187
0
1,555
9,051
59,130
1,301
L
Neith
7,772
3,106
0
1,419
9,207
2,897
360
3,133
6,074
0
48,956
L
1,425
89
0
814
3,008
622
0
210
2,798
0
8,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,026
Gold Earned
40,904
330
Minions Killed
416
0
Camps Cleared
0
1,185,966
Distance Traveled
1,454,465
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,095
578
92
7
0
253,805
2
W
Izanami
7,660
547
105
8
0
264,476
5
W
Sylvanus
7,646
546
50
4
0
271,719
1
L
Chang'e
8,257
590
79
6
0
284,019
8
W
Loki
8,524
609
94
7
0
331,527
1
L
Sylvanus
7,143
510
57
4
0
241,759
1
L
Mercury
7,839
560
86
6
0
326,743
2
W
Ao Kuang
8,979
641
75
5
0
332,938
2
L
Neith
6,967
498
90
6
0
249,462
4
L
Bastet
4,820
344
18
1
0
83,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role