Player Matchup

Ao Kuang
Ao Kuang
Alucard zZzZ
Ao Kuang
Level 107
God Stats
1W - 2L
1,333 SR
Queue Stats
58W - 60L
1,523 Elo+
Solo
Ra
Ra
CoatDealer
Ra
Level 125
God Stats
8W - 6L
1,381 SR
Queue Stats
305W - 263L
1,525 Elo+
Solo
Ymir
Ymir
SkadiDsntKno271
Ymir
Level 116
God Stats
45W - 51L
1,456 SR
Queue Stats
263W - 246L
1,458 Elo+
Solo
Izanami
Izanami
THEgregster321
Izanami
Level 148
God Stats
2W - 6L
1,454 SR
Queue Stats
184W - 172L
1,491 Elo+
Solo
Thor
Thor
hollowlight56
Thor
Level 158
God Stats
2W - 1L
1,742 SR
Queue Stats
200W - 220L
1,462 Elo+
Solo
Team Averages
Level 131
1,473 SR
1,492 Elo+

VS

Team Averages
Level 101
1,575 SR
1,512 Elo+
Artio
Artio
Dirty_danny5969
Artio
Level 125
God Stats
7W - 7L
1,647 SR
Queue Stats
137W - 155L
1,457 Elo+
Solo
Artemis
Artemis
HUSKER PRODIGY
Artemis
Level 129
God Stats
3W - 7L
1,491 SR
Queue Stats
55W - 59L
1,495 Elo+
Solo
Maman Brigitte
Maman Brigitte
Killer9270
Maman Brigitte
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
RussianMeowMeow
Gilgamesh
Level 165
God Stats
0W - 1L
1,736 SR
Queue Stats
62W - 59L
1,510 Elo+
Solo
Ne Zha
Ne Zha
WieldyCap611504
Ne Zha
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 61L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alucard zZzZ
Ao Kuang
14
2 / 2 / 3
8,134
581
8,563
16,323
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 1 / 2
8,860
633
5,381
5,398
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
6 / 0 / 3
8,084
577
7,598
11,888
9,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 3
8,596
614
4,898
6,685
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 4
6,837
488
4,135
10,780
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,690
406
1,593
7,261
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 0
6,987
499
4,110
6,049
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Killer9270
Maman Brigitte
12
2 / 5 / 0
6,477
463
2,967
11,065
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
RussianMeowMeow
Gilgamesh
13
2 / 2 / 1
7,944
567
12,362
14,999
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
1 / 5 / 2
6,808
486
8,238
12,298
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
6
6
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alucard zZzZ
Ao Kuang
2
2
3
1.75
W
4
1
2
5
L
0
2
0
0
L
1
2
0
0.5
L
Maman Brigitte
Killer9270
Maman Brigitte
2
5
0
0.4
L
Gilgamesh
RussianMeowMeow
Gilgamesh
2
2
1
1.25
W
6
0
3
7.5
W
2
1
3
3.5
L
1
5
2
0.4
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,575
Damage
29,270
51,074
Taken
51,672
26,215
Mitigated
26,343
13,239
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alucard zZzZ
Ao Kuang
8,563
2,204
0
6,627
16,323
7,838
84
477
15,140
54,821
825
W
5,381
181
480
2,534
5,398
2,021
0
1,597
3,801
66,182
856
L
1,593
32
108
2,690
7,261
4,102
0
2,431
4,380
14,568
0
L
4,110
1,405
0
2,079
6,049
1,741
0
1,225
4,594
0
53,765
L
Maman Brigitte
Killer9270
Maman Brigitte
2,967
148
0
2,589
11,065
3,490
0
3,978
6,773
37,819
948
L
Gilgamesh
RussianMeowMeow
Gilgamesh
12,362
3,084
0
4,570
14,999
12,585
0
7,771
7,066
0
61,002
W
7,598
970
0
1,250
11,888
9,787
1
1,249
10,599
30,586
0
W
4,898
2,890
0
1,628
6,685
2,590
28
142
6,543
0
63,481
L
8,238
1,926
0
2,286
12,298
4,425
0
4,395
7,463
0
54,459
W
4,135
851
0
720
10,780
3,979
62
931
9,628
0
32,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
33,906
470
Minions Killed
397
0
Camps Cleared
0
1,363,774
Distance Traveled
1,292,588
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,134
581
101
7
0
260,110
0
W
Ra
8,860
633
133
10
0
286,757
0
L
Artio
5,690
406
33
2
0
208,908
0
L
Artemis
6,987
499
102
7
0
245,199
3
L
Maman Brigitte
6,477
463
76
5
0
271,727
0
L
Gilgamesh
7,944
567
103
7
0
267,770
0
W
Ymir
8,084
577
68
5
0
297,474
1
W
Izanami
8,596
614
122
9
0
248,729
3
L
Ne Zha
6,808
486
83
6
0
298,984
2
W
Thor
6,837
488
46
3
0
270,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role