Player Matchup

Chronos
Chronos
Gold IV
JusChap
Chronos
Gold IV
Level 149
God Stats
3W - 3L
1,322 SR
Queue Stats
137W - 145L
1,442 MMR
Solo
Atlas
Atlas
Silver III
SinisterStrudels
Atlas
Silver III
Level 157
God Stats
2W - 2L
1,380 SR
Queue Stats
3W - 5L
1,395 MMR
Solo
Cerberus
Cerberus
Silver V
TheKiller123634
Cerberus
Silver V
Level 163
God Stats
2W - 1L
1,794 SR
Queue Stats
30W - 29L
1,297 MMR
Solo
Medusa
Medusa
Gold V
This14real
Medusa
Gold V
Level 125
God Stats
12W - 15L
1,583 SR
Queue Stats
328W - 337L
1,270 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
noh0
Ao Kuang
Gold IV
Level 84
God Stats
1W - 2L
1,100 SR
Queue Stats
196W - 201L
1,387 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,436 SR
1,358 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,534 SR
1,358 MMR
Osiris
Osiris
Gold IV
DeathChef90
Osiris
Gold IV
Level 177
God Stats
1W - 4L
1,420 SR
Queue Stats
279W - 297L
1,462 MMR
Solo
Hou Yi
Hou Yi
Silver III
Harty_Lawn_Mower
Hou Yi
Silver III
Level 139
God Stats
0W - 1L
1,722 SR
Queue Stats
6W - 11L
1,370 MMR
Solo
Horus
Horus
Gold V
Hawk Pride319
Horus
Gold V
Level 207
God Stats
47W - 37L
1,659 SR
Queue Stats
623W - 644L
1,374 MMR
Solo
Arachne
Arachne
Silver II
QCLEDUCDEMTL
Arachne
Silver II
Level 145
God Stats
2W - 2L
1,524 SR
Queue Stats
13W - 24L
1,394 MMR
Solo
Poseidon
Poseidon
Silver II
jugg4058
Poseidon
Silver II
Level 90
God Stats
1W - 5L
1,343 SR
Queue Stats
105W - 131L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JusChap
Chronos
14
4 / 1 / 2
7,885
657
6,867
4,848
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 0 / 3
7,615
635
5,429
7,604
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
14
2 / 0 / 2
8,207
684
4,636
7,666
4,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
This14real
Medusa
13
2 / 0 / 1
7,577
631
4,431
4,925
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
noh0
Ao Kuang
13
3 / 1 / 0
7,628
636
3,918
8,080
3,019
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MulanCthulhuNu Wa

VS

Bans
HadesHeraArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 0 / 0
6,130
511
2,574
7,177
4,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 3 / 1
5,926
494
3,773
8,126
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 1
5,927
494
4,083
14,049
6,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
QCLEDUCDEMTL
Arachne
9
0 / 2 / 1
5,345
445
868
7,435
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
jugg4058
Poseidon
9
0 / 4 / 0
5,347
446
1,868
6,234
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
2
2
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
0
0
0
L
1
3
1
0.5
L
1
3
1
0.5
W
Chronos
JusChap
Chronos
4
1
2
5
L
Arachne
QCLEDUCDEMTL
Arachne
0
2
1
0.25
W
1
0
3
2.5
W
Cerberus
2
0
2
3
W
Medusa
This14real
Medusa
2
0
1
2.5
L
Poseidon
jugg4058
Poseidon
0
4
0
0
W
Ao Kuang
noh0
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
13,166
33,123
Taken
43,021
16,224
Mitigated
16,842
8,580
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
2,574
480
0
2,133
7,177
4,770
0
2,535
4,642
0
38,233
L
3,773
1,363
0
1,334
8,126
2,094
0
5,791
2,335
0
33,119
L
4,083
1,826
310
2,387
14,049
6,546
0
6,489
7,560
0
28,955
W
Chronos
JusChap
Chronos
6,867
2,605
0
1,550
4,848
1,411
2,782
0
4,848
49,332
0
L
Arachne
QCLEDUCDEMTL
Arachne
868
752
0
1,656
7,435
1,805
0
3,426
4,009
0
25,699
W
5,429
2,030
0
2,225
7,604
5,337
384
172
7,432
29,915
2,742
W
Cerberus
4,636
133
0
2,756
7,666
4,932
0
132
7,106
50,400
1,531
W
Medusa
This14real
Medusa
4,431
959
0
755
4,925
1,525
2,408
509
4,416
0
64,260
L
Poseidon
jugg4058
Poseidon
1,868
334
0
1,212
6,234
1,627
0
2,310
3,924
31,974
0
W
Ao Kuang
noh0
Ao Kuang
3,918
1,445
0
1,294
8,080
3,019
1,038
1,055
6,992
49,787
1,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
28,675
468
Minions Killed
301
0
Camps Cleared
0
1,231,037
Distance Traveled
1,212,045
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,130
511
75
6
0
253,277
0
L
Hou Yi
5,926
494
60
5
0
222,705
2
L
Horus
5,927
494
42
4
0
259,176
2
W
Chronos
7,885
657
105
9
0
237,050
0
L
Arachne
5,345
445
57
5
0
284,013
0
W
Atlas
7,615
635
33
3
0
252,056
4
W
Cerberus
8,207
684
115
10
0
224,392
1
W
Medusa
7,577
631
113
9
0
245,021
0
L
Poseidon
5,347
446
67
6
0
192,874
0
W
Ao Kuang
7,628
636
102
9
0
272,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role