Player Matchup

Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold I
Cureroxo25
Poseidon
Gold I
Level 128
God Stats
71W - 53L
1,671 SR
Queue Stats
364W - 361L
1,707 MMR
Solo
Anubis
Anubis
Gold III
Dsight
Anubis
Gold III
Level 122
God Stats
8W - 4L
1,625 SR
Queue Stats
21W - 21L
1,705 MMR
Solo
Da Ji
Da Ji
Platinum IV
Hazz-Navour13
Da Ji
Platinum IV
Level 129
God Stats
1W - 3L
1,580 SR
Queue Stats
230W - 225L
1,714 MMR
Solo
Artemis
Artemis
Platinum V
natedog5901
Artemis
Platinum V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 74L
1,741 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,575 SR
1,673 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,719 SR
1,716 MMR
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Gold I
Amazil
He Bo
Gold I
Level 154
God Stats
4W - 1L
1,816 SR
Queue Stats
49W - 37L
1,843 MMR
Party 2
Cupid
Cupid
Gold II
Rizeddwil
Cupid
Gold II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 188L
1,646 MMR
Party 2
Raijin
Raijin
Platinum V
ScoupCz
Raijin
Platinum V
Level 156
God Stats
2W - 3L
1,741 SR
Queue Stats
21W - 29L
1,730 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
ShongoliPongoli
Sun Wukong
Platinum III
Level 153
God Stats
7W - 2L
2,035 SR
Queue Stats
216W - 218L
1,863 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 0 / 3
4,296
716
1,701
4,585
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Cureroxo25
Poseidon
5
0 / 0 / 1
3,629
605
774
1,739
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Dsight
Anubis
6
1 / 3 / 0
4,086
681
3,222
5,226
1,853
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 1 / 0
4,097
683
1,445
4,461
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
natedog5901
Artemis
7
3 / 2 / 0
4,159
693
4,168
3,300
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
HerculesAgniSusanoGeb

VS

Bans
CthulhuThorAo KuangNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 1 / 0
3,899
650
1,046
3,677
1,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Amazil
He Bo
8
1 / 0 / 1
4,123
687
1,904
3,744
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Rizeddwil
Cupid
6
0 / 2 / 2
3,819
637
1,663
3,500
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
ScoupCz
Raijin
9
1 / 1 / 0
4,406
734
2,458
2,519
626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sun Wukong
ShongoliPongoli
Sun Wukong
9
3 / 1 / 0
5,123
854
4,111
5,605
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
6
6
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
3
1.5
W
Ymir
 
Ymir
1
1
0
1
W
He Bo
Amazil
He Bo
1
0
1
1.5
L
Poseidon
Cureroxo25
Poseidon
0
0
1
0.5
L
Anubis
Dsight
Anubis
1
3
0
0.33
L
1
1
0
1
W
Cupid
Rizeddwil
Cupid
0
2
2
0.5
W
Raijin
ScoupCz
Raijin
1
1
0
1
W
Sun Wukong
ShongoliPongoli
Sun Wukong
3
1
0
3
L
Artemis
natedog5901
Artemis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,310
Damage
11,182
19,311
Taken
19,045
7,482
Mitigated
5,898
8,274
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,701
536
0
2,118
4,585
3,080
0
1,380
3,205
8,571
0
W
Ymir
 
Ymir
1,046
235
0
1,368
3,677
1,998
0
908
2,769
8,065
0
W
He Bo
Amazil
He Bo
1,904
128
0
2,356
3,744
836
0
507
3,237
23,030
540
L
Poseidon
Cureroxo25
Poseidon
774
401
0
986
1,739
423
0
1,003
736
13,563
0
L
Anubis
Dsight
Anubis
3,222
216
0
1,907
5,226
1,853
0
0
5,226
22,270
0
L
1,445
232
0
2,518
4,461
1,262
0
1,609
2,852
0
19,182
W
Cupid
Rizeddwil
Cupid
1,663
1,584
112
1,123
3,500
758
0
438
3,062
0
15,897
W
Raijin
ScoupCz
Raijin
2,458
316
0
834
2,519
626
0
622
1,897
28,133
1,450
W
Sun Wukong
ShongoliPongoli
Sun Wukong
4,111
594
0
1,374
5,605
1,680
0
3,222
2,383
0
32,076
L
Artemis
natedog5901
Artemis
4,168
2,362
0
745
3,300
864
0
1,329
1,971
0
23,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,267
Gold Earned
21,370
162
Minions Killed
203
0
Camps Cleared
0
594,477
Distance Traveled
702,259
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,296
716
11
2
0
133,871
1
W
Ymir
3,899
650
11
2
0
142,128
3
W
He Bo
4,123
687
47
8
0
161,439
0
L
Poseidon
3,629
605
33
6
0
84,070
0
L
Anubis
4,086
681
46
8
0
105,376
1
L
Da Ji
4,097
683
34
6
0
152,998
0
W
Cupid
3,819
637
30
5
0
130,387
0
W
Raijin
4,406
734
58
10
0
130,441
2
W
Sun Wukong
5,123
854
57
10
0
137,864
0
L
Artemis
4,159
693
38
6
0
118,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role