Player Matchup

Nox
Nox
Asssinine
Nox
Level 169
God Stats
9W - 8L
1,517 SR
Queue Stats
250W - 242L
1,578 Elo+
Solo
Anubis
Anubis
Daily-wax_burnz
Anubis
Level 125
God Stats
6W - 1L
1,553 SR
Queue Stats
10W - 3L
1,524 Elo+
Solo
Artemis
Artemis
FelixMaxwell
Artemis
Level 154
God Stats
34W - 32L
1,563 SR
Queue Stats
256W - 247L
1,585 Elo+
Solo
Scylla
Scylla
I_AM_CANADIAN_-_
Scylla
Level 149
God Stats
3W - 2L
1,553 SR
Queue Stats
118W - 87L
1,538 Elo+
Solo
Chaac
Chaac
fithert
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,427 Elo+
Solo
Team Averages
Level 125
1,537 SR
1,531 Elo+

VS

Team Averages
Level 148
1,493 SR
1,528 Elo+
Hercules
Hercules
 
Hercules
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Danthe001
Ao Kuang
Level 152
God Stats
0W - 2L
1,280 SR
Queue Stats
76W - 99L
1,499 Elo+
Solo
Nox
Nox
LaVergaDeDios
Nox
Level 95
God Stats
0W - 1L
1,541 SR
Queue Stats
43W - 38L
1,505 Elo+
Solo
Fafnir
Fafnir
McDonaldCombo
Fafnir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,524 Elo+
Solo
Anhur
Anhur
UIIrick
Anhur
Level 190
God Stats
4W - 5L
1,646 SR
Queue Stats
177W - 168L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,809
962
1,026
1,658
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
0 / 0 / 4
4,951
990
2,735
1,527
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
FelixMaxwell
Artemis
10
1 / 0 / 2
5,034
1,007
3,568
2,573
521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 0
5,185
1,037
2,794
1,463
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
fithert
Chaac
10
3 / 1 / 2
5,337
1,067
4,682
4,440
3,529
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 0 / 1
5,460
1,092
2,877
3,478
1,640
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
Danthe001
Ao Kuang
9
0 / 1 / 2
4,739
948
1,235
4,615
1,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 0
4,290
858
0
0
0
10
0 / 1 / 3
5,115
1,023
1,210
4,446
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
UIIrick
Anhur
9
1 / 3 / 1
4,928
986
3,526
5,784
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
3
3
Deaths
5
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
0
1
2.5
W
0
1
1
0.5
W
0
0
4
2
L
Ao Kuang
Danthe001
Ao Kuang
0
1
2
1
W
Artemis
FelixMaxwell
Artemis
1
0
2
2
W
1
1
0
1
L
0
0
0
0
L
0
1
3
1.5
L
Anhur
UIIrick
Anhur
1
3
1
0.5
W
Chaac
fithert
Chaac
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,805
Damage
8,848
11,661
Taken
18,323
5,524
Mitigated
7,985
1,459
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,877
374
0
482
3,478
1,640
0
924
2,400
0
11,416
W
1,026
182
0
0
1,658
486
0
548
1,077
4,949
106
W
2,735
93
0
0
1,527
623
27
292
1,235
10,591
282
L
Ao Kuang
Danthe001
Ao Kuang
1,235
31
0
1,516
4,615
1,605
0
1,987
2,342
6,986
385
W
Artemis
FelixMaxwell
Artemis
3,568
1,544
0
656
2,573
521
0
543
1,993
0
12,420
W
2,794
590
0
0
1,463
365
0
121
1,342
14,780
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,210
141
0
1,299
4,446
3,179
0
1,509
2,639
8,300
0
L
Anhur
UIIrick
Anhur
3,526
2,651
0
715
5,784
1,561
0
1,136
4,521
0
9,126
W
Chaac
fithert
Chaac
4,682
696
0
803
4,440
3,529
0
798
3,569
0
8,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,316
Gold Earned
24,532
107
Minions Killed
59
0
Camps Cleared
0
530,049
Distance Traveled
409,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,460
1,092
21
4
0
114,036
0
W
Nox
4,809
962
17
3
0
90,369
0
W
Anubis
4,951
990
23
5
0
110,358
0
L
Ao Kuang
4,739
948
13
3
0
102,552
0
W
Artemis
5,034
1,007
16
3
0
119,217
0
W
Scylla
5,185
1,037
37
7
0
95,036
0
L
Nox
4,290
858
0
0
0
0
0
L
Fafnir
5,115
1,023
12
2
0
107,098
0
L
Anhur
4,928
986
13
3
0
86,229
0
W
Chaac
5,337
1,067
14
3
0
115,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role