Player Matchup

Agni
Agni
 
Agni
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Superigroc13
Izanami
Level 85
God Stats
67W - 57L
1,549 SR
Queue Stats
354W - 305L
1,581 Elo+
Party 2
Ares
Ares
alejandrobros
Ares
Level 125
God Stats
10W - 10L
1,584 SR
Queue Stats
117W - 118L
1,482 Elo+
Party 3
Cthulhu
Cthulhu
yaron37
Cthulhu
Level 83
God Stats
38W - 24L
1,604 SR
Queue Stats
398W - 355L
1,529 Elo+
Party 2
Team Averages
Level 93
1,547 SR
1,518 Elo+

VS

Team Averages
Level 108
1,497 SR
1,531 Elo+
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Bonkalium
Zeus
Level 85
God Stats
13W - 22L
1,382 SR
Queue Stats
394W - 389L
1,489 Elo+
Party 1
Ullr
Ullr
CaptainSchuchi
Ullr
Level 149
God Stats
8W - 8L
1,602 SR
Queue Stats
212W - 211L
1,487 Elo+
Solo
Fenrir
Fenrir
LordGlory
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,569 Elo+
Solo
Jing Wei
Jing Wei
SmartyFM
Jing Wei
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 166L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 2 / 2
7,357
613
5,139
7,482
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
 
Serqet
12
2 / 2 / 3
6,572
548
2,210
6,966
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Superigroc13
Izanami
12
2 / 3 / 1
6,272
523
4,866
7,185
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
5 / 0 / 1
8,272
689
6,229
5,977
4,647
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
yaron37
Cthulhu
12
1 / 0 / 4
6,800
567
8,181
9,348
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 3
6,255
521
4,332
13,246
10,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
12
0 / 1 / 2
6,511
543
3,727
4,734
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
5,869
489
2,225
9,083
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
LordGlory
Fenrir
10
3 / 3 / 4
6,306
526
3,738
7,877
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
SmartyFM
Jing Wei
12
3 / 2 / 0
6,199
517
7,432
6,468
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
7
7
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
2
2
W
Serqet
 
Serqet
2
2
3
1.75
L
Ares
 
Ares
1
3
3
0.83
L
Zeus
0
1
2
1
L
0
4
0
0
L
Fenrir
LordGlory
Fenrir
3
3
4
1.67
L
Jing Wei
SmartyFM
Jing Wei
3
2
0
1.5
W
Izanami
Superigroc13
Izanami
2
3
1
0.83
W
5
0
1
5.5
W
Cthulhu
yaron37
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,625
Damage
21,454
36,958
Taken
41,408
18,804
Mitigated
19,708
14,151
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,139
623
0
2,893
7,482
2,209
0
3,239
4,243
48,419
0
W
Serqet
 
Serqet
2,210
521
0
4,534
6,966
2,360
0
238
6,728
0
45,462
L
Ares
 
Ares
4,332
336
0
4,226
13,246
10,212
0
5,026
8,098
20,029
2,184
L
Zeus
3,727
431
0
1,519
4,734
1,156
0
2,385
2,003
42,532
607
L
2,225
953
0
2,028
9,083
2,593
0
5,256
3,477
0
39,704
L
Fenrir
LordGlory
Fenrir
3,738
858
0
1,562
7,877
3,147
0
2,122
5,391
0
34,381
L
Jing Wei
SmartyFM
Jing Wei
7,432
6,105
0
2,402
6,468
2,600
0
3,246
3,180
0
49,867
W
Izanami
Superigroc13
Izanami
4,866
3,652
0
3,080
7,185
2,456
0
1,826
5,359
0
49,362
W
6,229
153
0
1,450
5,977
4,647
0
0
5,977
47,855
4,816
W
Cthulhu
yaron37
Cthulhu
8,181
606
0
2,194
9,348
7,132
0
2,503
6,845
31,007
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,273
Gold Earned
31,140
414
Minions Killed
379
0
Camps Cleared
0
1,271,082
Distance Traveled
1,188,648
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,357
613
98
8
0
258,380
3
W
Serqet
6,572
548
85
7
0
324,053
0
L
Ares
6,255
521
31
3
0
233,892
4
L
Zeus
6,511
543
104
9
0
255,822
4
L
Ullr
5,869
489
77
6
0
221,111
0
L
Fenrir
6,306
526
68
6
0
272,529
0
L
Jing Wei
6,199
517
99
8
0
205,294
0
W
Izanami
6,272
523
86
7
0
210,264
0
W
Ares
8,272
689
94
8
0
228,048
1
W
Cthulhu
6,800
567
51
4
0
250,337
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role