Player Matchup

Hun Batz
Hun Batz
BJIypNdoJI
Hun Batz
Level 119
God Stats
6W - 1L
1,904 SR
Queue Stats
543W - 524L
1,489 Elo+
Party 2
Hercules
Hercules
MaJIb4yGaH
Hercules
Level 76
God Stats
6W - 2L
1,500 SR
Queue Stats
266W - 257L
1,487 Elo+
Party 2
Erlang Shen
Erlang Shen
Samael57320
Erlang Shen
Level 85
God Stats
3W - 2L
1,451 SR
Queue Stats
423W - 441L
1,469 Elo+
Solo
Freya
Freya
kiIIarjames29
Freya
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
temp-117961713
Danzaburou
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 21L
1,100 Elo+
Party 3
Team Averages
Level 74
1,571 SR
1,412 Elo+

VS

Team Averages
Level 103
1,466 SR
1,440 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Rheedertjie
Chaac
Level 91
God Stats
1W - 6L
1,528 SR
Queue Stats
85W - 97L
1,439 Elo+
Party 1
Raijin
Raijin
Taiyoukai01
Raijin
Level 45
God Stats
3W - 5L
1,540 SR
Queue Stats
172W - 223L
1,417 Elo+
Solo
Tyr
Tyr
strigoi89
Tyr
Level 127
God Stats
0W - 2L
1,262 SR
Queue Stats
28W - 54L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BJIypNdoJI
Hun Batz
16
3 / 1 / 9
9,011
819
9,389
8,024
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
MaJIb4yGaH
Hercules
15
4 / 2 / 8
8,609
783
6,318
15,318
10,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Samael57320
Erlang Shen
14
2 / 3 / 9
8,125
739
7,446
14,213
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
1 / 4 / 9
7,665
697
6,009
8,007
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
temp-117961713
Danzaburou
14
5 / 4 / 5
8,837
803
7,751
8,627
3,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 1 / 7
8,643
786
12,427
7,784
6,438
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
 
Merlin
14
4 / 4 / 4
8,590
781
9,976
7,287
2,820
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 1 / 8
9,122
829
15,754
10,506
15,317
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Raijin
13
1 / 4 / 3
7,707
701
4,023
6,015
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

12
1 / 5 / 1
7,442
677
6,040
10,918
12,706
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
15
Kills
14
14
Deaths
15
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
1
7
6.5
L
Merlin
 
Merlin
4
4
4
1.5
W
Hun Batz
BJIypNdoJI
Hun Batz
3
1
9
7.5
W
Hercules
MaJIb4yGaH
Hercules
4
2
8
4
L
5
1
8
9
W
Erlang Shen
Samael57320
Erlang Shen
2
3
9
2.17
L
Raijin
1
4
3
0.63
W
1
4
9
1.38
L
1
5
1
0.3
W
Danzaburou
temp-117961713
Danzaburou
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,913
Damage
48,220
54,189
Taken
42,510
33,755
Mitigated
39,672
21,263
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,427
808
864
3,171
7,784
6,438
0
1,303
6,241
21,961
294
L
Merlin
 
Merlin
9,976
1,174
705
1,019
7,287
2,820
0
651
6,552
23,093
692
W
Hun Batz
BJIypNdoJI
Hun Batz
9,389
900
1,551
3,159
8,024
4,322
0
3,623
4,195
0
30,665
W
Hercules
MaJIb4yGaH
Hercules
6,318
1,304
520
7,371
15,318
10,663
0
5,217
9,824
0
12,225
L
15,754
397
412
3,739
10,506
15,317
0
1,183
9,068
0
21,824
W
Erlang Shen
Samael57320
Erlang Shen
7,446
3,297
441
3,450
14,213
12,869
0
9,309
4,822
1,441
9,638
L
Raijin
4,023
515
147
532
6,015
2,391
0
967
4,928
14,099
0
W
6,009
2,240
1,453
1,583
8,007
2,724
0
4,351
3,412
12,280
0
L
6,040
666
609
2,543
10,918
12,706
0
2,015
8,466
0
12,834
W
Danzaburou
temp-117961713
Danzaburou
7,751
1,894
0
1,735
8,627
3,177
252
3,552
4,859
0
18,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,247
Gold Earned
41,504
118
Minions Killed
121
0
Camps Cleared
0
1,057,182
Distance Traveled
986,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,643
786
22
2
0
233,042
0
L
Merlin
8,590
781
32
3
0
159,744
0
W
Hun Batz
9,011
819
49
4
0
234,545
0
W
Hercules
8,609
783
11
1
0
215,062
0
L
Chaac
9,122
829
12
1
0
249,291
0
W
Erlang Shen
8,125
739
20
2
0
202,734
0
L
Raijin
7,707
701
35
3
0
154,984
0
W
Freya
7,665
697
17
2
0
210,265
0
L
Tyr
7,442
677
20
2
0
189,242
0
W
Danzaburou
8,837
803
21
2
0
194,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role