Player Matchup

Cu Chulainn
Cu Chulainn
Diamond III
 
Cu Chulainn
Diamond III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Masters
Reré
Maui
Masters
Level 283
God Stats
14W - 6L
1,762 SR
Queue Stats
378W - 326L
2,510 MMR
Solo
Chang'e
Chang'e
Diamond II
lImmortals
Chang'e
Diamond II
Level 162
God Stats
4W - 2L
1,761 SR
Queue Stats
131W - 126L
2,499 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 171
1,674 SR
2,170 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 182
1,644 SR
2,115 MMR
Fafnir
Fafnir
Grandmaster
 
Fafnir
Grandmaster
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Grandmaster
Attire
Ishtar
Grandmaster
Level 184
God Stats
3W - 2L
1,933 SR
Queue Stats
1,558W - 227L
3,345 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 0 / 5
8,314
924
10,851
10,186
8,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Reré
Maui
14
5 / 1 / 3
8,714
968
6,265
13,943
12,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
lImmortals
Chang'e
13
1 / 0 / 7
8,047
894
6,742
7,657
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
CthulhuCerberusAchillesKuzenboNe Zha

VS

Bans
SerqetBaron SamediTyrVamanaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 1 / 1
7,330
814
6,299
10,855
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Arachne
 
Arachne
12
0 / 2 / 1
6,954
773
4,198
9,724
7,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Attire
Ishtar
14
1 / 5 / 0
8,180
909
9,868
7,470
2,682
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
5
4.5
L
Fafnir
 
Fafnir
0
1
1
0.5
L
Arachne
 
Arachne
0
2
1
0.25
L
Ishtar
Attire
Ishtar
1
5
0
0.2
W
Maui
Reré
Maui
5
1
3
6.5
W
Chang'e
lImmortals
Chang'e
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
20,365
31,786
Taken
28,049
24,021
Mitigated
21,544
16,767
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,851
1,626
0
2,500
10,186
8,787
716
1,550
8,437
718
41,860
L
Fafnir
 
Fafnir
6,299
784
0
2,925
10,855
11,080
184
3,971
6,105
14,683
2,304
L
Arachne
 
Arachne
4,198
2,634
0
2,962
9,724
7,782
0
3,582
5,611
0
9,218
L
Ishtar
Attire
Ishtar
9,868
5,272
0
1,402
7,470
2,682
1,260
3,900
3,099
0
41,940
W
Maui
Reré
Maui
6,265
857
0
3,501
13,943
12,134
953
2,376
11,159
17,140
1,103
W
Chang'e
lImmortals
Chang'e
6,742
420
4,754
6,012
7,657
3,100
1,522
1,832
5,665
28,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,075
Gold Earned
22,464
163
Minions Killed
114
0
Camps Cleared
0
590,598
Distance Traveled
534,654
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,314
924
66
7
0
201,558
0
L
Fafnir
7,330
814
28
3
0
190,115
1
L
Arachne
6,954
773
14
2
0
186,269
0
L
Ishtar
8,180
909
72
8
0
158,270
0
W
Maui
8,714
968
28
3
0
195,509
1
W
Chang'e
8,047
894
69
8
0
193,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role