Player Matchup

Baron Samedi
Baron Samedi
Dony_31
Baron Samedi
Level 68
God Stats
4W - 2L
1,525 SR
Queue Stats
26W - 44L
1,232 Elo+
Party 2
Bacchus
Bacchus
Ultra2Pick
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
gangenforcer
Danzaburou
Level 38
God Stats
2W - 0L
1,721 SR
Queue Stats
34W - 43L
1,225 Elo+
Party 2
Team Averages
Level 36
1,582 SR
1,319 Elo+

VS

Team Averages
Level 51
1,540 SR
1,308 Elo+
Anubis
Anubis
TheSokeStyler
Anubis
Level 12
God Stats
1W - 2L
1,518 SR
Queue Stats
9W - 20L
1,226 Elo+
Party 1
Hera
Hera
Utuk98
Hera
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,338 Elo+
Party 1
Mulan
Mulan
xEpicRasics
Mulan
Level 65
God Stats
17W - 11L
1,603 SR
Queue Stats
44W - 52L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dony_31
Baron Samedi
16
5 / 4 / 8
10,716
893
5,737
8,069
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Ultra2Pick
Bacchus
16
2 / 4 / 13
10,238
853
8,739
16,885
21,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
gangenforcer
Danzaburou
19
9 / 1 / 3
12,824
1,069
10,814
7,482
2,913
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
9,121
760
2,432
6,838
3,055
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Utuk98
Hera
14
1 / 5 / 4
9,176
765
11,279
8,722
3,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 8 / 2
10,437
870
8,616
13,532
10,201
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
9
9
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dony_31
Baron Samedi
5
4
8
2.25
L
1
3
4
1
W
Bacchus
Ultra2Pick
Bacchus
2
4
13
2.13
L
Hera
Utuk98
Hera
1
5
4
0.6
W
Danzaburou
gangenforcer
Danzaburou
9
1
3
10.5
L
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,290
Damage
22,327
32,436
Taken
29,092
29,019
Mitigated
16,698
5,498
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dony_31
Baron Samedi
5,737
403
606
1,161
8,069
4,508
699
2,326
5,743
28,417
0
L
2,432
67
8
947
6,838
3,055
0
4,364
2,439
17,522
0
W
Bacchus
Ultra2Pick
Bacchus
8,739
899
0
1,181
16,885
21,598
246
8,105
8,780
19,183
2,343
L
Hera
Utuk98
Hera
11,279
3,085
165
541
8,722
3,442
0
5,051
3,630
42,114
504
W
Danzaburou
gangenforcer
Danzaburou
10,814
4,425
559
1,991
7,482
2,913
2,072
2,987
4,495
0
64,769
L
8,616
1,751
0
155
13,532
10,201
0
4,590
8,930
0
17,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
28,734
171
Minions Killed
111
0
Camps Cleared
0
655,735
Distance Traveled
536,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,716
893
48
4
0
200,689
0
L
Anubis
9,121
760
34
3
0
186,730
0
W
Bacchus
10,238
853
13
1
0
223,717
0
L
Hera
9,176
765
55
5
0
189,209
0
W
Danzaburou
12,824
1,069
110
9
0
231,329
0
L
Mulan
10,437
870
22
2
0
160,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role