Player Matchup

Sylvanus
Sylvanus
HungryUnicorn63
Sylvanus
Level 123
God Stats
3W - 1L
1,503 SR
Queue Stats
379W - 395L
1,438 Elo+
Solo
Medusa
Medusa
LinkKholin
Medusa
Level 129
God Stats
1W - 0L
1,736 SR
Queue Stats
9W - 7L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Toastbrotkatze
Nu Wa
Level 21
God Stats
1W - 0L
1,652 SR
Queue Stats
61W - 65L
1,389 Elo+
Solo
Nox
Nox
XRANITELI
Nox
Level 49
God Stats
1W - 3L
1,178 SR
Queue Stats
106W - 108L
1,510 Elo+
Party 1
Ishtar
Ishtar
XRANITELI2
Ishtar
Level 61
God Stats
3W - 2L
1,646 SR
Queue Stats
88W - 90L
1,493 Elo+
Party 1
Team Averages
Level 77
1,543 SR
1,468 Elo+

VS

Team Averages
Level 110
1,458 SR
1,468 Elo+
Heimdallr
Heimdallr
FunJail
Heimdallr
Level 122
God Stats
0W - 3L
1,244 SR
Queue Stats
80W - 88L
1,480 Elo+
Solo
Mulan
Mulan
Gioskyspirit
Mulan
Level 148
God Stats
1W - 3L
1,290 SR
Queue Stats
80W - 144L
1,316 Elo+
Solo
He Bo
He Bo
inkCalibur
He Bo
Level 115
God Stats
2W - 5L
1,425 SR
Queue Stats
179W - 190L
1,543 Elo+
Solo
Ra
Ra
pabcule83
Ra
Level 40
God Stats
6W - 4L
1,678 SR
Queue Stats
291W - 322L
1,493 Elo+
Solo
Serqet
Serqet
xMaTo
Serqet
Level 126
God Stats
1W - 4L
1,655 SR
Queue Stats
231W - 244L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 1 / 20
10,463
805
7,284
13,408
11,080
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
LinkKholin
Medusa
18
7 / 2 / 14
11,655
897
15,384
12,089
4,701
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
8 / 2 / 15
10,813
832
18,418
9,047
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 3 / 13
10,610
816
7,379
10,217
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
XRANITELI2
Ishtar
15
1 / 4 / 16
9,422
725
5,103
8,893
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FunJail
Heimdallr
15
1 / 5 / 8
8,858
681
10,986
9,666
3,048
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 10 / 6
8,623
663
5,991
18,479
13,351
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
15
2 / 3 / 5
9,077
698
7,140
8,199
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 4
11,056
850
13,855
9,165
3,448
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
xMaTo
Serqet
14
3 / 7 / 6
9,521
732
5,859
13,185
9,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
41
25
Kills
12
12
Deaths
26
78
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FunJail
Heimdallr
1
5
8
1
L
2
10
6
0.5
W
Sylvanus
1
1
20
11
W
Medusa
LinkKholin
Medusa
7
2
14
7
W
8
2
15
7.75
W
8
3
13
4.83
W
Ishtar
XRANITELI2
Ishtar
1
4
16
2.25
L
He Bo
2
3
5
1.5
L
4
1
4
6
L
Serqet
xMaTo
Serqet
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,568
Damage
43,831
53,654
Taken
58,694
25,509
Mitigated
31,307
26,147
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FunJail
Heimdallr
10,986
1,471
233
1,181
9,666
3,048
768
5,976
3,690
0
22,504
L
5,991
881
339
1,135
18,479
13,351
0
10,997
7,482
59
12,397
W
Sylvanus
7,284
652
9,028
5,550
13,408
11,080
136
2,434
10,598
10,308
0
W
Medusa
LinkKholin
Medusa
15,384
4,464
1,960
2,893
12,089
4,701
3,464
5,302
6,420
0
53,869
W
18,418
3,337
3,008
1,269
9,047
3,112
1,734
4,070
4,646
32,249
239
W
7,379
959
834
703
10,217
3,659
832
4,821
5,174
17,160
49
W
Ishtar
XRANITELI2
Ishtar
5,103
3,169
560
342
8,893
2,957
1,585
2,816
5,843
0
13,849
L
He Bo
7,140
163
188
1,710
8,199
2,232
98
4,467
3,732
16,727
608
L
13,855
768
2,025
3,691
9,165
3,448
202
4,504
4,661
61,231
1,654
L
Serqet
xMaTo
Serqet
5,859
599
1,274
2,173
13,185
9,228
0
7,062
6,123
0
7,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,963
Gold Earned
47,135
158
Minions Killed
179
0
Camps Cleared
0
1,415,933
Distance Traveled
1,260,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,858
681
20
2
0
271,383
0
L
Mulan
8,623
663
13
1
0
214,872
0
W
Sylvanus
10,463
805
6
0
0
350,272
0
W
Medusa
11,655
897
75
6
0
286,395
0
W
Nu Wa
10,813
832
28
2
0
248,871
0
W
Nox
10,610
816
28
2
0
259,082
0
W
Ishtar
9,422
725
21
2
0
271,313
0
L
He Bo
9,077
698
31
2
0
249,691
0
L
Ra
11,056
850
111
9
0
282,794
0
L
Serqet
9,521
732
4
0
0
241,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role