Player Matchup

Mulan
Mulan
 
Mulan
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Epikkpickles
Sun Wukong
Level 68
God Stats
2W - 2L
1,483 SR
Queue Stats
20W - 15L
1,577 Elo+
Solo
Eset
Eset
FelixMaxwell
Eset
Level 154
God Stats
19W - 15L
1,608 SR
Queue Stats
256W - 247L
1,594 Elo+
Solo
Ah Puch
Ah Puch
LaVergaDeDios
Ah Puch
Level 95
God Stats
1W - 1L
1,505 SR
Queue Stats
43W - 38L
1,494 Elo+
Solo
Danzaburou
Danzaburou
McDonaldCombo
Danzaburou
Level 103
God Stats
2W - 3L
1,779 SR
Queue Stats
29W - 24L
1,511 Elo+
Solo
Team Averages
Level 136
1,575 SR
1,535 Elo+

VS

Team Averages
Level 144
1,579 SR
1,586 Elo+
Nox
Nox
Asssinine
Nox
Level 169
God Stats
9W - 8L
1,549 SR
Queue Stats
250W - 242L
1,587 Elo+
Solo
Ah Puch
Ah Puch
DaddyTheKing
Ah Puch
Level 81
God Stats
2W - 1L
1,596 SR
Queue Stats
2W - 2L
1,717 Elo+
Solo
Ganesha
Ganesha
MachadoDeAris
Ganesha
Level 198
God Stats
3W - 3L
1,549 SR
Queue Stats
50W - 40L
1,619 Elo+
Solo
Merlin
Merlin
SH0RTsquid
Merlin
Level 126
God Stats
5W - 5L
1,539 SR
Queue Stats
29W - 27L
1,508 Elo+
Solo
Hun Batz
Hun Batz
Studly Stu
Hun Batz
Level 146
God Stats
37W - 20L
1,662 SR
Queue Stats
331W - 340L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 0 / 1
5,120
1,024
4,453
3,859
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
Epikkpickles
Sun Wukong
10
2 / 0 / 1
5,336
1,067
2,850
4,290
2,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 0
4,936
987
1,914
2,476
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
7
0 / 0 / 0
4,227
845
0
0
0
Danzaburou
McDonaldCombo
Danzaburou
10
0 / 1 / 2
5,145
1,029
925
3,208
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,258
1,052
3,238
1,872
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
DaddyTheKing
Ah Puch
9
0 / 0 / 0
4,635
927
2,366
2,495
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ganesha
9
0 / 1 / 0
4,562
912
1,439
3,397
2,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
SH0RTsquid
Merlin
9
0 / 2 / 0
4,569
914
2,458
2,776
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Studly Stu
Hun Batz
10
0 / 1 / 1
5,096
1,019
2,391
3,395
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
0
1
2.5
W
2
1
0
2
W
Ah Puch
DaddyTheKing
Ah Puch
0
0
0
0
L
Sun Wukong
Epikkpickles
Sun Wukong
2
0
1
2.5
L
1
1
0
1
L
Ah Puch
0
0
0
0
W
Ganesha
0
1
0
0
L
Danzaburou
McDonaldCombo
Danzaburou
0
1
2
1
W
Merlin
SH0RTsquid
Merlin
0
2
0
0
W
Hun Batz
Studly Stu
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,142
Damage
11,892
13,833
Taken
13,935
6,596
Mitigated
5,504
3,228
Healing
3,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,453
319
0
769
3,859
2,103
0
2,821
1,038
0
9,433
W
3,238
170
0
500
1,872
613
0
98
1,750
11,185
0
W
Ah Puch
DaddyTheKing
Ah Puch
2,366
0
0
570
2,495
736
0
352
2,038
9,327
349
L
Sun Wukong
Epikkpickles
Sun Wukong
2,850
422
0
1,023
4,290
2,669
0
2,610
1,412
0
9,245
L
1,914
0
0
593
2,476
838
0
1,694
717
10,699
273
L
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
1,439
323
0
1,341
3,397
2,088
0
550
2,658
4,983
229
L
Danzaburou
McDonaldCombo
Danzaburou
925
410
0
843
3,208
986
123
1,613
1,475
0
9,575
W
Merlin
SH0RTsquid
Merlin
2,458
73
171
615
2,776
855
89
478
2,197
6,628
326
W
Hun Batz
Studly Stu
Hun Batz
2,391
272
0
500
3,395
1,212
0
165
3,161
0
18,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
24,120
99
Minions Killed
106
0
Camps Cleared
0
409,789
Distance Traveled
513,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,120
1,024
19
4
0
108,181
0
W
Nox
5,258
1,052
29
6
0
106,643
0
W
Ah Puch
4,635
927
26
5
0
106,797
0
L
Sun Wukong
5,336
1,067
22
4
0
111,971
0
L
Eset
4,936
987
28
6
0
96,513
0
L
Ah Puch
4,227
845
0
0
0
0
0
W
Ganesha
4,562
912
1
0
0
103,731
0
L
Danzaburou
5,145
1,029
30
6
0
93,124
0
W
Merlin
4,569
914
17
3
0
82,707
0
W
Hun Batz
5,096
1,019
33
7
0
113,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role