Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DimaGrustniy
Pele
Level 66
God Stats
4W - 2L
1,471 SR
Queue Stats
44W - 34L
1,514 Elo+
Solo
Artemis
Artemis
DusaThai8
Artemis
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 54L
1,374 Elo+
Solo
Zeus
Zeus
jonsa08
Zeus
Level 106
God Stats
2W - 1L
1,223 SR
Queue Stats
109W - 101L
1,477 Elo+
Party 2
Shiva
Shiva
titotuky
Shiva
Level 103
God Stats
7W - 1L
1,500 SR
Queue Stats
89W - 77L
1,467 Elo+
Party 2
Team Averages
Level 89
1,439 SR
1,466 Elo+

VS

Team Averages
Level 69
1,435 SR
1,453 Elo+
Cthulhu
Cthulhu
BundaBeater
Cthulhu
Level 60
God Stats
14W - 14L
1,543 SR
Queue Stats
159W - 141L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
FlapJack7064
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,443 Elo+
Solo
Tiamat
Tiamat
JuiceRegalia
Tiamat
Level 46
God Stats
32W - 27L
1,500 SR
Queue Stats
138W - 113L
1,449 Elo+
Party 1
Nut
Nut
Naskyncze
Nut
Level 51
God Stats
0W - 2L
1,274 SR
Queue Stats
10W - 8L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
Prince Childs
Zhong Kui
Level 61
God Stats
2W - 5L
1,357 SR
Queue Stats
116W - 144L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 0 / 1
5,165
517
3,682
3,119
1,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 1
5,097
510
1,148
5,781
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
DusaThai8
Artemis
10
2 / 1 / 2
5,391
539
6,886
6,211
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
jonsa08
Zeus
11
3 / 0 / 0
6,291
629
3,272
3,548
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
titotuky
Shiva
11
1 / 0 / 0
6,024
602
3,519
7,275
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BundaBeater
Cthulhu
10
0 / 2 / 0
5,613
561
4,269
6,734
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
FlapJack7064
Aphrodite
8
0 / 1 / 1
4,982
498
1,708
8,975
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiamat
10
0 / 1 / 0
5,436
544
1,835
4,670
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 3 / 0
4,393
439
1,658
5,459
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Prince Childs
Zhong Kui
10
0 / 2 / 1
5,047
505
2,499
8,233
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
9
Kills
1
1
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
1
2.5
L
Cthulhu
BundaBeater
Cthulhu
0
2
0
0
W
1
0
1
1.5
W
Artemis
DusaThai8
Artemis
2
1
2
3
L
Aphrodite
FlapJack7064
Aphrodite
0
1
1
0.5
L
Tiamat
0
1
0
0
L
1
3
0
0.33
L
Zhong Kui
Prince Childs
Zhong Kui
0
2
1
0.25
W
Zeus
jonsa08
Zeus
3
0
0
3
W
Shiva
titotuky
Shiva
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,507
Damage
11,969
25,934
Taken
34,071
10,126
Mitigated
15,310
10,039
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,682
273
620
1,634
3,119
1,311
0
913
2,206
20,944
0
L
Cthulhu
BundaBeater
Cthulhu
4,269
283
0
1,012
6,734
3,642
0
119
6,122
33,240
1,066
W
1,148
167
0
870
5,781
2,026
0
496
5,285
0
35,896
W
Artemis
DusaThai8
Artemis
6,886
2,654
0
3,100
6,211
1,909
315
2,608
3,603
0
37,692
L
Aphrodite
FlapJack7064
Aphrodite
1,708
188
1,685
5,964
8,975
3,463
0
1,931
6,983
21,719
661
L
Tiamat
1,835
92
0
1,298
4,670
2,327
0
2,614
2,056
30,903
1,782
L
1,658
846
0
926
5,459
1,222
0
1,229
4,180
0
18,464
L
Zhong Kui
Prince Childs
Zhong Kui
2,499
543
0
2,730
8,233
4,656
0
950
7,283
32,815
1,987
W
Zeus
jonsa08
Zeus
3,272
431
0
976
3,548
1,040
0
2,007
1,476
36,625
0
W
Shiva
titotuky
Shiva
3,519
1,021
0
2,839
7,275
3,840
0
3,766
3,509
0
42,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,968
Gold Earned
25,471
329
Minions Killed
279
0
Camps Cleared
0
1,010,088
Distance Traveled
919,567
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,165
517
35
4
0
198,740
5
L
Cthulhu
5,613
561
67
7
0
191,188
0
W
Pele
5,097
510
62
6
0
230,231
0
W
Artemis
5,391
539
60
6
0
166,409
0
L
Aphrodite
4,982
498
31
3
0
200,509
2
L
Tiamat
5,436
544
81
8
0
201,971
0
L
Nut
4,393
439
35
4
0
164,473
0
L
Zhong Kui
5,047
505
65
7
0
161,426
0
W
Zeus
6,291
629
87
9
0
209,765
0
W
Shiva
6,024
602
85
9
0
204,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role