Player Matchup

Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond II
 
Merlin
Diamond II
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum V
ChaelStone
Bacchus
Platinum V
Level 85
God Stats
2W - 0L
1,788 SR
Queue Stats
42W - 36L
1,806 MMR
Solo
Medusa
Medusa
Gold V
Neoception
Medusa
Gold V
Level 185
God Stats
1W - 0L
1,898 SR
Queue Stats
17W - 9L
1,776 MMR
Solo
Jormungandr
Jormungandr
Platinum II
decliningmule
Jormungandr
Platinum II
Level 224
God Stats
5W - 4L
1,631 SR
Queue Stats
265W - 249L
1,861 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 170
1,664 SR
1,689 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,530 SR
1,849 MMR
Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum III
Dupsiiy3
Lancelot
Platinum III
Level 46
God Stats
2W - 3L
1,581 SR
Queue Stats
40W - 35L
2,067 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
Jdeeara
Zhong Kui
Platinum III
Level 140
God Stats
9W - 6L
1,686 SR
Queue Stats
106W - 101L
1,878 MMR
Solo
Geb
Geb
Gold I
KinkyJew
Geb
Gold I
Level 120
God Stats
0W - 1L
1,383 SR
Queue Stats
27W - 31L
1,637 MMR
Solo
Persephone
Persephone
Diamond IV
MataMen3023
Persephone
Diamond IV
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 69L
2,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 1 / 2
6,668
741
7,696
10,483
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
 
Merlin
12
2 / 0 / 2
6,348
705
4,275
3,619
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ChaelStone
Bacchus
9
0 / 0 / 6
5,792
644
2,713
5,884
4,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Neoception
Medusa
11
4 / 0 / 3
6,570
730
3,937
2,940
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
decliningmule
Jormungandr
12
6 / 0 / 4
6,704
745
4,103
6,202
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuAgniRavanaKumbhakarna

VS

Bans
HachimanNu WaFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 4 / 0
5,274
586
6,176
10,003
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Dupsiiy3
Lancelot
10
0 / 2 / 0
4,847
539
2,941
5,869
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Jdeeara
Zhong Kui
7
0 / 3 / 0
4,463
496
3,038
4,354
2,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 3 / 0
4,588
510
1,147
5,923
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
MataMen3023
Persephone
9
0 / 2 / 0
5,189
577
2,572
4,277
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
14
Kills
1
1
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
2
3
W
Merlin
 
Merlin
2
0
2
3
L
Cerberus
 
Cerberus
1
4
0
0.25
W
Bacchus
ChaelStone
Bacchus
0
0
6
3
L
Lancelot
Dupsiiy3
Lancelot
0
2
0
0
L
Zhong Kui
Jdeeara
Zhong Kui
0
3
0
0
L
0
3
0
0
L
Persephone
MataMen3023
Persephone
0
2
0
0
W
Medusa
Neoception
Medusa
4
0
3
5.5
W
Jormungandr
decliningmule
Jormungandr
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,724
Damage
15,874
29,128
Taken
30,426
15,286
Mitigated
12,022
10,937
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,696
2,231
0
3,519
10,483
6,021
0
5,343
4,444
0
45,327
W
Merlin
 
Merlin
4,275
61
0
500
3,619
1,136
0
1,745
1,874
41,480
0
L
Cerberus
 
Cerberus
6,176
750
0
2,977
10,003
3,571
0
380
9,623
30,019
470
W
Bacchus
ChaelStone
Bacchus
2,713
730
0
2,362
5,884
4,824
0
2,112
3,772
14,379
2,347
L
Lancelot
Dupsiiy3
Lancelot
2,941
876
0
2,839
5,869
1,844
0
2,841
2,878
0
37,789
L
Zhong Kui
Jdeeara
Zhong Kui
3,038
0
0
1,546
4,354
2,414
0
1,188
3,166
22,286
0
L
1,147
110
0
1,255
5,923
3,054
0
2,932
2,759
8,191
0
L
Persephone
MataMen3023
Persephone
2,572
508
0
719
4,277
1,139
0
3,101
975
34,175
470
W
Medusa
Neoception
Medusa
3,937
1,906
0
1,511
2,940
884
857
2,027
913
0
38,759
W
Jormungandr
decliningmule
Jormungandr
4,103
783
0
3,045
6,202
2,421
0
1,079
5,123
36,809
1,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,082
Gold Earned
24,361
356
Minions Killed
325
0
Camps Cleared
0
1,019,233
Distance Traveled
891,915
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,668
741
89
10
0
202,189
0
W
Merlin
6,348
705
92
10
0
186,007
2
L
Cerberus
5,274
586
111
12
0
174,861
1
W
Bacchus
5,792
644
16
2
0
211,256
2
L
Lancelot
4,847
539
86
10
0
221,434
0
L
Zhong Kui
4,463
496
49
5
0
141,878
1
L
Geb
4,588
510
11
1
0
178,259
6
L
Persephone
5,189
577
68
8
0
175,483
0
W
Medusa
6,570
730
77
9
0
211,939
0
W
Jormungandr
6,704
745
82
9
0
207,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role