Player Matchup

Zhong Kui
Zhong Kui
Jowqui
Zhong Kui
Level 113
God Stats
3W - 2L
1,527 SR
Queue Stats
132W - 143L
1,535 Elo+
Solo
Chaac
Chaac
Pabloportela
Chaac
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,513 Elo+
Solo
Artemis
Artemis
VRACH
Artemis
Level 156
God Stats
15W - 11L
1,558 SR
Queue Stats
596W - 579L
1,501 Elo+
Solo
Ymir
Ymir
Zwick
Ymir
Level 149
God Stats
2W - 1L
1,713 SR
Queue Stats
107W - 94L
1,584 Elo+
Solo
Xing Tian
Xing Tian
placcs
Xing Tian
Level 154
God Stats
3W - 1L
1,494 SR
Queue Stats
175W - 185L
1,434 Elo+
Solo
Team Averages
Level 143
1,558 SR
1,513 Elo+

VS

Team Averages
Level 133
1,484 SR
1,527 Elo+
Osiris
Osiris
Seitokai
Osiris
Level 157
God Stats
1W - 1L
1,291 SR
Queue Stats
16W - 13L
1,579 Elo+
Solo
Cu Chulainn
Cu Chulainn
mechanik812
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,501 Elo+
Party 1
Hachiman
Hachiman
new-37065789
Hachiman
Level 98
God Stats
9W - 6L
1,467 SR
Queue Stats
847W - 910L
1,527 Elo+
Solo
Tiamat
Tiamat
smieszek2003
Tiamat
Level 156
God Stats
1W - 1L
1,447 SR
Queue Stats
63W - 68L
1,485 Elo+
Party 1
Pele
Pele
wichosiek
Pele
Level 128
God Stats
3W - 2L
1,713 SR
Queue Stats
124W - 137L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jowqui
Zhong Kui
11
6 / 0 / 12
7,102
1,420
6,079
3,695
3,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
6 / 0 / 9
6,608
1,322
6,011
5,334
5,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
VRACH
Artemis
11
2 / 0 / 13
6,155
1,231
5,204
3,273
1,379
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ymir
Zwick
Ymir
10
1 / 0 / 16
6,403
1,281
3,402
5,585
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
placcs
Xing Tian
11
3 / 1 / 13
6,632
1,326
1,597
4,776
4,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Seitokai
Osiris
10
0 / 4 / 1
4,904
981
3,480
5,777
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
mechanik812
Cu Chulainn
7
0 / 5 / 0
4,532
906
3,275
6,296
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
new-37065789
Hachiman
8
0 / 2 / 0
4,529
906
1,969
2,705
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
11
1 / 2 / 0
5,217
1,043
5,081
4,051
1,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pele
8
0 / 5 / 0
4,645
929
3,230
5,684
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
2
18
Kills
1
1
Deaths
18
63
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Jowqui
Zhong Kui
6
0
12
12
W
6
0
9
10.5
L
Osiris
Seitokai
Osiris
0
4
1
0.13
W
Artemis
VRACH
Artemis
2
0
13
8.5
W
Ymir
Zwick
Ymir
1
0
16
9
L
Cu Chulainn
mechanik812
Cu Chulainn
0
5
0
0
L
Hachiman
new-37065789
Hachiman
0
2
0
0
W
Xing Tian
placcs
Xing Tian
3
1
13
9.5
L
Tiamat
1
2
0
0.5
L
Pele
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,293
Damage
17,035
22,663
Taken
24,513
19,815
Mitigated
11,871
8,197
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Jowqui
Zhong Kui
6,079
1,374
1,091
1,255
3,695
3,487
538
600
3,055
12,557
0
W
6,011
974
366
1,682
5,334
5,643
338
1,685
3,512
0
13,750
L
Osiris
Seitokai
Osiris
3,480
801
34
904
5,777
3,416
0
3,425
2,352
0
6,127
W
Artemis
VRACH
Artemis
5,204
1,604
145
74
3,273
1,379
481
287
2,847
373
9,464
W
Ymir
Zwick
Ymir
3,402
301
496
840
5,585
4,942
341
2,006
3,479
8,023
1,387
L
Cu Chulainn
mechanik812
Cu Chulainn
3,275
283
85
411
6,296
3,801
0
3,229
3,067
0
4,270
L
Hachiman
new-37065789
Hachiman
1,969
1,203
175
434
2,705
623
0
678
2,027
0
2,944
W
Xing Tian
placcs
Xing Tian
1,597
294
1,247
1,001
4,776
4,364
96
499
4,071
2,833
0
L
Tiamat
5,081
0
0
1,192
4,051
1,911
0
1,798
2,253
12,119
18
L
Pele
3,230
163
0
617
5,684
2,120
0
2,225
3,459
0
8,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
23,827
59
Minions Killed
33
0
Camps Cleared
0
534,479
Distance Traveled
466,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,102
1,420
16
3
0
114,782
0
W
Chaac
6,608
1,322
16
3
0
126,499
0
L
Osiris
4,904
981
4
1
0
98,375
0
W
Artemis
6,155
1,231
11
2
0
103,693
0
W
Ymir
6,403
1,281
15
3
0
88,482
0
L
Cu Chulainn
4,532
906
4
1
0
95,101
0
L
Hachiman
4,529
906
1
0
0
64,302
0
W
Xing Tian
6,632
1,326
1
0
0
101,023
0
L
Tiamat
5,217
1,043
16
3
0
110,735
0
L
Pele
4,645
929
8
2
0
98,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role