Player Matchup

Ao Kuang
Ao Kuang
AQUILES-VA_ESA1
Ao Kuang
Level 157
God Stats
7W - 3L
1,693 SR
Queue Stats
202W - 199L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
Illidan3030
Nu Wa
Level 129
God Stats
14W - 14L
1,597 SR
Queue Stats
388W - 357L
1,511 Elo+
Solo
Anubis
Anubis
LPEPILLO88
Anubis
Level 121
God Stats
0W - 1L
1,388 SR
Queue Stats
39W - 52L
1,431 Elo+
Party 2
Zhong Kui
Zhong Kui
mxgerry1
Zhong Kui
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
149W - 135L
1,518 Elo+
Party 2
Mulan
Mulan
theszl
Mulan
Level 56
God Stats
41W - 30L
1,708 SR
Queue Stats
85W - 86L
1,517 Elo+
Solo
Team Averages
Level 110
1,577 SR
1,494 Elo+

VS

Team Averages
Level 112
1,594 SR
1,483 Elo+
Thor
Thor
EmersonGTX
Thor
Level 124
God Stats
14W - 15L
1,473 SR
Queue Stats
129W - 128L
1,472 Elo+
Solo
Anubis
Anubis
StormierThrone8
Anubis
Level 178
God Stats
41W - 24L
1,702 SR
Queue Stats
372W - 386L
1,574 Elo+
Solo
Fafnir
Fafnir
YLAAAAALY
Fafnir
Level 28
God Stats
5W - 1L
1,821 SR
Queue Stats
35W - 40L
1,388 Elo+
Party 1
Artemis
Artemis
khorp
Artemis
Level 167
God Stats
6W - 4L
1,529 SR
Queue Stats
548W - 514L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
nahsjas
Gilgamesh
Level 65
God Stats
6W - 6L
1,447 SR
Queue Stats
63W - 63L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
4 / 5 / 1
6,340
576
6,663
10,702
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 5 / 3
6,263
569
3,706
7,386
1,445
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anubis
LPEPILLO88
Anubis
10
0 / 5 / 2
5,207
473
1,486
6,542
2,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
mxgerry1
Zhong Kui
10
2 / 3 / 1
5,882
535
4,843
9,008
5,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
theszl
Mulan
11
1 / 4 / 0
6,270
570
4,720
8,964
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
6,427
584
3,622
7,636
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 2 / 3
8,204
746
9,631
6,551
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
YLAAAAALY
Fafnir
11
1 / 1 / 6
6,229
566
3,088
6,150
6,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
khorp
Artemis
11
5 / 1 / 2
6,608
601
6,141
6,409
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
nahsjas
Gilgamesh
13
4 / 1 / 2
7,131
648
6,306
9,843
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
22
22
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
5
1
0.9
W
4
2
3
2.75
L
0
5
3
0.3
L
Anubis
LPEPILLO88
Anubis
0
5
2
0.2
W
8
2
3
4.75
W
Fafnir
YLAAAAALY
Fafnir
1
1
6
4
W
Artemis
khorp
Artemis
5
1
2
6
L
Zhong Kui
mxgerry1
Zhong Kui
2
3
1
0.83
W
Gilgamesh
nahsjas
Gilgamesh
4
1
2
5
L
Mulan
theszl
Mulan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,418
Damage
28,788
42,602
Taken
36,589
16,562
Mitigated
20,701
13,203
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,663
2,288
0
4,160
10,702
2,874
105
2,415
7,926
25,381
6,262
W
3,622
927
0
3,240
7,636
2,512
0
3,537
3,952
0
33,198
L
3,706
966
0
334
7,386
1,445
0
5,052
2,074
38,259
0
L
Anubis
LPEPILLO88
Anubis
1,486
94
34
1,706
6,542
2,092
0
1,552
4,990
25,345
0
W
9,631
33
350
2,729
6,551
2,823
0
3,142
3,101
53,975
665
W
Fafnir
YLAAAAALY
Fafnir
3,088
766
0
846
6,150
6,498
180
3,618
2,480
17,716
2,500
W
Artemis
khorp
Artemis
6,141
2,112
0
2,654
6,409
2,272
701
3,342
3,015
0
47,300
L
Zhong Kui
mxgerry1
Zhong Kui
4,843
525
129
4,128
9,008
5,443
605
2,248
6,718
37,188
0
W
Gilgamesh
nahsjas
Gilgamesh
6,306
1,988
0
2,257
9,843
6,596
0
2,044
7,365
0
43,327
L
Mulan
theszl
Mulan
4,720
1,622
0
2,712
8,964
4,708
0
671
7,837
0
32,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
34,599
315
Minions Killed
337
0
Camps Cleared
0
1,036,524
Distance Traveled
1,097,237
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,340
576
54
5
0
248,584
0
W
Thor
6,427
584
53
5
0
246,655
0
L
Nu Wa
6,263
569
87
8
0
188,990
0
L
Anubis
5,207
473
65
6
0
184,634
0
W
Anubis
8,204
746
109
10
0
216,994
0
W
Fafnir
6,229
566
29
3
0
240,371
0
W
Artemis
6,608
601
76
7
0
189,085
2
L
Zhong Kui
5,882
535
54
5
0
206,367
0
W
Gilgamesh
7,131
648
70
6
0
204,132
3
L
Mulan
6,270
570
55
5
0
207,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role