Player Matchup

Khepri
Khepri
Im_Meruem
Khepri
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 65L
1,536 Elo+
Party 3
Ratatoskr
Ratatoskr
PoisonPlague
Ratatoskr
Level 142
God Stats
2W - 3L
1,477 SR
Queue Stats
81W - 70L
1,532 Elo+
Party 2
Merlin
Merlin
Red6Dragen9
Merlin
Level 124
God Stats
24W - 42L
1,496 SR
Queue Stats
352W - 337L
1,548 Elo+
Solo
Danzaburou
Danzaburou
ShooTeurZ
Danzaburou
Level 63
God Stats
3W - 2L
1,552 SR
Queue Stats
120W - 101L
1,548 Elo+
Party 3
Arachne
Arachne
Xinqly16
Arachne
Level 17
God Stats
3W - 4L
1,426 SR
Queue Stats
34W - 24L
1,525 Elo+
Party 2
Team Averages
Level 91
1,490 SR
1,538 Elo+

VS

Team Averages
Level 142
1,453 SR
1,507 Elo+
Da Ji
Da Ji
FireProdigy
Da Ji
Level 151
God Stats
3W - 1L
1,249 SR
Queue Stats
39W - 35L
1,532 Elo+
Solo
Khepri
Khepri
Gxtrem
Khepri
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,434 Elo+
Party 1
Cupid
Cupid
RIOK96
Cupid
Level 125
God Stats
2W - 2L
1,528 SR
Queue Stats
51W - 47L
1,481 Elo+
Party 1
Anubis
Anubis
Toika69
Anubis
Level 128
God Stats
2W - 1L
1,468 SR
Queue Stats
259W - 246L
1,529 Elo+
Solo
Arachne
Arachne
kovgarenok
Arachne
Level 158
God Stats
53W - 61L
1,523 SR
Queue Stats
1,015W - 905L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Im_Meruem
Khepri
10
1 / 4 / 1
6,299
485
3,066
13,248
8,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ratatoskr
PoisonPlague
Ratatoskr
10
1 / 5 / 1
5,894
453
4,713
9,186
3,052
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
1 / 4 / 0
7,064
543
5,941
7,707
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ShooTeurZ
Danzaburou
12
2 / 4 / 1
7,141
549
9,440
9,488
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Xinqly16
Arachne
9
2 / 5 / 1
6,001
462
5,342
11,044
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 3
8,938
688
13,180
12,559
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Khepri
Gxtrem
Khepri
12
2 / 0 / 4
6,982
537
3,408
8,217
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
RIOK96
Cupid
12
2 / 3 / 1
7,034
541
5,855
8,607
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Toika69
Anubis
13
4 / 1 / 3
8,462
651
7,615
8,387
3,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
kovgarenok
Arachne
14
3 / 3 / 5
8,470
652
7,518
12,136
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
22
22
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
W
Khepri
Gxtrem
Khepri
2
0
4
4
L
Khepri
Im_Meruem
Khepri
1
4
1
0.38
L
Ratatoskr
PoisonPlague
Ratatoskr
1
5
1
0.3
W
Cupid
RIOK96
Cupid
2
3
1
0.83
L
Merlin
1
4
0
0.25
L
Danzaburou
ShooTeurZ
Danzaburou
2
4
1
0.63
W
Anubis
Toika69
Anubis
4
1
3
5.5
L
Arachne
Xinqly16
Arachne
2
5
1
0.5
W
Arachne
kovgarenok
Arachne
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,502
Damage
37,576
50,673
Taken
49,906
20,564
Mitigated
21,971
12,468
Healing
21,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,180
3,510
0
4,722
12,559
5,244
100
2,350
10,094
0
68,569
W
Khepri
Gxtrem
Khepri
3,408
352
0
1,847
8,217
6,088
0
1,461
6,712
19,100
0
L
Khepri
Im_Meruem
Khepri
3,066
148
1,762
2,705
13,248
8,207
198
6,516
6,732
22,028
0
L
Ratatoskr
PoisonPlague
Ratatoskr
4,713
1,664
0
1,392
9,186
3,052
0
652
8,534
0
35,472
W
Cupid
RIOK96
Cupid
5,855
2,848
310
3,092
8,607
3,142
80
1,133
7,474
0
47,429
L
Merlin
5,941
398
0
641
7,707
2,079
0
2,277
5,430
48,866
494
L
Danzaburou
ShooTeurZ
Danzaburou
9,440
4,632
0
2,235
9,488
3,958
693
1,504
7,984
0
59,451
W
Anubis
Toika69
Anubis
7,615
533
0
5,384
8,387
3,290
740
3,960
3,975
63,637
1,064
L
Arachne
Xinqly16
Arachne
5,342
3,117
0
3,733
11,044
3,268
0
0
11,044
1,673
24,972
W
Arachne
kovgarenok
Arachne
7,518
6,290
0
6,140
12,136
4,207
1,131
635
11,501
0
55,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,399
Gold Earned
39,886
358
Minions Killed
433
0
Camps Cleared
0
1,193,881
Distance Traveled
1,351,819
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,938
688
80
6
0
331,315
0
W
Khepri
6,982
537
24
2
0
278,448
0
L
Khepri
6,299
485
28
2
0
229,184
1
L
Ratatoskr
5,894
453
62
5
0
250,347
1
W
Cupid
7,034
541
95
7
0
230,110
0
L
Merlin
7,064
543
115
9
0
237,366
1
L
Danzaburou
7,141
549
98
8
0
231,450
0
W
Anubis
8,462
651
118
9
0
239,650
0
L
Arachne
6,001
462
55
4
0
245,534
0
W
Arachne
8,470
652
116
9
0
272,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role