Player Matchup

Shiva
Shiva
Gold V
Jz_Vrax68
Shiva
Gold V
Level 124
God Stats
144W - 126L
1,580 SR
Queue Stats
387W - 407L
1,184 MMR
Solo
Kukulkan
Kukulkan
Gold III
KrustiDerKaese
Kukulkan
Gold III
Level 167
God Stats
14W - 16L
1,510 SR
Queue Stats
131W - 129L
1,455 MMR
Party 1
Awilix
Awilix
Gold IV
Nickelangelos
Awilix
Gold IV
Level 159
God Stats
10W - 9L
1,504 SR
Queue Stats
106W - 106L
1,337 MMR
Party 1
Geb
Geb
Gold II
Pixadalot23
Geb
Gold II
Level 89
God Stats
32W - 22L
1,625 SR
Queue Stats
358W - 353L
1,349 MMR
Solo
Xbalanque
Xbalanque
Silver I
tahabelk
Xbalanque
Silver I
Level 100
God Stats
1W - 2L
1,670 SR
Queue Stats
16W - 19L
1,330 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,578 SR
1,331 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,602 SR
1,423 MMR
Bellona
Bellona
Silver V
 
Bellona
Silver V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
GitGudNoobz
Gilgamesh
Gold IV
Level 152
God Stats
10W - 9L
1,803 SR
Queue Stats
128W - 125L
1,408 MMR
Solo
Jing Wei
Jing Wei
Silver II
Xrakeschea
Jing Wei
Silver II
Level 114
God Stats
2W - 1L
1,709 SR
Queue Stats
65W - 53L
1,415 MMR
Solo
Raijin
Raijin
Gold V
sacayawea
Raijin
Gold V
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 51L
1,399 MMR
Party 2
Fenrir
Fenrir
Silver I
sergionx8
Fenrir
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,395 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jz_Vrax68
Shiva
16
6 / 0 / 5
10,391
649
17,442
15,717
14,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
16
1 / 2 / 6
9,697
606
7,742
7,241
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 1 / 8
9,742
609
7,989
14,471
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 2 / 15
7,843
490
8,153
12,256
7,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
tahabelk
Xbalanque
17
5 / 1 / 3
10,599
662
11,842
10,807
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
KumbhakarnaAo KuangSusano

VS

Bans
MulanAgniIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 4 / 0
7,829
489
7,016
15,862
13,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
GitGudNoobz
Gilgamesh
10
0 / 9 / 5
6,846
428
6,229
20,633
12,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Xrakeschea
Jing Wei
14
0 / 4 / 1
8,135
508
5,908
8,924
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
sacayawea
Raijin
16
3 / 1 / 1
9,371
586
9,344
10,192
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
sergionx8
Fenrir
13
3 / 2 / 0
7,503
469
7,031
14,633
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
20
Kills
6
6
Deaths
20
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
L
Gilgamesh
GitGudNoobz
Gilgamesh
0
9
5
0.28
W
Shiva
Jz_Vrax68
Shiva
6
0
5
8.5
W
Kukulkan
1
2
6
2
W
7
1
8
11
W
1
2
15
4.25
L
Jing Wei
Xrakeschea
Jing Wei
0
4
1
0.13
L
Raijin
sacayawea
Raijin
3
1
1
3.5
L
Fenrir
sergionx8
Fenrir
3
2
0
1.5
W
Xbalanque
tahabelk
Xbalanque
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,168
Damage
35,528
60,492
Taken
70,244
31,971
Mitigated
38,217
19,293
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,016
1,402
0
3,436
15,862
13,419
89
1,743
13,979
0
55,993
L
Gilgamesh
GitGudNoobz
Gilgamesh
6,229
1,299
0
2,859
20,633
12,506
0
4,964
15,216
0
16,805
W
Shiva
Jz_Vrax68
Shiva
17,442
4,229
155
3,446
15,717
14,342
0
1,072
14,521
43
77,891
W
Kukulkan
7,742
487
0
825
7,241
1,706
0
3,654
3,351
72,820
1,099
W
7,989
2,840
0
5,954
14,471
5,113
634
2,420
11,859
0
86,195
W
8,153
1,174
0
2,609
12,256
7,318
11
1,583
10,503
27,572
0
L
Jing Wei
Xrakeschea
Jing Wei
5,908
5,396
0
2,213
8,924
2,676
658
464
8,294
0
61,063
L
Raijin
sacayawea
Raijin
9,344
343
0
612
10,192
3,224
0
5,350
4,642
72,833
982
L
Fenrir
sergionx8
Fenrir
7,031
1,530
0
2,213
14,633
6,392
0
2,075
12,335
0
64,521
W
Xbalanque
tahabelk
Xbalanque
11,842
7,224
0
6,304
10,807
3,492
1,200
404
10,363
0
84,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,272
Gold Earned
39,684
551
Minions Killed
473
0
Camps Cleared
0
1,688,093
Distance Traveled
1,667,746
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,829
489
97
6
0
316,652
0
L
Gilgamesh
6,846
428
20
1
0
344,733
2
W
Shiva
10,391
649
122
8
0
348,904
6
W
Kukulkan
9,697
606
148
9
0
312,922
0
W
Awilix
9,742
609
115
7
0
388,329
1
W
Geb
7,843
490
33
2
0
346,706
0
L
Jing Wei
8,135
508
101
6
0
329,661
0
L
Raijin
9,371
586
159
10
0
322,075
0
L
Fenrir
7,503
469
96
6
0
354,625
0
W
Xbalanque
10,599
662
133
8
0
291,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role