Player Matchup

Arachne
Arachne
 
Arachne
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AoCIear
Bellona
Level 158
God Stats
4W - 2L
1,585 SR
Queue Stats
609W - 583L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
savaqg3
Nu Wa
Level 148
God Stats
87W - 55L
1,637 SR
Queue Stats
719W - 753L
1,591 Elo+
Party 1
Team Averages
Level 156
1,574 SR
1,551 Elo+

VS

Team Averages
Level 128
1,485 SR
1,578 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Driamon
Kumbhakarna
Level 119
God Stats
2W - 1L
1,747 SR
Queue Stats
70W - 58L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
mazoxu
Baron Samedi
Level 138
God Stats
1W - 7L
1,208 SR
Queue Stats
63W - 54L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 1 / 10
9,321
932
9,960
10,484
8,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
AoCIear
Bellona
14
6 / 2 / 6
9,458
946
8,738
10,155
11,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
savaqg3
Nu Wa
16
7 / 1 / 6
9,994
999
12,603
5,157
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 7 / 1
8,614
861
9,396
14,477
5,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
Driamon
Kumbhakarna
12
1 / 4 / 2
7,682
768
4,314
12,422
10,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
mazoxu
Baron Samedi
12
1 / 5 / 2
7,315
732
3,889
7,782
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
4
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
10
8
L
Bastet
 
Bastet
2
7
1
0.36
W
Bellona
AoCIear
Bellona
6
2
6
4.5
L
Kumbhakarna
Driamon
Kumbhakarna
1
4
2
0.5
L
Baron Samedi
mazoxu
Baron Samedi
1
5
2
0.4
W
Nu Wa
savaqg3
Nu Wa
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
17,599
25,796
Taken
34,681
21,556
Mitigated
20,017
8,182
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,960
6,917
0
3,602
10,484
8,713
655
4,261
5,882
0
33,504
L
Bastet
 
Bastet
9,396
2,050
0
4,991
14,477
5,557
0
5,232
8,525
0
30,508
W
Bellona
AoCIear
Bellona
8,738
2,198
0
2,383
10,155
11,137
603
2,526
7,315
0
26,158
L
Kumbhakarna
Driamon
Kumbhakarna
4,314
582
0
0
12,422
10,404
0
4,411
7,343
18,678
0
L
Baron Samedi
mazoxu
Baron Samedi
3,889
201
646
994
7,782
4,056
0
1,895
5,459
20,022
55
W
Nu Wa
savaqg3
Nu Wa
12,603
4,642
142
2,055
5,157
1,706
2,529
1,387
3,572
38,493
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
23,611
153
Minions Killed
105
0
Camps Cleared
0
538,228
Distance Traveled
441,512
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,321
932
56
6
0
193,247
0
L
Bastet
8,614
861
41
4
0
187,391
0
W
Bellona
9,458
946
27
3
0
166,562
0
L
Kumbhakarna
7,682
768
16
2
0
142,875
0
L
Baron Samedi
7,315
732
48
5
0
111,246
1
W
Nu Wa
9,994
999
70
7
0
178,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role