Player Matchup

Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Luchiz
Camazotz
Level 199
God Stats
9W - 8L
1,582 SR
Queue Stats
244W - 212L
1,478 Elo+
Solo
Xing Tian
Xing Tian
Mrozosudca
Xing Tian
Level 128
God Stats
9W - 6L
1,715 SR
Queue Stats
70W - 64L
1,484 Elo+
Party 2
Olorun
Olorun
WildcardCooper
Olorun
Level 141
God Stats
13W - 6L
1,526 SR
Queue Stats
105W - 93L
1,525 Elo+
Party 2
Team Averages
Level 153
1,565 SR
1,497 Elo+

VS

Team Averages
Level 109
1,473 SR
1,561 Elo+
Danzaburou
Danzaburou
CurryFish0
Danzaburou
Level 44
God Stats
12W - 16L
1,459 SR
Queue Stats
163W - 149L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
DripCrunchyKekZ_
Nu Wa
Level 128
God Stats
7W - 4L
1,562 SR
Queue Stats
519W - 503L
1,517 Elo+
Party 1
Anubis
Anubis
SVWpatzeSVW
Anubis
Level 176
God Stats
13W - 15L
1,512 SR
Queue Stats
233W - 245L
1,471 Elo+
Solo
Nemesis
Nemesis
TyrSt3her
Nemesis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,728 Elo+
Party 1
Maman Brigitte
Maman Brigitte
jc4747
Maman Brigitte
Level 187
God Stats
20W - 35L
1,329 SR
Queue Stats
409W - 385L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
5 / 1 / 3
7,275
661
5,516
6,015
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
 
Horus
10
0 / 0 / 5
6,116
556
2,424
9,551
6,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Luchiz
Camazotz
13
11 / 0 / 1
7,619
693
7,464
9,158
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Mrozosudca
Xing Tian
11
0 / 0 / 4
5,693
518
2,482
7,511
3,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

12
3 / 1 / 4
6,356
578
6,321
7,843
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CurryFish0
Danzaburou
9
0 / 4 / 0
5,013
456
5,877
7,348
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 0
5,877
534
4,900
6,146
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
11
0 / 4 / 0
6,567
597
5,010
8,374
3,647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
TyrSt3her
Nemesis
11
1 / 3 / 0
5,718
520
3,169
7,794
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maman Brigitte
jc4747
Maman Brigitte
8
0 / 3 / 0
4,543
413
4,243
9,085
4,165
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
19
Kills
2
2
Deaths
19
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
3
6.5
W
Horus
 
Horus
0
0
5
2.5
L
Danzaburou
CurryFish0
Danzaburou
0
4
0
0
L
1
5
0
0.2
W
Camazotz
Luchiz
Camazotz
11
0
1
11.5
W
Xing Tian
Mrozosudca
Xing Tian
0
0
4
2
L
Anubis
0
4
0
0
L
Nemesis
TyrSt3her
Nemesis
1
3
0
0.33
W
3
1
4
5
L
Maman Brigitte
jc4747
Maman Brigitte
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,207
Damage
23,199
40,078
Taken
38,747
18,285
Mitigated
13,602
17,204
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,516
481
0
1,480
6,015
1,713
0
3,256
2,510
54,702
0
W
Horus
 
Horus
2,424
1,269
1,836
4,663
9,551
6,602
0
3,320
6,187
0
14,791
L
Danzaburou
CurryFish0
Danzaburou
5,877
1,808
0
2,428
7,348
2,017
0
2,804
4,544
0
38,209
L
4,900
1,459
0
782
6,146
1,247
0
3,317
2,537
37,522
421
W
Camazotz
Luchiz
Camazotz
7,464
2,732
0
4,308
9,158
3,278
0
1,748
7,274
0
53,478
W
Xing Tian
Mrozosudca
Xing Tian
2,482
124
0
1,511
7,511
3,822
0
2,846
4,616
29,808
2,323
L
Anubis
5,010
154
0
3,540
8,374
3,647
0
3,163
5,155
49,574
930
L
Nemesis
TyrSt3her
Nemesis
3,169
1,463
0
1,717
7,794
2,526
0
1,484
6,130
0
42,149
W
6,321
4,183
360
3,046
7,843
2,870
0
2,357
5,460
53,224
0
L
Maman Brigitte
jc4747
Maman Brigitte
4,243
379
0
2,411
9,085
4,165
0
2,822
6,263
17,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
27,718
367
Minions Killed
328
0
Camps Cleared
0
1,111,458
Distance Traveled
1,026,895
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,275
661
115
10
0
223,872
6
W
Horus
6,116
556
26
2
0
220,773
6
L
Danzaburou
5,013
456
67
6
0
197,477
2
L
Nu Wa
5,877
534
56
5
0
208,420
0
W
Camazotz
7,619
693
83
8
0
277,347
0
W
Xing Tian
5,693
518
54
5
0
191,879
1
L
Anubis
6,567
597
99
9
0
163,225
0
L
Nemesis
5,718
520
88
8
0
246,668
0
W
Olorun
6,356
578
89
8
0
197,587
0
L
Maman Brigitte
4,543
413
18
2
0
211,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role