Player Matchup

Neith
Neith
Eowits
Neith
Level 67
God Stats
15W - 41L
1,224 SR
Queue Stats
16W - 50L
1,123 Elo+
Party 1
Merlin
Merlin
Fe1styJester
Merlin
Level 65
God Stats
2W - 4L
1,421 SR
Queue Stats
17W - 52L
1,131 Elo+
Party 1
Sylvanus
Sylvanus
O41597
Sylvanus
Level 87
God Stats
1W - 2L
1,513 SR
Queue Stats
47W - 43L
1,449 Elo+
Solo
Team Averages
Level 73
1,386 SR
1,234 Elo+

VS

Team Averages
Level 65
1,528 SR
1,347 Elo+
Olorun
Olorun
DHG Master Nino
Olorun
Level 87
God Stats
23W - 30L
1,457 SR
Queue Stats
207W - 219L
1,357 Elo+
Solo
Izanami
Izanami
Maddmike840
Izanami
Level 49
God Stats
167W - 176L
1,428 SR
Queue Stats
168W - 185L
1,356 Elo+
Solo
Ganesha
Ganesha
RogueFurball42
Ganesha
Level 58
God Stats
2W - 0L
1,698 SR
Queue Stats
74W - 101L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eowits
Neith
13
0 / 2 / 3
7,538
685
5,072
6,962
3,149
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Merlin
14
3 / 3 / 1
8,887
808
7,878
8,428
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
O41597
Sylvanus
14
1 / 3 / 4
8,398
763
6,881
13,290
9,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
8,966
815
10,334
8,016
2,961
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Maddmike840
Izanami
16
5 / 2 / 3
9,967
906
7,786
6,113
2,231
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 3 / 8
8,148
741
5,013
10,528
10,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
8
8
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Neith
Eowits
Neith
0
2
3
0.75
L
Merlin
3
3
1
1.17
W
Izanami
Maddmike840
Izanami
5
2
3
3.25
L
Sylvanus
O41597
Sylvanus
1
3
4
1
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,831
Damage
23,133
28,680
Taken
24,657
15,721
Mitigated
15,515
9,855
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,334
3,769
610
1,984
8,016
2,961
1,174
6,588
1,428
28,854
590
L
Neith
Eowits
Neith
5,072
2,042
574
1,652
6,962
3,149
448
3,119
3,811
0
15,094
L
Merlin
7,878
430
193
1,814
8,428
3,076
277
4,408
3,972
25,248
0
W
Izanami
Maddmike840
Izanami
7,786
5,494
266
617
6,113
2,231
1,915
3,045
3,062
0
52,932
L
Sylvanus
O41597
Sylvanus
6,881
2,208
1,874
3,748
13,290
9,496
0
7,555
5,719
23,888
9,405
W
5,013
899
0
2,160
10,528
10,323
609
4,047
6,475
10,571
402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
27,081
118
Minions Killed
165
0
Camps Cleared
0
527,009
Distance Traveled
541,048
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,966
815
50
5
0
188,269
0
L
Neith
7,538
685
20
2
0
183,486
0
L
Merlin
8,887
808
50
5
0
162,730
1
W
Izanami
9,967
906
114
10
0
182,576
4
L
Sylvanus
8,398
763
48
4
0
180,793
2
W
Ganesha
8,148
741
1
0
0
170,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role