Player Matchup

Baron Samedi
Baron Samedi
Msaru
Baron Samedi
Level 178
God Stats
17W - 0L
2,085 SR
Queue Stats
271W - 107L
1,748 Elo+
Party 1
Medusa
Medusa
ShakableSpace83
Medusa
Level 86
God Stats
2W - 1L
1,618 SR
Queue Stats
69W - 63L
1,586 Elo+
Solo
Achilles
Achilles
TurugaRen
Achilles
Level 316
God Stats
52W - 19L
1,767 SR
Queue Stats
889W - 426L
1,745 Elo+
Party 1
Bastet
Bastet
senorxsavage
Bastet
Level 62
God Stats
98W - 100L
1,452 SR
Queue Stats
348W - 379L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
おてぃんぽみるくchan
Kuzenbo
Level 200
God Stats
10W - 3L
1,867 SR
Queue Stats
509W - 138L
1,888 Elo+
Party 1
Team Averages
Level 168
1,758 SR
1,678 Elo+

VS

Team Averages
Level 146
1,564 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
QuotablePoem531
Ne Zha
Level 174
God Stats
3W - 6L
1,585 SR
Queue Stats
235W - 250L
1,557 Elo+
Solo
The Morrigan
The Morrigan
Yaklerh
The Morrigan
Level 123
God Stats
16W - 14L
1,600 SR
Queue Stats
196W - 208L
1,526 Elo+
Solo
Kukulkan
Kukulkan
johntp321
Kukulkan
Level 139
God Stats
9W - 6L
1,638 SR
Queue Stats
288W - 256L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Msaru
Baron Samedi
13
2 / 0 / 8
7,770
1,295
2,988
3,097
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 11
7,880
1,313
5,560
3,725
1,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TurugaRen
Achilles
13
8 / 2 / 4
8,274
1,379
9,553
7,947
5,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
12
1 / 0 / 7
6,928
1,155
4,166
3,740
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

12
2 / 3 / 11
7,296
1,216
4,592
8,204
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

364

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 3 / 2
6,963
1,161
2,743
6,316
1,854
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
 
Odin
12
0 / 6 / 3
6,564
1,094
3,408
9,619
5,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 3
7,447
1,241
7,486
8,843
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Yaklerh
The Morrigan
11
0 / 0 / 1
5,881
980
0
0
0
Kukulkan
johntp321
Kukulkan
12
2 / 3 / 3
7,504
1,251
7,735
5,877
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
15
Kills
5
5
Deaths
15
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
2
0.67
L
Odin
 
Odin
0
6
3
0.25
W
Baron Samedi
Msaru
Baron Samedi
2
0
8
6
L
2
3
3
1.17
W
2
0
11
7.5
W
Achilles
TurugaRen
Achilles
8
2
4
5
L
The Morrigan
Yaklerh
The Morrigan
0
0
1
0.5
L
Kukulkan
johntp321
Kukulkan
2
3
3
1.17
W
Bastet
1
0
7
4.5
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,859
Damage
21,372
26,713
Taken
30,655
17,878
Mitigated
11,456
4,048
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,743
984
0
0
6,316
1,854
0
954
5,250
0
12,746
L
Odin
 
Odin
3,408
582
265
1,626
9,619
5,182
0
2,531
6,827
0
6,642
W
Baron Samedi
Msaru
Baron Samedi
2,988
288
688
412
3,097
1,326
0
1,289
1,702
20,114
468
L
7,486
1,791
0
661
8,843
2,560
0
1,395
7,039
0
21,684
W
5,560
2,003
0
986
3,725
1,042
0
1,329
2,318
0
18,836
W
Achilles
TurugaRen
Achilles
9,553
1,666
0
924
7,947
5,376
0
1,404
6,084
0
19,988
L
The Morrigan
Yaklerh
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
johntp321
Kukulkan
7,735
327
0
0
5,877
1,860
0
1,985
3,581
25,543
0
W
Bastet
4,166
836
0
494
3,740
1,233
0
752
2,866
0
13,805
W
4,592
1,502
0
544
8,204
8,901
0
2,298
5,233
6,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
34,359
146
Minions Killed
117
8
Camps Cleared
4
654,309
Distance Traveled
457,572
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,963
1,161
22
4
3
100,578
0
L
Odin
6,564
1,094
11
2
0
110,481
0
W
Baron Samedi
7,770
1,295
51
9
3
124,139
0
L
Ne Zha
7,447
1,241
33
6
0
123,721
0
W
Medusa
7,880
1,313
45
8
1
144,214
0
W
Achilles
8,274
1,379
18
3
2
146,939
4
L
The Morrigan
5,881
980
0
0
0
225
0
L
Kukulkan
7,504
1,251
51
9
1
122,567
0
W
Bastet
6,928
1,155
15
3
1
125,154
0
W
Kuzenbo
7,296
1,216
17
3
1
113,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role