Player Matchup

Nox
Nox
 
Nox
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Aoooo1
Chaac
Level 149
God Stats
1W - 0L
1,285 SR
Queue Stats
40W - 1L
2,047 Elo+
Party 1
Heimdallr
Heimdallr
iTender
Heimdallr
Level 169
God Stats
81W - 14L
1,893 SR
Queue Stats
538W - 107L
1,674 Elo+
Party 1
Ne Zha
Ne Zha
伊人未还水萧萧
Ne Zha
Level 157
God Stats
39W - 3L
2,024 SR
Queue Stats
598W - 94L
2,010 Elo+
Party 1
Ra
Ra
珍妮玛士朵
Ra
Level 167
God Stats
37W - 3L
2,008 SR
Queue Stats
715W - 106L
1,911 Elo+
Party 1
Team Averages
Level 145
1,742 SR
1,829 Elo+

VS

Team Averages
Level 118
1,511 SR
1,502 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Barogion
Maui
Level 152
God Stats
18W - 7L
1,596 SR
Queue Stats
47W - 51L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Faustka
Tsukuyomi
Level 156
God Stats
1W - 3L
1,357 SR
Queue Stats
27W - 30L
1,529 Elo+
Solo
Medusa
Medusa
ZesuZ
Medusa
Level 65
God Stats
15W - 16L
1,601 SR
Queue Stats
189W - 186L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 1 / 5
7,894
1,316
2,595
5,003
4,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Aoooo1
Chaac
13
1 / 0 / 8
7,374
1,229
6,941
6,787
6,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
iTender
Heimdallr
13
2 / 0 / 7
7,979
1,330
8,152
2,904
1,194
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 6
7,684
1,281
7,290
3,974
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
3 / 1 / 4
7,718
1,286
6,269
3,763
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

364

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 1 / 3
6,897
1,150
4,946
5,393
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
 
Thoth
12
0 / 3 / 2
6,737
1,123
2,889
7,107
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
12
0 / 2 / 3
6,815
1,136
3,029
8,959
8,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Faustka
Tsukuyomi
12
1 / 4 / 2
6,963
1,161
3,600
6,587
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
ZesuZ
Medusa
12
2 / 0 / 1
7,380
1,230
5,238
5,196
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
10
Kills
3
3
Deaths
10
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
5
4.5
L
Yu Huang
 
Yu Huang
0
1
3
1.5
L
Thoth
 
Thoth
0
3
2
0.33
W
Chaac
Aoooo1
Chaac
1
0
8
5
L
Maui
0
2
3
0.75
L
Tsukuyomi
Faustka
Tsukuyomi
1
4
2
0.5
L
Medusa
ZesuZ
Medusa
2
0
1
2.5
W
Heimdallr
iTender
Heimdallr
2
0
7
5.5
W
2
1
6
5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,247
Damage
19,702
22,431
Taken
33,242
15,913
Mitigated
18,211
5,233
Healing
173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,595
341
0
676
5,003
4,797
0
2,489
2,514
7,134
197
L
Yu Huang
 
Yu Huang
4,946
470
0
0
5,393
2,450
0
810
4,549
14,439
0
L
Thoth
 
Thoth
2,889
157
0
0
7,107
2,669
0
1,732
5,137
17,115
0
W
Chaac
Aoooo1
Chaac
6,941
538
0
1,518
6,787
6,759
0
3,242
3,545
0
9,502
L
Maui
3,029
235
0
30
8,959
8,103
0
2,842
5,917
7,148
1,098
L
Tsukuyomi
Faustka
Tsukuyomi
3,600
516
0
143
6,587
2,584
0
1,779
4,731
0
14,614
L
Medusa
ZesuZ
Medusa
5,238
1,615
0
0
5,196
2,405
0
1,168
3,861
0
13,237
W
Heimdallr
iTender
Heimdallr
8,152
2,985
0
116
2,904
1,194
0
923
1,981
0
31,761
W
7,290
528
0
920
3,974
1,748
0
1,480
2,494
0
20,602
W
6,269
263
1,188
815
3,763
1,415
0
1,947
1,816
17,006
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
34,792
149
Minions Killed
114
7
Camps Cleared
5
694,650
Distance Traveled
717,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,894
1,316
8
1
4
129,078
0
L
Yu Huang
6,897
1,150
25
4
1
167,437
0
L
Thoth
6,737
1,123
28
5
0
125,482
0
W
Chaac
7,374
1,229
13
2
0
153,414
0
L
Maui
6,815
1,136
5
1
1
139,478
0
L
Tsukuyomi
6,963
1,161
26
4
0
105,832
0
L
Medusa
7,380
1,230
30
5
3
179,257
0
W
Heimdallr
7,979
1,330
71
12
1
146,666
0
W
Ne Zha
7,684
1,281
26
4
0
138,774
0
W
Ra
7,718
1,286
31
5
2
126,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role