Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Apofius
Ra
Level 156
God Stats
102W - 76L
1,589 SR
Queue Stats
311W - 306L
1,474 Elo+
Solo
Cerberus
Cerberus
El-Cakou
Cerberus
Level 68
God Stats
7W - 6L
1,511 SR
Queue Stats
18W - 13L
1,535 Elo+
Solo
Susano
Susano
GeTooK
Susano
Level 88
God Stats
3W - 2L
1,442 SR
Queue Stats
64W - 53L
1,580 Elo+
Party 1
Tyr
Tyr
carlosiquer
Tyr
Level 157
God Stats
7W - 4L
1,534 SR
Queue Stats
62W - 52L
1,578 Elo+
Party 1
Team Averages
Level 123
1,515 SR
1,534 Elo+

VS

Team Averages
Level 128
1,523 SR
1,513 Elo+
Hera
Hera
Aramito
Hera
Level 118
God Stats
1W - 3L
1,302 SR
Queue Stats
93W - 83L
1,505 Elo+
Solo
Cerberus
Cerberus
FlashNeon
Cerberus
Level 113
God Stats
2W - 2L
1,612 SR
Queue Stats
252W - 258L
1,470 Elo+
Solo
Artemis
Artemis
MwSmite
Artemis
Level 105
God Stats
7W - 3L
1,537 SR
Queue Stats
69W - 56L
1,482 Elo+
Solo
Mercury
Mercury
SheroG
Mercury
Level 149
God Stats
12W - 18L
1,499 SR
Queue Stats
405W - 446L
1,505 Elo+
Solo
Janus
Janus
İSPİRFASULYESİ
Janus
Level 156
God Stats
16W - 12L
1,666 SR
Queue Stats
226W - 167L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 2 / 3
5,250
525
7,083
6,213
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 0 / 0
6,985
699
1,532
3,336
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
El-Cakou
Cerberus
10
1 / 0 / 4
6,135
614
3,029
6,334
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Susano
GeTooK
Susano
12
7 / 0 / 0
6,548
655
5,146
8,881
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 1
7,582
758
5,245
7,055
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aramito
Hera
8
0 / 5 / 0
4,942
494
2,388
6,881
4,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
FlashNeon
Cerberus
7
0 / 3 / 0
4,668
467
2,136
8,164
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
MwSmite
Artemis
9
0 / 1 / 2
4,953
495
4,814
5,346
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SheroG
Mercury
8
1 / 5 / 1
4,896
490
3,285
9,931
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
1 / 1 / 0
6,199
620
2,231
2,628
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
2
2
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
3
1.25
W
1
0
0
1
L
Hera
Aramito
Hera
0
5
0
0
W
Cerberus
El-Cakou
Cerberus
1
0
4
3
L
Cerberus
FlashNeon
Cerberus
0
3
0
0
W
Susano
GeTooK
Susano
7
0
0
7
L
Artemis
MwSmite
Artemis
0
1
2
1
L
Mercury
SheroG
Mercury
1
5
1
0.3
W
5
0
1
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
14,854
31,819
Taken
32,950
11,191
Mitigated
13,102
14,970
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,083
867
0
905
6,213
1,561
434
1,198
4,979
0
34,725
W
1,532
37
485
1,399
3,336
1,068
0
870
2,368
51,855
1,954
L
Hera
Aramito
Hera
2,388
913
0
1,674
6,881
4,085
0
0
6,881
24,760
0
W
Cerberus
El-Cakou
Cerberus
3,029
203
56
2,611
6,334
2,870
232
1,547
4,787
22,716
1,601
L
Cerberus
FlashNeon
Cerberus
2,136
166
222
3,329
8,164
4,176
0
2,332
5,832
12,841
0
W
Susano
GeTooK
Susano
5,146
2,178
0
5,059
8,881
2,842
0
1,066
7,769
0
45,759
L
Artemis
MwSmite
Artemis
4,814
2,380
0
1,119
5,346
1,356
0
670
4,676
0
31,295
L
Mercury
SheroG
Mercury
3,285
1,844
0
1,084
9,931
2,878
0
545
9,238
0
25,544
W
5,245
669
0
4,455
7,055
2,850
0
1,894
5,161
0
44,366
L
2,231
159
0
408
2,628
607
0
619
1,908
47,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
25,658
400
Minions Killed
285
0
Camps Cleared
0
1,114,344
Distance Traveled
1,008,457
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,250
525
55
6
0
188,819
4
W
Ra
6,985
699
129
13
0
244,572
1
L
Hera
4,942
494
58
6
0
170,349
7
W
Cerberus
6,135
614
47
5
0
220,175
0
L
Cerberus
4,668
467
23
2
0
159,813
4
W
Susano
6,548
655
76
8
0
245,006
0
L
Artemis
4,953
495
48
5
0
178,271
0
L
Mercury
4,896
490
37
4
0
270,497
0
W
Tyr
7,582
758
93
9
0
215,772
2
L
Janus
6,199
620
119
12
0
229,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role