Player Matchup

Olorun
Olorun
Bl4ckPalace
Olorun
Level 18
God Stats
2W - 0L
1,662 SR
Queue Stats
67W - 27L
1,741 Elo+
Party 1
Surtr
Surtr
EridiumJazer
Surtr
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 11L
1,625 Elo+
Party 1
Loki
Loki
TheSmithDx
Loki
Level 154
God Stats
2W - 0L
1,585 SR
Queue Stats
155W - 104L
1,679 Elo+
Party 1
Team Averages
Level 61
1,582 SR
1,681 Elo+

VS

Team Averages
Level 79
1,417 SR
1,535 Elo+
Hachiman
Hachiman
AbyssW4lk3r6
Hachiman
Level 108
God Stats
2W - 2L
1,494 SR
Queue Stats
114W - 109L
1,571 Elo+
Party 2
Hercules
Hercules
JumpingGeist
Hercules
Level 10
God Stats
5W - 6L
1,500 SR
Queue Stats
108W - 103L
1,571 Elo+
Party 2
Tiamat
Tiamat
TheOmegaKage
Tiamat
Level 119
God Stats
1W - 5L
1,255 SR
Queue Stats
494W - 454L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
7 / 0 / 11
9,854
985
11,661
8,503
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 1 / 13
8,725
873
5,156
6,977
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 1 / 6
10,168
1,017
8,220
6,589
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AbyssW4lk3r6
Hachiman
13
1 / 6 / 0
7,793
779
4,447
7,343
2,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
JumpingGeist
Hercules
12
0 / 6 / 2
7,159
716
3,486
10,870
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
11
0 / 7 / 1
7,126
713
5,398
9,463
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
19
Kills
1
2
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AbyssW4lk3r6
Hachiman
1
6
0
0.17
W
Olorun
7
0
11
12.5
W
2
1
13
8.5
L
Hercules
JumpingGeist
Hercules
0
6
2
0.17
L
Tiamat
0
7
1
0.07
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,037
Damage
13,331
22,069
Taken
27,676
12,027
Mitigated
15,547
6,245
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AbyssW4lk3r6
Hachiman
4,447
2,347
0
350
7,343
2,231
0
3,031
4,173
0
19,086
W
Olorun
11,661
5,669
379
4,028
8,503
3,424
1,113
3,023
5,214
34,466
2,608
W
5,156
1,470
0
1,133
6,977
6,315
32
1,062
5,788
508
12,657
L
Hercules
JumpingGeist
Hercules
3,486
513
0
1,278
10,870
8,330
0
4,393
6,154
0
12,917
L
Tiamat
5,398
216
0
1,456
9,463
4,986
0
4,246
5,155
21,578
530
W
8,220
1,143
0
705
6,589
2,288
0
859
5,632
0
37,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
22,078
149
Minions Killed
95
0
Camps Cleared
0
563,923
Distance Traveled
481,394
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,793
779
33
3
0
154,057
0
W
Olorun
9,854
985
67
7
0
186,922
0
W
Surtr
8,725
873
27
3
0
176,281
0
L
Hercules
7,159
716
27
3
0
172,877
2
L
Tiamat
7,126
713
35
4
0
154,460
0
W
Loki
10,168
1,017
55
6
0
200,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role