Player Matchup

Yemoja
Yemoja
FivePuppy607145
Yemoja
Level 177
God Stats
0W - 1L
1,763 SR
Queue Stats
2W - 6L
1,291 Elo+
Solo
Thanatos
Thanatos
danielcastill834
Thanatos
Level 49
God Stats
0W - 1L
1,290 SR
Queue Stats
16W - 12L
1,516 Elo+
Solo
Awilix
Awilix
fattestbeast
Awilix
Level 142
God Stats
16W - 36L
1,282 SR
Queue Stats
764W - 844L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
jafer3li
Sun Wukong
Level 130
God Stats
1W - 2L
1,489 SR
Queue Stats
280W - 264L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
robthegreat99
Gilgamesh
Level 79
God Stats
5W - 2L
1,447 SR
Queue Stats
58W - 48L
1,516 Elo+
Solo
Team Averages
Level 115
1,454 SR
1,448 Elo+

VS

Team Averages
Level 123
1,698 SR
1,532 Elo+
Arachne
Arachne
 
Arachne
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BIGHOOT75
Chronos
Level 119
God Stats
2W - 0L
1,708 SR
Queue Stats
147W - 146L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
HippieWarrior
Kumbhakarna
Level 79
God Stats
1W - 0L
1,875 SR
Queue Stats
2W - 0L
1,721 Elo+
Solo
Aphrodite
Aphrodite
Mikshwayze
Aphrodite
Level 109
God Stats
4W - 3L
1,502 SR
Queue Stats
144W - 154L
1,454 Elo+
Solo
Rama
Rama
Sonniksem
Rama
Level 147
God Stats
4W - 0L
1,903 SR
Queue Stats
152W - 164L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 7
8,355
696
12,140
17,735
10,100
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
2 / 10 / 3
9,171
764
7,789
17,626
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
5
0 / 1 / 1
6,113
509
0
874
228
Sun Wukong
jafer3li
Sun Wukong
16
6 / 6 / 4
9,699
808
9,740
17,390
14,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
robthegreat99
Gilgamesh
18
5 / 5 / 5
10,056
838
16,785
19,371
14,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 4 / 14
9,627
802
14,578
12,291
7,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chronos
BIGHOOT75
Chronos
17
7 / 2 / 13
10,974
915
9,461
8,413
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
HippieWarrior
Kumbhakarna
18
10 / 3 / 15
12,037
1,003
16,745
26,998
33,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Mikshwayze
Aphrodite
17
3 / 3 / 19
10,654
888
11,053
15,422
9,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
15
5 / 3 / 14
9,999
833
13,521
9,343
3,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
13
Kills
28
29
Deaths
15
20
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
4
14
2.5
W
Chronos
BIGHOOT75
Chronos
7
2
13
6.75
L
0
7
7
0.5
W
Kumbhakarna
HippieWarrior
Kumbhakarna
10
3
15
5.83
W
Aphrodite
Mikshwayze
Aphrodite
3
3
19
4.17
W
Rama
5
3
14
4
L
2
10
3
0.35
L
Awilix
0
1
1
0.5
L
Sun Wukong
jafer3li
Sun Wukong
6
6
4
1.33
L
Gilgamesh
robthegreat99
Gilgamesh
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,454
Damage
65,358
72,996
Taken
72,467
45,579
Mitigated
58,662
16,245
Healing
34,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,578
12,701
1,516
2,533
12,291
7,890
2,051
1,177
10,916
0
19,515
W
Chronos
BIGHOOT75
Chronos
9,461
2,506
495
1,480
8,413
3,927
1,563
1,227
7,006
23,255
433
L
12,140
961
6,017
1,810
17,735
10,100
0
8,435
9,300
29,743
0
W
Kumbhakarna
HippieWarrior
Kumbhakarna
16,745
1,476
2,809
4,811
26,998
33,194
692
3,544
21,298
39,619
0
W
Aphrodite
Mikshwayze
Aphrodite
11,053
2,119
9,888
7,921
15,422
9,751
1,326
2,812
12,070
26,127
778
W
Rama
13,521
7,055
1,128
1,637
9,343
3,900
1,913
2,208
6,865
0
25,961
L
7,789
854
1,246
3,859
17,626
6,407
0
8,362
9,264
0
18,451
L
Awilix
0
0
0
0
874
228
0
851
23
0
0
L
Sun Wukong
jafer3li
Sun Wukong
9,740
698
127
1,789
17,390
14,485
0
8,665
8,725
0
21,292
L
Gilgamesh
robthegreat99
Gilgamesh
16,785
3,418
67
1,330
19,371
14,359
0
10,606
8,765
0
39,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,394
Gold Earned
53,291
136
Minions Killed
118
0
Camps Cleared
0
669,588
Distance Traveled
1,113,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,627
802
7
1
0
251,506
0
W
Chronos
10,974
915
24
2
0
229,066
0
L
Yemoja
8,355
696
40
3
0
162,557
0
W
Kumbhakarna
12,037
1,003
34
3
0
240,056
0
W
Aphrodite
10,654
888
27
2
0
193,446
0
W
Rama
9,999
833
26
2
0
199,381
0
L
Thanatos
9,171
764
26
2
0
170,262
0
L
Awilix
6,113
509
0
0
0
0
0
L
Sun Wukong
9,699
808
26
2
0
154,821
0
L
Gilgamesh
10,056
838
44
4
0
181,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role