Player Matchup

Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Behold3rKid
Fenrir
Level 82
God Stats
12W - 5L
1,476 SR
Queue Stats
217W - 213L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Dextery2410
Sylvanus
Level 75
God Stats
7W - 8L
1,747 SR
Queue Stats
226W - 235L
1,496 Elo+
Solo
Anubis
Anubis
IlFranklI
Anubis
Level 103
God Stats
8W - 6L
1,675 SR
Queue Stats
85W - 89L
1,461 Elo+
Party 1
Artemis
Artemis
xSperian
Artemis
Level 65
God Stats
5W - 7L
1,454 SR
Queue Stats
125W - 116L
1,469 Elo+
Party 1
Team Averages
Level 97
1,571 SR
1,480 Elo+

VS

Team Averages
Level 106
1,538 SR
1,437 Elo+
Vulcan
Vulcan
BalcazarGroneXD
Vulcan
Level 143
God Stats
0W - 1L
1,604 SR
Queue Stats
30W - 21L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HijoDelDiablo503
Ah Muzen Cab
Level 124
God Stats
2W - 3L
1,289 SR
Queue Stats
145W - 174L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
RadioS0da
Gilgamesh
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 183L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
icantwin281
Baron Samedi
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
376W - 367L
1,525 Elo+
Solo
Geb
Geb
jacek322
Geb
Level 84
God Stats
0W - 1L
1,798 SR
Queue Stats
23W - 26L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 0 / 4
6,258
626
2,842
6,110
3,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
11
1 / 2 / 4
5,820
582
3,176
8,896
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
Dextery2410
Sylvanus
12
2 / 0 / 1
7,234
723
6,992
5,268
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
IlFranklI
Anubis
13
5 / 1 / 1
7,290
729
3,685
5,171
2,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
xSperian
Artemis
10
4 / 0 / 1
5,916
592
5,313
4,237
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,301
530
2,594
4,509
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
HijoDelDiablo503
Ah Muzen Cab
8
0 / 3 / 0
4,530
453
2,831
4,413
1,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
RadioS0da
Gilgamesh
7
0 / 3 / 0
4,508
451
2,993
11,228
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
icantwin281
Baron Samedi
11
2 / 5 / 1
5,727
573
4,747
7,377
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,960
496
1,936
7,290
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
3
3
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
4
3
L
1
0
0
1
W
Fenrir
1
2
4
1.5
W
Sylvanus
Dextery2410
Sylvanus
2
0
1
2.5
L
Ah Muzen Cab
HijoDelDiablo503
Ah Muzen Cab
0
3
0
0
W
Anubis
IlFranklI
Anubis
5
1
1
5.5
L
Gilgamesh
RadioS0da
Gilgamesh
0
3
0
0
L
Baron Samedi
icantwin281
Baron Samedi
2
5
1
0.5
L
0
2
0
0
W
Artemis
xSperian
Artemis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,008
Damage
15,101
29,682
Taken
34,817
11,976
Mitigated
13,057
16,660
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,842
634
1,842
2,377
6,110
3,306
0
2,081
4,029
21,408
2,571
L
2,594
80
0
1,620
4,509
1,381
0
1,037
3,472
37,072
0
W
Fenrir
3,176
607
0
5,914
8,896
2,601
0
2,671
6,225
0
37,872
W
Sylvanus
Dextery2410
Sylvanus
6,992
2,982
0
3,213
5,268
2,605
160
0
5,268
38,918
10,250
L
Ah Muzen Cab
HijoDelDiablo503
Ah Muzen Cab
2,831
620
0
397
4,413
1,138
0
774
3,639
0
25,813
W
Anubis
IlFranklI
Anubis
3,685
440
0
2,736
5,171
2,047
705
3,151
2,020
45,924
915
L
Gilgamesh
RadioS0da
Gilgamesh
2,993
984
0
3,106
11,228
4,886
0
6,182
5,046
0
21,145
L
Baron Samedi
icantwin281
Baron Samedi
4,747
312
0
1,435
7,377
2,340
0
3,102
4,275
36,229
140
L
1,936
121
0
3,200
7,290
3,312
0
1,241
6,049
15,786
231
W
Artemis
xSperian
Artemis
5,313
2,561
0
578
4,237
1,417
280
1,180
3,057
0
32,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
25,026
375
Minions Killed
252
0
Camps Cleared
0
956,696
Distance Traveled
916,168
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,258
626
54
5
0
198,710
4
L
Vulcan
5,301
530
75
8
0
203,025
3
W
Fenrir
5,820
582
68
7
0
223,398
0
W
Sylvanus
7,234
723
87
9
0
163,992
1
L
Ah Muzen Cab
4,530
453
44
4
0
198,539
2
W
Anubis
7,290
729
96
10
0
190,751
4
L
Gilgamesh
4,508
451
45
5
0
166,898
0
L
Baron Samedi
5,727
573
75
8
0
179,941
0
L
Geb
4,960
496
13
1
0
167,765
0
W
Artemis
5,916
592
70
7
0
179,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role