Player Matchup

Aphrodite
Aphrodite
Cocidius18
Aphrodite
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 19L
1,439 Elo+
Solo
Hun Batz
Hun Batz
TacoSandwich
Hun Batz
Level 119
God Stats
14W - 16L
1,514 SR
Queue Stats
138W - 137L
1,460 Elo+
Solo
Mulan
Mulan
ZeXLover
Mulan
Level 122
God Stats
0W - 2L
1,386 SR
Queue Stats
199W - 197L
1,531 Elo+
Solo
He Bo
He Bo
black12shots
He Bo
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 101L
1,532 Elo+
Solo
Neith
Neith
lilbrownbean57
Neith
Level 138
God Stats
50W - 44L
1,547 SR
Queue Stats
624W - 617L
1,428 Elo+
Solo
Team Averages
Level 130
1,489 SR
1,478 Elo+

VS

Team Averages
Level 80
1,526 SR
1,421 Elo+
Vamana
Vamana
 
Vamana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HezzHlol
Mercury
Level 50
God Stats
12W - 16L
1,642 SR
Queue Stats
216W - 221L
1,440 Elo+
Solo
Bacchus
Bacchus
Jayman2l0
Bacchus
Level 40
God Stats
8W - 5L
1,364 SR
Queue Stats
36W - 47L
1,301 Elo+
Solo
Kukulkan
Kukulkan
StoniestFan668
Kukulkan
Level 80
God Stats
3W - 1L
1,622 SR
Queue Stats
118W - 136L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cocidius18
Aphrodite
11
0 / 1 / 1
6,802
400
3,354
6,367
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
TacoSandwich
Hun Batz
14
1 / 1 / 2
7,552
444
5,812
17,772
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
ZeXLover
Mulan
12
0 / 5 / 1
6,901
406
6,684
14,188
7,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 5 / 1
8,711
512
13,203
10,602
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 3 / 0
5,660
333
3,530
7,077
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
5 / 0 / 0
11,752
691
11,659
13,912
16,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
 
Chernobog
15
4 / 3 / 4
9,643
567
8,972
10,653
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
HezzHlol
Mercury
17
4 / 0 / 4
9,095
535
9,391
12,617
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
Jayman2l0
Bacchus
14
2 / 1 / 7
9,216
542
5,308
11,894
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
10
0 / 1 / 0
6,959
409
1,482
3,090
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
15
15
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
0
0
5
W
Chernobog
 
Chernobog
4
3
4
2
L
Aphrodite
Cocidius18
Aphrodite
0
1
1
0.5
W
Mercury
HezzHlol
Mercury
4
0
4
6
W
Bacchus
Jayman2l0
Bacchus
2
1
7
5.5
W
Kukulkan
0
1
0
0
L
Hun Batz
TacoSandwich
Hun Batz
1
1
2
2
L
Mulan
ZeXLover
Mulan
0
5
1
0.1
L
4
5
1
0.9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,583
Damage
36,812
56,006
Taken
52,166
23,409
Mitigated
37,009
16,860
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,659
4,976
0
2,987
13,912
16,377
2,170
1,121
12,791
600
107,452
W
Chernobog
 
Chernobog
8,972
5,354
0
2,354
10,653
2,504
1,017
5,871
4,782
0
65,580
L
Aphrodite
Cocidius18
Aphrodite
3,354
645
2,372
3,394
6,367
2,814
0
883
5,484
30,671
0
W
Mercury
HezzHlol
Mercury
9,391
6,052
0
3,261
12,617
4,595
242
4,196
8,421
0
73,752
W
Bacchus
Jayman2l0
Bacchus
5,308
165
434
3,903
11,894
12,753
73
3,137
8,757
25,408
3,306
W
Kukulkan
1,482
338
0
390
3,090
780
0
2,232
858
24,149
69
L
Hun Batz
TacoSandwich
Hun Batz
5,812
1,434
0
4,960
17,772
7,723
0
2,219
15,426
0
61,068
L
Mulan
ZeXLover
Mulan
6,684
1,266
0
3,414
14,188
7,355
0
183
13,247
0
40,202
L
13,203
160
0
959
10,602
3,502
0
1,918
8,684
65,707
1,152
L
3,530
767
0
1,761
7,077
2,015
0
1,520
5,557
0
21,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,626
Gold Earned
46,665
356
Minions Killed
478
0
Camps Cleared
0
1,476,604
Distance Traveled
1,664,880
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,752
691
191
11
0
312,993
0
W
Chernobog
9,643
567
106
6
0
356,156
0
L
Aphrodite
6,802
400
49
3
0
298,396
2
W
Mercury
9,095
535
95
6
0
437,633
0
W
Bacchus
9,216
542
44
3
0
350,237
4
W
Kukulkan
6,959
409
42
2
0
207,861
0
L
Hun Batz
7,552
444
83
5
0
355,405
0
L
Mulan
6,901
406
69
4
0
309,542
2
L
He Bo
8,711
512
113
7
0
350,680
1
L
Neith
5,660
333
42
2
0
162,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role