Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Seleneah
Jing Wei
Level 155
God Stats
8W - 6L
1,582 SR
Queue Stats
142W - 141L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
grodpopo
Morgan Le Fay
Level 67
God Stats
10W - 12L
1,395 SR
Queue Stats
206W - 213L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
rado2045
Sun Wukong
Level 125
God Stats
7W - 4L
1,896 SR
Queue Stats
100W - 116L
1,439 Elo+
Solo
Bacchus
Bacchus
wilmia25
Bacchus
Level 108
God Stats
21W - 15L
1,627 SR
Queue Stats
132W - 124L
1,433 Elo+
Party 2
Team Averages
Level 116
1,600 SR
1,487 Elo+

VS

Team Averages
Level 103
1,475 SR
1,457 Elo+
Kukulkan
Kukulkan
Dirdochka
Kukulkan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
Honsla
Sun Wukong
Level 118
God Stats
21W - 12L
1,420 SR
Queue Stats
110W - 111L
1,489 Elo+
Solo
Lancelot
Lancelot
NoT_Darkx7
Lancelot
Level 134
God Stats
29W - 30L
1,534 SR
Queue Stats
253W - 253L
1,423 Elo+
Party 3
Kuzenbo
Kuzenbo
Vlad1T1
Kuzenbo
Level 81
God Stats
1W - 3L
1,282 SR
Queue Stats
5W - 8L
1,479 Elo+
Party 1
Medusa
Medusa
josepablogr98
Medusa
Level 69
God Stats
37W - 28L
1,642 SR
Queue Stats
135W - 130L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
4 / 0 / 2
4,468
745
2,972
5,134
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
Seleneah
Jing Wei
6
1 / 0 / 5
3,970
662
1,975
2,444
569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
grodpopo
Morgan Le Fay
7
2 / 1 / 1
3,942
657
1,862
2,497
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
rado2045
Sun Wukong
8
3 / 0 / 1
4,863
811
2,011
3,010
1,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
wilmia25
Bacchus
6
1 / 0 / 5
4,024
671
2,733
3,964
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dirdochka
Kukulkan
7
1 / 1 / 0
4,214
702
1,581
2,480
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Honsla
Sun Wukong
3
0 / 2 / 0
3,139
523
753
2,385
768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
NoT_Darkx7
Lancelot
7
0 / 3 / 0
3,596
599
2,827
5,098
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Vlad1T1
Kuzenbo
5
0 / 2 / 0
3,537
590
798
4,359
3,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 3 / 0
3,273
546
2,607
4,275
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
11
Kills
1
1
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
2
5
L
Kukulkan
Dirdochka
Kukulkan
1
1
0
1
L
Sun Wukong
Honsla
Sun Wukong
0
2
0
0
L
Lancelot
NoT_Darkx7
Lancelot
0
3
0
0
W
Jing Wei
Seleneah
Jing Wei
1
0
5
3.5
L
Kuzenbo
Vlad1T1
Kuzenbo
0
2
0
0
W
Morgan Le Fay
grodpopo
Morgan Le Fay
2
1
1
2.5
L
0
3
0
0
W
Sun Wukong
rado2045
Sun Wukong
3
0
1
3.5
W
Bacchus
wilmia25
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,553
Damage
8,566
17,049
Taken
18,597
7,473
Mitigated
7,270
6,153
Healing
5,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,972
2,570
0
1,889
5,134
1,817
0
68
5,066
0
23,621
L
Kukulkan
Dirdochka
Kukulkan
1,581
46
0
779
2,480
678
0
1,374
1,106
20,152
140
L
Sun Wukong
Honsla
Sun Wukong
753
292
0
505
2,385
768
0
0
2,385
0
7,578
L
Lancelot
NoT_Darkx7
Lancelot
2,827
605
0
2,073
5,098
1,448
0
419
4,679
0
20,950
W
Jing Wei
Seleneah
Jing Wei
1,975
1,791
0
966
2,444
569
0
126
2,318
0
18,185
L
Kuzenbo
Vlad1T1
Kuzenbo
798
466
0
1,594
4,359
3,290
0
1,473
2,886
5,790
0
W
Morgan Le Fay
grodpopo
Morgan Le Fay
1,862
132
0
595
2,497
693
0
1,584
913
12,525
0
L
2,607
821
0
699
4,275
1,086
0
1,292
2,983
0
16,673
W
Sun Wukong
rado2045
Sun Wukong
2,011
286
0
500
3,010
1,681
0
34
2,976
0
22,400
W
Bacchus
wilmia25
Bacchus
2,733
301
0
2,203
3,964
2,713
0
567
3,397
9,966
1,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,267
Gold Earned
17,759
158
Minions Killed
137
0
Camps Cleared
0
684,774
Distance Traveled
568,880
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,468
745
44
7
0
160,881
0
L
Kukulkan
4,214
702
42
7
0
123,139
0
L
Sun Wukong
3,139
523
14
2
0
46,874
0
L
Lancelot
3,596
599
43
7
0
154,659
0
W
Jing Wei
3,970
662
31
5
0
134,093
2
L
Kuzenbo
3,537
590
7
1
0
132,112
0
W
Morgan Le Fay
3,942
657
24
4
0
122,467
0
L
Medusa
3,273
546
31
5
0
112,096
0
W
Sun Wukong
4,863
811
41
7
0
121,060
0
W
Bacchus
4,024
671
18
3
0
146,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role