Player Matchup

Jormungandr
Jormungandr
Ian0196
Jormungandr
Level 197
God Stats
8W - 5L
1,536 SR
Queue Stats
254W - 253L
1,551 Elo+
Solo
Surtr
Surtr
KillThePrxphet-
Surtr
Level 87
God Stats
50W - 38L
1,585 SR
Queue Stats
228W - 235L
1,454 Elo+
Solo
Nu Wa
Nu Wa
LJM24
Nu Wa
Level 167
God Stats
17W - 5L
1,737 SR
Queue Stats
98W - 91L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
Mrdummypants
Gilgamesh
Level 156
God Stats
32W - 21L
1,673 SR
Queue Stats
329W - 293L
1,558 Elo+
Party 1
Neith
Neith
Queen Rain3093
Neith
Level 206
God Stats
41W - 47L
1,584 SR
Queue Stats
337W - 317L
1,546 Elo+
Party 1
Team Averages
Level 163
1,623 SR
1,528 Elo+

VS

Team Averages
Level 118
1,502 SR
1,487 Elo+
Yu Huang
Yu Huang
GrizzDK
Yu Huang
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
MrMasterBait
Sun Wukong
Level 116
God Stats
4W - 3L
1,595 SR
Queue Stats
160W - 140L
1,550 Elo+
Solo
Thanatos
Thanatos
OG BOMB1000
Thanatos
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,547 Elo+
Solo
Rama
Rama
Subula
Rama
Level 145
God Stats
0W - 1L
1,416 SR
Queue Stats
11W - 14L
1,402 Elo+
Solo
Cthulhu
Cthulhu
xxYMF
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ian0196
Jormungandr
15
7 / 3 / 9
9,331
583
11,390
13,615
10,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
2 / 1 / 3
8,414
526
9,614
11,670
6,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
LJM24
Nu Wa
13
2 / 6 / 6
8,262
516
13,378
8,878
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Mrdummypants
Gilgamesh
16
10 / 5 / 2
9,584
599
12,460
20,169
7,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 4
9,461
591
9,484
5,430
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GrizzDK
Yu Huang
14
12 / 6 / 2
9,446
590
15,020
13,881
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
MrMasterBait
Sun Wukong
15
1 / 1 / 0
8,647
540
9,493
15,548
17,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
OG BOMB1000
Thanatos
13
2 / 6 / 6
8,205
513
5,455
16,921
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Rama
Subula
Rama
16
1 / 3 / 1
9,072
567
2,727
12,495
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
xxYMF
Cthulhu
12
0 / 7 / 8
7,743
484
6,300
20,823
12,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
23
Kills
16
16
Deaths
23
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
GrizzDK
Yu Huang
12
6
2
2.17
W
Jormungandr
Ian0196
Jormungandr
7
3
9
3.83
W
2
1
3
3.5
W
Nu Wa
LJM24
Nu Wa
2
6
6
0.83
L
Sun Wukong
MrMasterBait
Sun Wukong
1
1
0
1
W
Gilgamesh
Mrdummypants
Gilgamesh
10
5
2
2.2
L
Thanatos
OG BOMB1000
Thanatos
2
6
6
0.83
W
2
1
4
4
L
Rama
Subula
Rama
1
3
1
0.5
L
Cthulhu
xxYMF
Cthulhu
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,326
Damage
38,995
59,762
Taken
79,668
29,278
Mitigated
44,405
18,087
Healing
28,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
GrizzDK
Yu Huang
15,020
723
95
2,860
13,881
4,214
0
5,414
8,077
40,164
2,450
W
Jormungandr
Ian0196
Jormungandr
11,390
2,409
0
2,434
13,615
10,071
9
6,609
6,607
58,860
2,162
W
9,614
5,630
0
5,656
11,670
6,824
0
824
10,062
1,391
52,927
W
Nu Wa
LJM24
Nu Wa
13,378
4,814
0
843
8,878
2,621
109
6,174
2,244
46,142
491
L
Sun Wukong
MrMasterBait
Sun Wukong
9,493
2,087
0
4,236
15,548
17,374
0
1,296
14,088
147
73,594
W
Gilgamesh
Mrdummypants
Gilgamesh
12,460
3,835
0
6,571
20,169
7,934
0
4,991
14,705
0
64,868
L
Thanatos
OG BOMB1000
Thanatos
5,455
1,878
0
10,544
16,921
6,392
0
2,974
13,653
0
66,812
W
9,484
2,587
0
2,583
5,430
1,828
358
752
4,633
0
80,055
L
Rama
Subula
Rama
2,727
2,530
0
5,561
12,495
4,343
0
2,413
9,918
0
76,334
L
Cthulhu
xxYMF
Cthulhu
6,300
776
2,027
3,458
20,823
12,082
0
10,663
9,784
41,079
279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,052
Gold Earned
43,113
485
Minions Killed
471
0
Camps Cleared
0
1,617,515
Distance Traveled
1,544,784
22
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,446
590
66
4
0
293,646
1
W
Jormungandr
9,331
583
92
6
0
317,797
5
W
Surtr
8,414
526
91
6
0
337,575
1
W
Nu Wa
8,262
516
78
5
0
307,658
5
L
Sun Wukong
8,647
540
107
7
0
258,735
0
W
Gilgamesh
9,584
599
87
5
0
353,534
3
L
Thanatos
8,205
513
89
6
0
360,081
0
W
Neith
9,461
591
137
9
0
300,951
8
L
Rama
9,072
567
152
10
0
288,887
0
L
Cthulhu
7,743
484
57
4
0
343,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role