Player Matchup

Thanatos
Thanatos
Beefstéak
Thanatos
Level 111
God Stats
70W - 66L
1,500 SR
Queue Stats
208W - 190L
1,540 Elo+
Party 2
Horus
Horus
PuRe SKiiLs
Horus
Level 146
God Stats
3W - 2L
1,381 SR
Queue Stats
80W - 82L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Rehosko
Cthulhu
Level 69
God Stats
115W - 89L
1,630 SR
Queue Stats
261W - 241L
1,556 Elo+
Party 2
Artemis
Artemis
Sangos
Artemis
Level 38
God Stats
5W - 5L
1,703 SR
Queue Stats
38W - 33L
1,517 Elo+
Solo
Hera
Hera
bandbrazz
Hera
Level 154
God Stats
17W - 11L
1,437 SR
Queue Stats
265W - 257L
1,465 Elo+
Solo
Team Averages
Level 104
1,530 SR
1,510 Elo+

VS

Team Averages
Level 106
1,534 SR
1,494 Elo+
Baron Samedi
Baron Samedi
DnBb_OwNeR_4GOLD
Baron Samedi
Level 124
God Stats
9W - 9L
1,614 SR
Queue Stats
130W - 123L
1,480 Elo+
Solo
Ne Zha
Ne Zha
DrME9672
Ne Zha
Level 140
God Stats
4W - 6L
1,514 SR
Queue Stats
247W - 241L
1,489 Elo+
Party 1
Hades
Hades
Jaudat_5
Hades
Level 148
God Stats
12W - 12L
1,533 SR
Queue Stats
211W - 212L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
brillwill123
Xbalanque
Level 87
God Stats
11W - 5L
1,645 SR
Queue Stats
29W - 36L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mthsss3
Morgan Le Fay
Level 33
God Stats
0W - 1L
1,366 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beefstéak
Thanatos
12
3 / 5 / 2
7,229
516
5,245
14,568
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 3
8,501
607
5,248
11,319
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Rehosko
Cthulhu
14
8 / 0 / 6
9,460
676
11,414
8,834
7,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Sangos
Artemis
15
4 / 0 / 5
9,015
644
9,222
8,127
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
13
3 / 4 / 4
7,979
570
5,705
8,478
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DnBb_OwNeR_4GOLD
Baron Samedi
11
0 / 4 / 5
6,410
458
4,696
13,086
9,379
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
DrME9672
Ne Zha
13
4 / 2 / 5
7,356
525
9,006
11,184
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
Jaudat_5
Hades
12
3 / 4 / 0
7,382
527
6,740
12,855
6,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
brillwill123
Xbalanque
13
0 / 6 / 1
7,120
509
4,923
10,121
3,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
mthsss3
Morgan Le Fay
9
3 / 4 / 2
6,293
450
4,074
5,422
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
20
Kills
10
10
Deaths
20
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Beefstéak
Thanatos
3
5
2
0.8
L
Baron Samedi
DnBb_OwNeR_4GOLD
Baron Samedi
0
4
5
0.63
L
Ne Zha
DrME9672
Ne Zha
4
2
5
3.25
L
Hades
Jaudat_5
Hades
3
4
0
0.75
W
2
1
3
3.5
W
Cthulhu
Rehosko
Cthulhu
8
0
6
11
W
Artemis
Sangos
Artemis
4
0
5
6.5
W
Hera
3
4
4
1.25
L
Xbalanque
brillwill123
Xbalanque
0
6
1
0.08
L
Morgan Le Fay
mthsss3
Morgan Le Fay
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,834
Damage
29,439
51,326
Taken
52,668
23,459
Mitigated
24,658
27,004
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Beefstéak
Thanatos
5,245
1,288
0
7,979
14,568
5,425
0
3,758
10,810
0
49,668
L
Baron Samedi
DnBb_OwNeR_4GOLD
Baron Samedi
4,696
504
238
3,730
13,086
9,379
0
5,851
7,235
26,420
0
L
Ne Zha
DrME9672
Ne Zha
9,006
2,246
0
3,088
11,184
4,055
0
3,096
8,088
0
55,466
L
Hades
Jaudat_5
Hades
6,740
257
15
6,400
12,855
6,663
0
2,677
10,178
46,986
0
W
5,248
2,284
409
7,750
11,319
5,211
0
5,639
5,680
0
51,457
W
Cthulhu
Rehosko
Cthulhu
11,414
1,144
26
2,163
8,834
7,398
0
2,340
6,494
45,047
2,141
W
Artemis
Sangos
Artemis
9,222
3,316
0
5,882
8,127
3,040
2,557
262
7,865
0
69,401
W
Hera
5,705
1,102
0
2,795
8,478
2,385
557
3,584
4,894
42,562
1,028
L
Xbalanque
brillwill123
Xbalanque
4,923
1,462
0
2,057
10,121
3,137
0
1,962
8,159
0
55,722
L
Morgan Le Fay
mthsss3
Morgan Le Fay
4,074
666
0
841
5,422
1,424
0
2,754
2,668
25,206
1,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,184
Gold Earned
34,561
421
Minions Killed
363
0
Camps Cleared
0
1,360,758
Distance Traveled
1,272,473
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,229
516
76
5
0
279,423
0
L
Baron Samedi
6,410
458
39
3
0
292,992
3
L
Ne Zha
7,356
525
84
6
0
311,810
0
L
Hades
7,382
527
89
6
0
248,863
7
W
Horus
8,501
607
88
6
0
276,128
5
W
Cthulhu
9,460
676
77
6
0
309,172
0
W
Artemis
9,015
644
109
8
0
227,897
0
W
Hera
7,979
570
71
5
0
268,138
0
L
Xbalanque
7,120
509
101
7
0
259,998
0
L
Morgan Le Fay
6,293
450
50
4
0
158,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role