Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Antho6285
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Arethril
Nu Wa
Level 101
God Stats
3W - 1L
1,587 SR
Queue Stats
223W - 227L
1,527 Elo+
Solo
Horus
Horus
TAS Carton
Horus
Level 134
God Stats
13W - 6L
1,646 SR
Queue Stats
1,024W - 1,065L
1,392 Elo+
Solo
Ganesha
Ganesha
TimmyShryd
Ganesha
Level 127
God Stats
3W - 0L
1,795 SR
Queue Stats
120W - 135L
1,513 Elo+
Solo
Team Averages
Level 124
1,606 SR
1,478 Elo+

VS

Team Averages
Level 138
1,402 SR
1,440 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AriellaDemor
Ix Chel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 149L
1,547 Elo+
Solo
Anhur
Anhur
Mr cheese4088
Anhur
Level 195
God Stats
9W - 7L
1,469 SR
Queue Stats
1,096W - 1,137L
1,434 Elo+
Solo
Fafnir
Fafnir
PeppyDuck
Fafnir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,305 Elo+
Solo
Janus
Janus
nardofish23
Janus
Level 128
God Stats
0W - 7L
1,040 SR
Queue Stats
246W - 322L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
8 / 2 / 12
10,320
1,032
12,618
9,094
4,218
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Antho6285
Bacchus
13
3 / 3 / 11
9,048
905
7,223
15,106
16,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
Arethril
Nu Wa
15
4 / 1 / 12
8,862
886
9,756
4,726
1,975
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
15
8 / 1 / 9
9,275
928
8,440
11,974
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ganesha
TimmyShryd
Ganesha
16
0 / 0 / 23
9,608
961
7,304
11,640
10,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
6 / 4 / 1
9,203
920
10,728
8,891
3,161
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
AriellaDemor
Ix Chel
12
0 / 6 / 4
6,585
659
6,444
10,749
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 6
6,604
660
4,003
9,241
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
PeppyDuck
Fafnir
11
0 / 5 / 3
6,654
665
2,701
11,867
13,418
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 3 / 3
7,302
730
11,664
7,042
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
23
Kills
7
7
Deaths
23
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
2
12
7
L
Yu Huang
 
Yu Huang
6
4
1
1.63
W
Bacchus
Antho6285
Bacchus
3
3
11
2.83
W
Nu Wa
Arethril
Nu Wa
4
1
12
10
L
Ix Chel
AriellaDemor
Ix Chel
0
6
4
0.33
L
0
5
6
0.6
L
Fafnir
PeppyDuck
Fafnir
0
5
3
0.3
W
Horus
8
1
9
12.5
W
Ganesha
TimmyShryd
Ganesha
0
0
23
11.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,341
Damage
35,540
52,540
Taken
47,790
45,194
Mitigated
25,249
22,249
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,618
1,257
430
649
9,094
4,218
1,805
4,408
4,676
37,342
0
L
Yu Huang
 
Yu Huang
10,728
474
0
0
8,891
3,161
0
6,543
2,154
22,427
0
W
Bacchus
Antho6285
Bacchus
7,223
410
1,030
3,755
15,106
16,631
430
8,396
6,515
8,478
1,393
W
Nu Wa
Arethril
Nu Wa
9,756
2,918
231
750
4,726
1,975
2,509
3,548
1,038
18,418
0
L
Ix Chel
AriellaDemor
Ix Chel
6,444
449
3,345
3,261
10,749
3,208
0
8,515
2,111
16,188
0
L
4,003
2,026
1,089
2,180
9,241
3,030
0
7,133
1,975
0
10,534
L
Fafnir
PeppyDuck
Fafnir
2,701
328
322
2,374
11,867
13,418
0
8,777
2,901
6,267
0
W
Horus
8,440
2,869
4,340
4,449
11,974
12,090
417
6,214
5,632
432
11,916
W
Ganesha
TimmyShryd
Ganesha
7,304
150
2,099
4,516
11,640
10,280
608
8,362
3,142
15,577
576
L
11,664
532
0
1,492
7,042
2,432
0
5,281
1,673
29,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,113
Gold Earned
36,348
117
Minions Killed
104
0
Camps Cleared
0
939,409
Distance Traveled
803,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,320
1,032
70
7
0
193,620
0
L
Yu Huang
9,203
920
27
3
0
168,801
0
W
Bacchus
9,048
905
6
1
0
175,156
0
W
Nu Wa
8,862
886
17
2
0
153,811
0
L
Ix Chel
6,585
659
20
2
0
172,740
0
L
Anhur
6,604
660
13
1
0
123,475
0
L
Fafnir
6,654
665
4
0
0
165,262
0
W
Horus
9,275
928
23
2
0
200,877
0
W
Ganesha
9,608
961
1
0
0
215,945
0
L
Janus
7,302
730
40
4
0
173,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role