Player Matchup

Rama
Rama
 
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Little__cI
Cu Chulainn
Level 132
God Stats
2W - 5L
1,089 SR
Queue Stats
240W - 223L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Neiron7671
Cthulhu
Level 87
God Stats
16W - 10L
1,587 SR
Queue Stats
150W - 128L
1,460 Elo+
Party 2
Anubis
Anubis
SatoruGQ
Anubis
Level 45
God Stats
23W - 24L
1,458 SR
Queue Stats
30W - 43L
1,348 Elo+
Party 2
Fenrir
Fenrir
Клайзило
Fenrir
Level 74
God Stats
37W - 30L
1,503 SR
Queue Stats
141W - 141L
1,439 Elo+
Party 2
Team Averages
Level 81
1,427 SR
1,458 Elo+

VS

Team Averages
Level 96
1,513 SR
1,457 Elo+
Surtr
Surtr
Boffiality
Surtr
Level 46
God Stats
12W - 22L
1,430 SR
Queue Stats
46W - 57L
1,445 Elo+
Party 1
Arachne
Arachne
PERCIVAL248
Arachne
Level 106
God Stats
3W - 10L
1,303 SR
Queue Stats
18W - 22L
1,479 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Softon01
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,397 Elo+
Solo
Ymir
Ymir
fhasjbajsdb
Ymir
Level 64
God Stats
29W - 19L
1,564 SR
Queue Stats
148W - 155L
1,448 Elo+
Party 1
Thoth
Thoth
snoopy2124
Thoth
Level 174
God Stats
1W - 1L
1,768 SR
Queue Stats
58W - 48L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 0 / 3
5,116
465
1,889
5,480
1,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Little__cI
Cu Chulainn
14
3 / 1 / 2
8,051
732
7,022
10,057
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Neiron7671
Cthulhu
11
1 / 0 / 3
5,946
541
3,604
6,061
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
SatoruGQ
Anubis
12
5 / 4 / 2
7,372
670
3,895
7,258
3,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
7 / 2 / 4
6,866
624
7,380
9,735
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
1 / 3 / 0
6,555
596
4,904
9,888
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
PERCIVAL248
Arachne
10
3 / 6 / 0
5,835
530
2,663
10,052
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
Softon01
Ah Muzen Cab
9
1 / 1 / 0
5,519
502
4,224
4,441
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 3 / 1
5,692
517
3,352
7,599
4,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
11
1 / 3 / 4
6,263
569
5,042
4,111
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
7
7
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
3
1.5
L
Surtr
1
3
0
0.33
W
Cu Chulainn
Little__cI
Cu Chulainn
3
1
2
4
W
Cthulhu
Neiron7671
Cthulhu
1
0
3
2.5
L
Arachne
PERCIVAL248
Arachne
3
6
0
0.5
W
Anubis
SatoruGQ
Anubis
5
4
2
1.5
L
Ah Muzen Cab
Softon01
Ah Muzen Cab
1
1
0
1
L
1
3
1
0.5
L
Thoth
1
3
4
1
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,790
Damage
20,185
38,591
Taken
36,091
18,135
Mitigated
16,399
12,386
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,889
1,759
0
2,468
5,480
1,519
16
1,741
3,739
0
18,656
L
Surtr
4,904
1,814
0
3,407
9,888
6,466
0
942
8,946
727
42,293
W
Cu Chulainn
Little__cI
Cu Chulainn
7,022
1,371
0
3,008
10,057
6,576
103
209
9,249
9,272
55,854
W
Cthulhu
Neiron7671
Cthulhu
3,604
500
64
1,000
6,061
3,189
0
725
5,336
31,917
2,312
L
Arachne
PERCIVAL248
Arachne
2,663
1,849
0
1,344
10,052
3,236
0
2,018
8,002
0
25,415
W
Anubis
SatoruGQ
Anubis
3,895
45
0
2,593
7,258
3,190
1,432
2,882
4,376
52,888
0
L
Ah Muzen Cab
Softon01
Ah Muzen Cab
4,224
522
0
351
4,441
1,332
0
1,628
2,813
0
31,607
L
3,352
474
0
1,224
7,599
4,625
0
2,958
4,641
25,369
0
L
Thoth
5,042
141
0
0
4,111
740
0
920
3,054
29,881
558
W
7,380
1,937
0
3,253
9,735
3,661
0
3,006
6,729
0
36,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,351
Gold Earned
29,864
408
Minions Killed
308
0
Camps Cleared
0
1,061,263
Distance Traveled
1,095,396
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,116
465
50
5
0
196,907
0
L
Surtr
6,555
596
103
9
0
212,475
0
W
Cu Chulainn
8,051
732
142
13
0
210,952
1
W
Cthulhu
5,946
541
60
5
0
215,090
0
L
Arachne
5,835
530
41
4
0
227,790
0
W
Anubis
7,372
670
87
8
0
181,789
0
L
Ah Muzen Cab
5,519
502
64
6
0
199,092
2
L
Ymir
5,692
517
32
3
0
222,103
2
L
Thoth
6,263
569
68
6
0
233,936
3
W
Fenrir
6,866
624
69
6
0
256,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role