Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AreUnew
Amaterasu
Level 137
God Stats
1W - 2L
1,798 SR
Queue Stats
162W - 160L
1,534 Elo+
Party 2
Yu Huang
Yu Huang
MasterDc1000
Yu Huang
Level 159
God Stats
2W - 7L
1,443 SR
Queue Stats
157W - 159L
1,522 Elo+
Party 2
Tyr
Tyr
XRedboyX
Tyr
Level 146
God Stats
2W - 3L
1,468 SR
Queue Stats
64W - 67L
1,522 Elo+
Party 2
Team Averages
Level 146
1,542 SR
1,516 Elo+

VS

Team Averages
Level 96
1,554 SR
1,524 Elo+
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Ocovqrac1
Nut
Level 32
God Stats
3W - 4L
1,762 SR
Queue Stats
8W - 15L
1,408 Elo+
Solo
Agni
Agni
Samvyx
Agni
Level 60
God Stats
1W - 0L
1,842 SR
Queue Stats
13W - 2L
1,580 Elo+
Solo
Ares
Ares
Sergio9900
Ares
Level 155
God Stats
1W - 1L
1,285 SR
Queue Stats
43W - 29L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
kegan777
Heimdallr
Level 76
God Stats
4W - 3L
1,383 SR
Queue Stats
25W - 17L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 1 / 0
4,345
621
1,395
5,309
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
 
Ratatoskr
6
0 / 3 / 0
4,000
571
1,426
4,470
1,752
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
AreUnew
Amaterasu
9
1 / 1 / 1
4,818
688
2,423
4,502
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Yu Huang
MasterDc1000
Yu Huang
10
0 / 0 / 0
4,850
693
864
2,305
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
2 / 1 / 1
4,219
603
2,741
7,333
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 0 / 0
4,903
700
1,689
4,554
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 1 / 1
5,470
781
5,024
5,060
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
Samvyx
Agni
10
0 / 0 / 1
5,211
744
2,324
2,375
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 1
4,080
583
2,320
3,721
1,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
kegan777
Heimdallr
7
0 / 2 / 1
3,872
553
2,462
3,605
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
6
6
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
L
Ratatoskr
 
Ratatoskr
0
3
0
0
W
Nemesis
 
Nemesis
3
0
0
3
L
Amaterasu
AreUnew
Amaterasu
1
1
1
1.5
L
Yu Huang
MasterDc1000
Yu Huang
0
0
0
0
W
3
1
1
3.5
W
Agni
Samvyx
Agni
0
0
1
0.5
W
0
1
1
0.5
L
2
1
1
2.5
W
Heimdallr
kegan777
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,849
Damage
13,819
23,919
Taken
19,315
8,461
Mitigated
5,704
7,752
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,395
1,171
0
2,643
5,309
1,462
0
323
4,986
0
17,835
L
Ratatoskr
 
Ratatoskr
1,426
363
0
1,278
4,470
1,752
0
0
4,470
0
16,633
W
Nemesis
 
Nemesis
1,689
710
0
2,697
4,554
1,185
0
48
4,486
0
31,454
L
Amaterasu
AreUnew
Amaterasu
2,423
651
0
1,498
4,502
1,563
0
1,323
3,179
0
28,129
L
Yu Huang
MasterDc1000
Yu Huang
864
206
0
492
2,305
648
0
1,310
995
30,706
0
W
5,024
3,175
0
2,791
5,060
1,526
0
0
5,060
0
33,064
W
Agni
Samvyx
Agni
2,324
367
0
859
2,375
560
0
622
1,579
34,435
488
W
2,320
395
0
1,397
3,721
1,487
0
0
3,721
8,266
671
L
2,741
144
0
1,841
7,333
3,036
0
1,529
5,804
0
21,952
W
Heimdallr
kegan777
Heimdallr
2,462
1,705
0
1,108
3,605
946
0
0
3,605
0
20,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,232
Gold Earned
23,536
245
Minions Killed
260
0
Camps Cleared
0
828,156
Distance Traveled
791,356
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,345
621
37
5
0
195,223
0
L
Ratatoskr
4,000
571
42
6
0
118,101
0
W
Nemesis
4,903
700
70
10
0
201,526
2
L
Amaterasu
4,818
688
62
9
0
183,897
1
L
Yu Huang
4,850
693
73
10
0
156,282
2
W
Nut
5,470
781
57
8
0
135,774
0
W
Agni
5,211
744
76
11
0
141,566
0
W
Ares
4,080
583
15
2
0
173,902
3
L
Tyr
4,219
603
31
4
0
174,653
2
W
Heimdallr
3,872
553
42
6
0
138,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role