Player Matchup

Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond III
WoChienOnlyFans
Horus
Diamond III
Level 165
God Stats
1W - 3L
1,398 SR
Queue Stats
271W - 250L
2,166 MMR
Solo
Chronos
Chronos
Diamond III
Ykeyeps
Chronos
Diamond III
Level 119
God Stats
13W - 17L
1,604 SR
Queue Stats
451W - 459L
2,246 MMR
Solo
Persephone
Persephone
Diamond V
healinghalo
Persephone
Diamond V
Level 124
God Stats
9W - 13L
1,543 SR
Queue Stats
259W - 259L
1,984 MMR
Party 1
Serqet
Serqet
Diamond IV
Ċlown
Serqet
Diamond IV
Level 182
God Stats
0W - 1L
1,919 SR
Queue Stats
52W - 26L
2,163 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,593 SR
2,012 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 103
1,458 SR
2,035 MMR
Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
DGLlM
Apollo
Diamond I
Level 147
God Stats
1W - 1L
1,191 SR
Queue Stats
183W - 150L
2,175 MMR
Party 2
Pele
Pele
Diamond III
Forever_Noir
Pele
Diamond III
Level 109
God Stats
45W - 61L
1,605 SR
Queue Stats
513W - 503L
2,264 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
TurkishBroly
Kumbhakarna
Platinum V
Level 39
God Stats
1W - 0L
1,349 SR
Queue Stats
17W - 3L
2,032 MMR
Party 2
Agni
Agni
Diamond II
jame_jones1
Agni
Diamond II
Level 59
God Stats
12W - 12L
1,646 SR
Queue Stats
78W - 60L
2,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 1 / 0
5,052
561
3,781
6,922
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 0 / 2
4,746
527
2,618
6,482
2,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Ykeyeps
Chronos
10
1 / 4 / 0
5,211
579
5,982
8,898
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
healinghalo
Persephone
9
1 / 1 / 1
5,108
568
2,379
3,616
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Ċlown
Serqet
9
2 / 2 / 1
4,953
550
4,025
6,973
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SusanoBakasuraCthulhuNu Wa

VS

Bans
AnubisPoseidonLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 0 / 0
5,420
602
3,322
7,089
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
DGLlM
Apollo
10
1 / 3 / 3
5,427
603
4,149
5,888
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 1
4,968
552
3,613
5,389
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
TurkishBroly
Kumbhakarna
10
3 / 0 / 3
5,940
660
5,734
9,877
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 1
5,387
599
3,890
4,785
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
8
8
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Achilles
 
Achilles
1
0
0
1
W
Apollo
DGLlM
Apollo
1
3
3
0.83
W
2
0
1
2.5
W
Kumbhakarna
TurkishBroly
Kumbhakarna
3
0
3
4.5
L
1
0
2
2
L
Chronos
Ykeyeps
Chronos
1
4
0
0.25
L
Persephone
healinghalo
Persephone
1
1
1
1.5
W
1
2
1
0.75
L
Serqet
Ċlown
Serqet
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,785
Damage
20,708
32,891
Taken
33,028
13,849
Mitigated
14,014
13,861
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,781
606
0
4,105
6,922
4,687
0
0
6,922
0
31,312
W
Achilles
 
Achilles
3,322
1,063
0
3,776
7,089
3,824
0
0
6,599
0
30,334
W
Apollo
DGLlM
Apollo
4,149
2,490
0
1,703
5,888
1,832
0
1,852
3,745
0
36,323
W
3,613
636
0
3,930
5,389
1,357
0
989
4,288
0
35,049
W
Kumbhakarna
TurkishBroly
Kumbhakarna
5,734
1,465
91
3,998
9,877
5,764
0
3,728
5,932
18,665
2,882
L
2,618
1,056
1,430
2,771
6,482
2,490
0
2,003
4,413
0
7,250
L
Chronos
Ykeyeps
Chronos
5,982
2,845
0
2,522
8,898
3,107
56
2,572
6,326
33,941
7,590
L
Persephone
healinghalo
Persephone
2,379
336
0
1,307
3,616
1,030
0
2,268
1,140
27,634
0
W
3,890
322
0
2,015
4,785
1,237
0
1,020
3,641
38,203
0
L
Serqet
Ċlown
Serqet
4,025
516
0
1,726
6,973
2,535
0
1,659
5,132
0
29,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
27,142
257
Minions Killed
289
0
Camps Cleared
0
882,063
Distance Traveled
980,659
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,052
561
64
7
0
175,878
2
W
Achilles
5,420
602
55
6
0
204,038
1
W
Apollo
5,427
603
68
8
0
191,604
2
W
Pele
4,968
552
52
6
0
223,972
2
W
Kumbhakarna
5,940
660
32
4
0
180,748
2
L
Horus
4,746
527
9
1
0
140,265
4
L
Chronos
5,211
579
71
8
0
154,159
0
L
Persephone
5,108
568
60
7
0
178,555
0
W
Agni
5,387
599
82
9
0
180,297
3
L
Serqet
4,953
550
53
6
0
233,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role