Player Matchup

Hun Batz
Hun Batz
Alexsiete
Hun Batz
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,451 Elo+
Solo
Discordia
Discordia
HashiramaLB19
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 111L
1,448 Elo+
Solo
Cabrakan
Cabrakan
Topskih
Cabrakan
Level 65
God Stats
13W - 9L
1,491 SR
Queue Stats
286W - 282L
1,418 Elo+
Solo
Rama
Rama
YtbZenox13
Rama
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
360W - 347L
1,431 Elo+
Solo
Anubis
Anubis
pihoo
Anubis
Level 153
God Stats
20W - 11L
1,722 SR
Queue Stats
174W - 140L
1,377 Elo+
Solo
Team Averages
Level 95
1,543 SR
1,425 Elo+

VS

Team Averages
Level 87
1,496 SR
1,451 Elo+
Hades
Hades
CarolusAllMighty
Hades
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 212L
1,410 Elo+
Solo
Artemis
Artemis
batgad
Artemis
Level 49
God Stats
4W - 4L
1,619 SR
Queue Stats
93W - 104L
1,412 Elo+
Solo
Scylla
Scylla
king_alvaro28
Scylla
Level 82
God Stats
0W - 2L
1,293 SR
Queue Stats
8W - 7L
1,519 Elo+
Solo
Shiva
Shiva
orion0011
Shiva
Level 86
God Stats
12W - 14L
1,521 SR
Queue Stats
392W - 393L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
РыжаяБестыжая
Sun Wukong
Level 101
God Stats
64W - 57L
1,546 SR
Queue Stats
155W - 144L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alexsiete
Hun Batz
15
7 / 4 / 3
9,241
513
12,429
13,785
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
HashiramaLB19
Discordia
15
3 / 1 / 7
8,815
490
10,343
6,590
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cabrakan
Topskih
Cabrakan
14
4 / 4 / 5
9,128
507
8,481
16,865
14,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 7 / 3
7,687
427
5,800
14,491
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
pihoo
Anubis
18
12 / 3 / 5
11,802
656
24,280
12,754
5,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 8
8,515
473
7,878
19,913
7,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
batgad
Artemis
15
3 / 5 / 8
8,810
489
9,648
12,026
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 7 / 2
9,317
518
7,903
12,278
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
orion0011
Shiva
13
5 / 2 / 6
8,514
473
10,777
20,716
15,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 7 / 3
8,317
462
9,197
15,012
9,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
46
27
Kills
19
19
Deaths
27
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alexsiete
Hun Batz
7
4
3
2.13
L
2
6
8
1
W
Discordia
HashiramaLB19
Discordia
3
1
7
6.5
W
Cabrakan
Topskih
Cabrakan
4
4
5
1.63
W
1
7
3
0.36
L
Artemis
batgad
Artemis
3
5
8
1.4
L
6
7
2
1
L
Shiva
orion0011
Shiva
5
2
6
4
W
Anubis
pihoo
Anubis
12
3
5
4.83
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,333
Damage
45,403
64,485
Taken
79,945
32,098
Mitigated
39,843
23,030
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alexsiete
Hun Batz
12,429
2,475
0
4,451
13,785
5,092
0
2,688
11,060
0
64,429
L
7,878
1,563
175
4,857
19,913
7,074
0
9,493
10,420
54,549
0
W
Discordia
HashiramaLB19
Discordia
10,343
375
108
2,642
6,590
2,025
180
459
6,131
45,473
2,138
W
Cabrakan
Topskih
Cabrakan
8,481
1,755
0
3,988
16,865
14,742
0
4,856
11,463
48,170
777
W
5,800
4,772
0
4,062
14,491
4,346
490
2,540
11,906
0
48,316
L
Artemis
batgad
Artemis
9,648
4,220
0
2,860
12,026
4,083
40
5,670
6,356
0
48,204
L
7,903
1,005
0
658
12,278
3,167
91
8,930
3,348
47,734
210
L
Shiva
orion0011
Shiva
10,777
1,163
385
5,177
20,716
15,807
0
9,340
11,376
0
32,317
W
Anubis
pihoo
Anubis
24,280
816
0
7,779
12,754
5,893
1,540
5,595
6,947
96,404
0
L
9,197
1,397
0
1,721
15,012
9,712
151
9,474
5,538
1,443
48,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,673
Gold Earned
43,473
449
Minions Killed
334
0
Camps Cleared
0
1,598,585
Distance Traveled
1,642,925
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,241
513
88
5
0
374,059
3
L
Hades
8,515
473
84
5
0
330,307
0
W
Discordia
8,815
490
62
3
0
334,459
0
W
Cabrakan
9,128
507
67
4
0
288,896
0
W
Rama
7,687
427
96
5
0
303,890
2
L
Artemis
8,810
489
72
4
0
305,997
0
L
Scylla
9,317
518
82
5
0
309,845
0
L
Shiva
8,514
473
23
1
0
356,986
7
W
Anubis
11,802
656
136
8
0
297,281
5
L
Sun Wukong
8,317
462
73
4
0
339,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role