Player Matchup

Mercury
Mercury
 
Mercury
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kirishh-_
Kumbhakarna
Level 156
God Stats
11W - 6L
1,722 SR
Queue Stats
113W - 100L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
lolmanlolman
Nu Wa
Level 112
God Stats
24W - 23L
1,545 SR
Queue Stats
452W - 417L
1,583 Elo+
Solo
Artemis
Artemis
niel29pR
Artemis
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 70L
1,547 Elo+
Party 1
Team Averages
Level 155
1,553 SR
1,538 Elo+

VS

Team Averages
Level 139
1,539 SR
1,495 Elo+
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Hypnhos
Shiva
Level 141
God Stats
3W - 0L
1,857 SR
Queue Stats
289W - 238L
1,479 Elo+
Solo
Ymir
Ymir
adripr20047
Ymir
Level 128
God Stats
1W - 1L
1,338 SR
Queue Stats
76W - 76L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
2 / 0 / 0
3,411
682
1,355
3,900
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
 
Bellona
3
1 / 2 / 0
3,008
602
808
2,131
1,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Kirishh-_
Kumbhakarna
6
0 / 0 / 2
3,053
611
1,253
3,217
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 2
3,500
700
2,338
2,098
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
niel29pR
Artemis
6
0 / 1 / 2
3,104
621
2,236
2,655
639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 0 / 0
3,703
741
1,659
1,897
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
 
Thanatos
6
0 / 0 / 0
3,253
651
1,097
3,443
824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
 
Artemis
5
0 / 1 / 1
3,124
625
3,188
3,155
693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Hypnhos
Shiva
7
2 / 1 / 0
4,273
855
1,435
2,923
796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

6
1 / 1 / 0
3,408
682
854
3,273
1,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
4
4
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
0
0
2
L
Bellona
 
Bellona
1
2
0
0.5
W
Thoth
 
Thoth
1
0
0
1
W
Thanatos
 
Thanatos
0
0
0
0
W
Artemis
 
Artemis
0
1
1
0.5
W
Shiva
Hypnhos
Shiva
2
1
0
2
L
Kumbhakarna
Kirishh-_
Kumbhakarna
0
0
2
1
W
1
1
0
1
L
0
1
2
1
L
Artemis
niel29pR
Artemis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,990
Damage
8,233
14,001
Taken
14,691
3,941
Mitigated
3,957
5,136
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,355
637
0
2,604
3,900
811
0
256
3,624
0
11,054
L
Bellona
 
Bellona
808
541
0
508
2,131
1,096
0
114
2,017
0
6,895
W
Thoth
 
Thoth
1,659
41
0
750
1,897
448
0
1,377
335
17,043
0
W
Thanatos
 
Thanatos
1,097
257
0
2,701
3,443
824
0
417
2,921
0
16,953
W
Artemis
 
Artemis
3,188
1,024
0
875
3,155
693
0
241
2,834
0
14,891
W
Shiva
Hypnhos
Shiva
1,435
459
0
750
2,923
796
0
87
2,718
350
16,915
L
Kumbhakarna
Kirishh-_
Kumbhakarna
1,253
146
0
750
3,217
927
0
503
2,714
6,987
0
W
854
210
0
1,289
3,273
1,196
0
740
2,228
6,534
393
L
2,338
880
0
409
2,098
468
0
1,282
584
15,425
968
L
Artemis
niel29pR
Artemis
2,236
644
0
865
2,655
639
0
220
2,435
0
14,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,076
Gold Earned
17,761
127
Minions Killed
161
0
Camps Cleared
0
444,854
Distance Traveled
516,448
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,411
682
27
5
0
121,561
0
L
Bellona
3,008
602
11
2
0
42,049
0
W
Thoth
3,703
741
45
9
0
122,761
1
W
Thanatos
3,253
651
38
8
0
126,203
0
W
Artemis
3,124
625
23
5
0
77,622
0
W
Shiva
4,273
855
41
8
0
98,935
0
L
Kumbhakarna
3,053
611
15
3
0
102,720
1
W
Ymir
3,408
682
14
3
0
90,927
0
L
Nu Wa
3,500
700
38
8
0
88,380
0
L
Artemis
3,104
621
36
7
0
90,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role