Player Matchup

Thoth
Thoth
Drkingd2
Thoth
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 301L
1,392 Elo+
Solo
Xing Tian
Xing Tian
HunTin4aBlunTin
Xing Tian
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 152L
1,294 Elo+
Solo
Bacchus
Bacchus
KAKASHl4515
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,564 Elo+
Solo
Sol
Sol
Lavina Moon
Sol
Level 36
God Stats
3W - 2L
1,382 SR
Queue Stats
110W - 134L
1,357 Elo+
Solo
Mercury
Mercury
irrvrnt
Mercury
Level 206
God Stats
3W - 1L
1,575 SR
Queue Stats
213W - 232L
1,483 Elo+
Solo
Team Averages
Level 96
1,492 SR
1,418 Elo+

VS

Team Averages
Level 87
1,502 SR
1,437 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Gudravl1st
Poseidon
Level 187
God Stats
8W - 11L
1,494 SR
Queue Stats
362W - 375L
1,475 Elo+
Solo
Anubis
Anubis
IceAgeOnVHS8255
Anubis
Level 47
God Stats
1W - 2L
1,518 SR
Queue Stats
52W - 40L
1,548 Elo+
Solo
Ganesha
Ganesha
ImDecentBoi
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chookity-cook
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Drkingd2
Thoth
16
5 / 1 / 12
9,064
906
11,801
6,511
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
HunTin4aBlunTin
Xing Tian
13
1 / 3 / 8
8,334
833
2,229
10,566
7,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
KAKASHl4515
Bacchus
13
5 / 2 / 9
8,763
876
5,272
8,149
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
6 / 0 / 13
9,846
985
12,353
7,942
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
irrvrnt
Mercury
14
3 / 3 / 14
8,451
845
8,864
10,818
7,645
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 5 / 2
7,291
729
4,773
10,700
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
Gudravl1st
Poseidon
13
2 / 5 / 3
7,547
755
9,413
6,830
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 2
8,397
840
8,116
8,539
8,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
ImDecentBoi
Ganesha
13
0 / 4 / 8
7,607
761
5,063
11,329
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Morgan Le Fay
chookity-cook
Morgan Le Fay
12
1 / 4 / 2
6,598
660
1,576
6,294
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
20
Kills
9
9
Deaths
20
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
5
2
0.4
W
Thoth
Drkingd2
Thoth
5
1
12
11
L
Poseidon
Gudravl1st
Poseidon
2
5
3
0.7
W
Xing Tian
HunTin4aBlunTin
Xing Tian
1
3
8
1.67
L
5
2
2
3
L
Ganesha
ImDecentBoi
Ganesha
0
4
8
1
W
Bacchus
KAKASHl4515
Bacchus
5
2
9
4.75
W
6
0
13
12.5
L
Morgan Le Fay
chookity-cook
Morgan Le Fay
1
4
2
0.5
W
Mercury
irrvrnt
Mercury
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,519
Damage
28,941
43,986
Taken
43,692
30,458
Mitigated
36,385
19,092
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,773
504
481
1,966
10,700
12,139
0
8,124
2,082
6,027
52
W
Thoth
Drkingd2
Thoth
11,801
725
1,023
2,192
6,511
2,323
562
4,515
1,996
28,246
762
L
Poseidon
Gudravl1st
Poseidon
9,413
1,134
177
811
6,830
2,750
0
4,377
2,218
23,970
0
W
Xing Tian
HunTin4aBlunTin
Xing Tian
2,229
204
1,661
2,024
10,566
7,737
72
6,252
4,314
4,268
504
L
8,116
61
691
2,886
8,539
8,076
0
5,254
2,833
22,432
988
L
Ganesha
ImDecentBoi
Ganesha
5,063
409
236
723
11,329
10,718
0
7,344
3,299
6,974
1,055
W
Bacchus
KAKASHl4515
Bacchus
5,272
374
660
2,558
8,149
9,189
66
4,254
3,895
8,159
0
W
12,353
2,194
955
4,288
7,942
3,564
179
5,865
2,077
33,703
0
L
Morgan Le Fay
chookity-cook
Morgan Le Fay
1,576
326
328
340
6,294
2,702
0
4,419
1,416
8,558
0
W
Mercury
irrvrnt
Mercury
8,864
2,136
1,021
2,710
10,818
7,645
0
7,130
3,688
0
14,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,458
Gold Earned
37,440
128
Minions Killed
88
0
Camps Cleared
0
1,004,692
Distance Traveled
885,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,291
729
5
1
0
177,038
0
W
Thoth
9,064
906
49
5
0
183,779
0
L
Poseidon
7,547
755
40
4
0
170,343
0
W
Xing Tian
8,334
833
11
1
0
212,462
0
L
Anubis
8,397
840
28
3
0
191,560
0
L
Ganesha
7,607
761
0
0
0
171,248
0
W
Bacchus
8,763
876
5
1
0
181,453
0
W
Sol
9,846
985
45
5
0
203,519
0
L
Morgan Le Fay
6,598
660
15
2
0
174,973
0
W
Mercury
8,451
845
18
2
0
223,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role