Player Matchup

Neith
Neith
 
Neith
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BloodDiamond174
Bastet
Level 149
God Stats
26W - 16L
1,633 SR
Queue Stats
125W - 119L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Consequencez
Morgan Le Fay
Level 68
God Stats
15W - 17L
1,545 SR
Queue Stats
736W - 764L
1,491 Elo+
Solo
Athena
Athena
Griver
Athena
Level 155
God Stats
3W - 2L
1,612 SR
Queue Stats
195W - 169L
1,539 Elo+
Solo
Team Averages
Level 135
1,558 SR
1,503 Elo+

VS

Team Averages
Level 153
1,529 SR
1,500 Elo+
Neith
Neith
Ghuzas
Neith
Level 234
God Stats
20W - 21L
1,568 SR
Queue Stats
407W - 416L
1,598 Elo+
Solo
Agni
Agni
Muabdib
Agni
Level 89
God Stats
36W - 29L
1,603 SR
Queue Stats
304W - 316L
1,499 Elo+
Solo
Thanatos
Thanatos
Smalville
Thanatos
Level 159
God Stats
657W - 684L
1,526 SR
Queue Stats
679W - 712L
1,501 Elo+
Solo
Loki
Loki
poloumniy
Loki
Level 125
God Stats
0W - 1L
1,217 SR
Queue Stats
14W - 10L
1,619 Elo+
Party 1
Hercules
Hercules
smertsnebes
Hercules
Level 159
God Stats
0W - 1L
1,729 SR
Queue Stats
3W - 7L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
9 / 1 / 8
8,780
1,463
10,738
4,418
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
 
Discordia
12
3 / 2 / 10
7,083
1,181
7,625
4,309
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

12
0 / 0 / 9
6,747
1,125
6,401
4,417
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Consequencez
Morgan Le Fay
12
2 / 1 / 12
6,875
1,146
5,546
5,179
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Athena
Griver
Athena
12
3 / 3 / 10
7,977
1,330
2,940
6,751
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Team 1 Tickets

383

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ghuzas
Neith
11
0 / 5 / 2
6,213
1,036
5,965
8,622
2,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
Muabdib
Agni
11
0 / 4 / 5
6,584
1,097
7,794
7,965
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Smalville
Thanatos
11
4 / 0 / 0
7,232
1,205
1,716
257
107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
11
2 / 5 / 3
6,710
1,118
3,295
6,804
2,168
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
smertsnebes
Hercules
12
1 / 3 / 5
7,259
1,210
2,625
13,065
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
17
Kills
7
7
Deaths
17
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
8
13
W
Discordia
 
Discordia
3
2
10
4
W
0
0
9
4.5
W
Morgan Le Fay
Consequencez
Morgan Le Fay
2
1
12
8
L
Neith
Ghuzas
Neith
0
5
2
0.2
W
Athena
Griver
Athena
3
3
10
2.67
L
Agni
Muabdib
Agni
0
4
5
0.63
L
Thanatos
Smalville
Thanatos
4
0
0
4
L
Loki
2
5
3
0.7
L
Hercules
smertsnebes
Hercules
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,250
Damage
21,395
25,074
Taken
36,713
12,936
Mitigated
18,397
3,075
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,738
4,199
0
793
4,418
1,512
0
814
3,518
0
20,434
W
Discordia
 
Discordia
7,625
515
0
0
4,309
1,231
0
1,067
3,084
15,843
504
W
6,401
735
0
652
4,417
1,529
0
817
3,472
0
18,360
W
Morgan Le Fay
Consequencez
Morgan Le Fay
5,546
501
0
1,152
5,179
1,832
0
1,444
3,489
9,682
0
L
Neith
Ghuzas
Neith
5,965
2,137
0
781
8,622
2,839
0
4,037
4,585
0
10,920
W
Athena
Griver
Athena
2,940
600
0
478
6,751
6,832
0
2,612
3,717
5,856
680
L
Agni
Muabdib
Agni
7,794
430
0
427
7,965
2,635
0
4,090
3,875
16,366
0
L
Thanatos
Smalville
Thanatos
1,716
347
0
615
257
107
0
24
233
0
3,162
L
Loki
3,295
604
0
0
6,804
2,168
0
1,993
4,811
0
7,783
L
Hercules
smertsnebes
Hercules
2,625
741
0
4,081
13,065
10,648
0
5,069
7,996
0
13,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,462
Gold Earned
33,998
92
Minions Killed
71
6
Camps Cleared
2
590,294
Distance Traveled
438,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,780
1,463
39
7
3
110,699
0
W
Discordia
7,083
1,181
22
4
1
113,041
0
W
Bastet
6,747
1,125
18
3
2
144,467
0
W
Morgan Le Fay
6,875
1,146
9
2
0
110,720
0
L
Neith
6,213
1,036
17
3
0
105,885
0
W
Athena
7,977
1,330
4
1
0
111,367
0
L
Agni
6,584
1,097
31
5
1
114,492
0
L
Thanatos
7,232
1,205
3
1
0
18,880
0
L
Loki
6,710
1,118
8
1
0
74,558
0
L
Hercules
7,259
1,210
12
2
1
124,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role